Nick Krecklow
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320dc3c2fb
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send playerCount in payload directly instead of nesting into legacy data structure
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2020-05-08 16:13:24 -05:00 |
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Nick Krecklow
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4104c4144a
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remove timeout tasks since updates occur in bulk now
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2020-05-08 03:27:01 -05:00 |
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Nick Krecklow
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63a01ace95
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remove console.log debug call
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2020-05-08 02:59:51 -05:00 |
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Nick Krecklow
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3491c73b89
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store pingHistory as player count directly
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2020-05-08 02:52:48 -05:00 |
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Nick Krecklow
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e45f8b6639
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simplify addServer/pingHistory & placeholder generation prior to optimizations
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2020-05-08 02:39:30 -05:00 |
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Nick Krecklow
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7993ac0077
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do not append serverId in getPingHistory entries
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2020-05-08 01:25:38 -05:00 |
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Nick Krecklow
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c2494af82d
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use a single, shared timestamps array between all pings
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2020-05-08 01:22:07 -05:00 |
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Nick Krecklow
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3ddb2c9a08
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work on bulking updateServer payloads and single timestamps
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2020-05-08 00:36:15 -05:00 |
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Nick Krecklow
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ac06ae884e
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remove development configuration values
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2020-05-05 23:47:04 -05:00 |
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Nick Krecklow
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49379acc77
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release 5.3.1
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2020-05-05 23:45:04 -05:00 |
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Nick Krecklow
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cdb64f0ad8
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auto assume WebSocket protocol using location.protocol
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2020-05-05 17:52:28 -05:00 |
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Nick Krecklow
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438a72724b
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add WebSocket reconnection logic
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2020-05-05 17:17:12 -05:00 |
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