simplify addServer/pingHistory & placeholder generation prior to optimizations
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@ -102,26 +102,29 @@ export class App {
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.reduce((sum, current) => sum + current, 0)
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}
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addServer = (serverId, pings, timestampPoints) => {
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addServer = (serverId, payload, timestampPoints) => {
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// Even if the backend has never pinged the server, the frontend is promised a placeholder object.
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// result = undefined
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// error = defined with "Waiting" description
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// info = safely defined with configured data
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const latestPing = pings[pings.length - 1]
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const serverRegistration = this.serverRegistry.createServerRegistration(serverId)
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serverRegistration.initServerStatus(latestPing)
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serverRegistration.initServerStatus(payload)
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// Push the historical data into the graph
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// This will trim and format the data so it is ready for the graph to render once init
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serverRegistration.addGraphPoints(pings, timestampPoints)
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// pingHistory is only defined when the backend has previous ping data
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// undefined pingHistory means this is a placeholder ping generated by the backend
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if (typeof payload.pingHistory !== 'undefined') {
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// Push the historical data into the graph
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// This will trim and format the data so it is ready for the graph to render once init
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serverRegistration.addGraphPoints(payload.pingHistory, timestampPoints)
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}
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// Create the plot instance internally with the restructured and cleaned data
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serverRegistration.buildPlotInstance()
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// Handle the last known state (if any) as an incoming update
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// This triggers the main update pipeline and enables centralized update handling
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serverRegistration.updateServerStatus(latestPing, true, this.publicConfig.minecraftVersions)
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serverRegistration.updateServerStatus(payload, this.publicConfig.minecraftVersions)
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// Allow the ServerRegistration to bind any DOM events with app instance context
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serverRegistration.initEventListeners()
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@ -93,11 +93,6 @@ export class ServerRegistration {
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}
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addGraphPoints (points, timestampPoints) {
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// Test if the first point contains error.placeholder === true
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// This is sent by the backend when the server hasn't been pinged yet
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// These points will be disregarded to prevent the graph starting at 0 player count
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points = points.filter(point => !point.error || !point.error.placeholder)
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for (let i = 0; i < points.length; i++) {
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const point = points[i]
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const timestamp = timestampPoints[i]
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@ -164,7 +159,7 @@ export class ServerRegistration {
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this.lastPeakData = data
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}
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updateServerStatus (ping, isInitialUpdate, minecraftVersions) {
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updateServerStatus (ping, minecraftVersions) {
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if (ping.versions) {
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const versionsElement = document.getElementById('version_' + this.serverId)
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@ -214,8 +209,7 @@ export class ServerRegistration {
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document.getElementById('player-count-value_' + this.serverId).innerText = formatNumber(ping.result.players.online)
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// An updated favicon has been sent, update the src
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// Ignore calls from 'add' events since they will have explicitly manually handled the favicon update
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if (!isInitialUpdate && ping.favicon) {
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if (ping.favicon) {
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document.getElementById('favicon_' + this.serverId).setAttribute('src', ping.favicon)
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}
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}
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@ -67,8 +67,8 @@ export class SocketManager {
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}
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}
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payload.servers.forEach((pings, serverId) => {
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this._app.addServer(serverId, pings, payload.timestampPoints)
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payload.servers.forEach((serverPayload, serverId) => {
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this._app.addServer(serverId, serverPayload, payload.timestampPoints)
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})
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if (payload.mojangServices) {
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@ -92,7 +92,7 @@ export class SocketManager {
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if (serverRegistration) {
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serverRegistration.handlePing(serverUpdate, payload.timestamp)
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serverRegistration.updateServerStatus(serverUpdate, payload.timestamp, false, this._app.publicConfig.minecraftVersions)
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serverRegistration.updateServerStatus(serverUpdate, this._app.publicConfig.minecraftVersions)
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}
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// Use update payloads to conditionally append data to graph
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@ -10,9 +10,9 @@
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"connectTimeout": 2500
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},
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"performance": {
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"skipUnfurlSrv": false
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"skipUnfurlSrv": true
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},
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"logToDatabase": false,
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"logToDatabase": true,
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"graphDuration": 86400000,
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"serverGraphDuration": 180000
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}
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@ -113,17 +113,6 @@ class ServerRegistration {
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getPingHistory () {
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if (this._pingHistory.length > 0) {
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const pingHistory = []
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for (let i = 0; i < this._pingHistory.length - 1; i++) {
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pingHistory[i] = this._pingHistory[i]
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}
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// Insert the latest update manually into the array
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// This is a mutated copy of the last update to contain live metadata
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// The metadata is used by the frontend for rendering
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const lastPing = this._pingHistory[this._pingHistory.length - 1]
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const payload = {
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versions: this.versions,
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recordData: this.recordData,
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@ -138,6 +127,11 @@ class ServerRegistration {
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payload.graphPeakData = graphPeakData
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}
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// Insert the latest update manually into the array
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// This is a mutated copy of the last update to contain live metadata
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// The metadata is used by the frontend for rendering
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const lastPing = this._pingHistory[this._pingHistory.length - 1]
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// Conditionally append to avoid defining fields with undefined values
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if (lastPing.result) {
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payload.result = lastPing.result
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@ -145,21 +139,20 @@ class ServerRegistration {
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payload.error = lastPing.error
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}
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// Insert the reconstructed update as the last entry
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// pingHistory is already sorted during its copy from _pingHistory
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pingHistory.push(payload)
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// Send a copy of pingHistory
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// Omit the last value since it is contained within payload
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payload.pingHistory = this._pingHistory.slice(0, this._pingHistory.length - 1)
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return pingHistory
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return payload
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}
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return [{
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return {
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error: {
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message: 'Waiting...',
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placeholder: true
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message: 'Pinging...'
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},
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recordData: this.recordData,
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graphPeakData: this.getGraphPeak()
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}]
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}
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}
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loadGraphPoints (points) {
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