work on bulking updateServer payloads and single timestamps
This commit is contained in:
parent
a3c88dc0c5
commit
3ddb2c9a08
@ -121,7 +121,7 @@ export class App {
|
||||
|
||||
// Handle the last known state (if any) as an incoming update
|
||||
// This triggers the main update pipeline and enables centralized update handling
|
||||
serverRegistration.updateServerStatus(latestPing, true, this.publicConfig.minecraftVersions)
|
||||
serverRegistration.updateServerStatus(latestPing, latestPing.timestamp, true, this.publicConfig.minecraftVersions)
|
||||
|
||||
// Allow the ServerRegistration to bind any DOM events with app instance context
|
||||
serverRegistration.initEventListeners()
|
||||
|
@ -113,14 +113,14 @@ export class ServerRegistration {
|
||||
this._plotInstance = $.plot('#chart_' + this.serverId, [this._graphData], SERVER_GRAPH_OPTIONS)
|
||||
}
|
||||
|
||||
handlePing (payload, pushToGraph) {
|
||||
handlePing (payload, timestamp, pushToGraph) {
|
||||
if (payload.result) {
|
||||
this.playerCount = payload.result.players.online
|
||||
|
||||
if (pushToGraph) {
|
||||
// Only update graph for successful pings
|
||||
// This intentionally pauses the server graph when pings begin to fail
|
||||
this._graphData.push([payload.timestamp, this.playerCount])
|
||||
this._graphData.push([timestamp, this.playerCount])
|
||||
|
||||
// Trim graphData to within the max length by shifting out the leading elements
|
||||
if (this._graphData.length > SERVER_GRAPH_DATA_MAX_LENGTH) {
|
||||
@ -169,10 +169,10 @@ export class ServerRegistration {
|
||||
this.lastPeakData = data
|
||||
}
|
||||
|
||||
updateServerStatus (ping, isInitialUpdate, minecraftVersions) {
|
||||
updateServerStatus (ping, timestamp, isInitialUpdate, minecraftVersions) {
|
||||
// Only pushToGraph when initialUpdate === false
|
||||
// Otherwise the ping value is pushed into the graphData when already present
|
||||
this.handlePing(ping, !isInitialUpdate)
|
||||
this.handlePing(ping, timestamp, !isInitialUpdate)
|
||||
|
||||
if (ping.versions) {
|
||||
const versionsElement = document.getElementById('version_' + this.serverId)
|
||||
|
@ -79,27 +79,30 @@ export class SocketManager {
|
||||
|
||||
break
|
||||
|
||||
case 'updateServer': {
|
||||
// The backend may send "update" events prior to receiving all "add" events
|
||||
// A server has only been added once it's ServerRegistration is defined
|
||||
// Checking undefined protects from this race condition
|
||||
const serverRegistration = this._app.serverRegistry.getServerRegistration(payload.serverId)
|
||||
case 'updateServers': {
|
||||
for (let serverId = 0; serverId < payload.updates.length; serverId++) {
|
||||
// The backend may send "update" events prior to receiving all "add" events
|
||||
// A server has only been added once it's ServerRegistration is defined
|
||||
// Checking undefined protects from this race condition
|
||||
const serverRegistration = this._app.serverRegistry.getServerRegistration(serverId)
|
||||
const serverUpdate = payload.updates[serverId]
|
||||
|
||||
if (serverRegistration) {
|
||||
serverRegistration.updateServerStatus(payload, false, this._app.publicConfig.minecraftVersions)
|
||||
}
|
||||
if (serverRegistration) {
|
||||
serverRegistration.updateServerStatus(serverUpdate, payload.timestamp, false, this._app.publicConfig.minecraftVersions)
|
||||
}
|
||||
|
||||
// Use update payloads to conditionally append data to graph
|
||||
// Skip any incoming updates if the graph is disabled
|
||||
if (payload.updateHistoryGraph && this._app.graphDisplayManager.isVisible) {
|
||||
// Update may not be successful, safely append 0 points
|
||||
const playerCount = payload.result ? payload.result.players.online : 0
|
||||
// Use update payloads to conditionally append data to graph
|
||||
// Skip any incoming updates if the graph is disabled
|
||||
if (serverUpdate.updateHistoryGraph && this._app.graphDisplayManager.isVisible) {
|
||||
// Update may not be successful, safely append 0 points
|
||||
const playerCount = serverUpdate.result ? serverUpdate.result.players.online : 0
|
||||
|
||||
this._app.graphDisplayManager.addGraphPoint(serverRegistration.serverId, payload.timestamp, playerCount)
|
||||
this._app.graphDisplayManager.addGraphPoint(serverRegistration.serverId, payload.timestamp, playerCount)
|
||||
|
||||
// Only redraw the graph if not mutating hidden data
|
||||
if (serverRegistration.isVisible) {
|
||||
this._app.graphDisplayManager.requestRedraw()
|
||||
// Only redraw the graph if not mutating hidden data
|
||||
if (serverRegistration.isVisible) {
|
||||
this._app.graphDisplayManager.requestRedraw()
|
||||
}
|
||||
}
|
||||
}
|
||||
break
|
||||
|
70
lib/ping.js
70
lib/ping.js
@ -97,6 +97,40 @@ class PingController {
|
||||
}
|
||||
|
||||
pingAll = () => {
|
||||
const timestamp = new Date().getTime()
|
||||
|
||||
this.startPingTasks(results => {
|
||||
const updates = []
|
||||
|
||||
for (const serverRegistration of this._app.serverRegistrations) {
|
||||
const result = results[serverRegistration.serverId]
|
||||
|
||||
// Log to database if enabled
|
||||
if (config.logToDatabase) {
|
||||
const playerCount = result.resp ? result.resp.players.online : 0
|
||||
this._app.database.insertPing(serverRegistration.data.ip, timestamp, playerCount)
|
||||
}
|
||||
|
||||
// Generate a combined update payload
|
||||
// This includes any modified fields and flags used by the frontend
|
||||
// This will not be cached and can contain live metadata
|
||||
const update = serverRegistration.handlePing(timestamp, result.resp, result.err, result.version)
|
||||
updates[serverRegistration.serverId] = update
|
||||
}
|
||||
|
||||
// Send object since updates uses serverIds as keys
|
||||
// Send a single timestamp entry since it is shared
|
||||
this._app.server.broadcast(MessageOf('updateServers', {
|
||||
timestamp,
|
||||
updates
|
||||
}))
|
||||
})
|
||||
}
|
||||
|
||||
startPingTasks = (callback) => {
|
||||
const results = []
|
||||
let remainingTasks = this._app.serverRegistrations.length
|
||||
|
||||
for (const serverRegistration of this._app.serverRegistrations) {
|
||||
const version = serverRegistration.getNextProtocolVersion()
|
||||
|
||||
@ -105,36 +139,18 @@ class PingController {
|
||||
logger.log('error', 'Failed to ping %s: %s', serverRegistration.data.ip, err.message)
|
||||
}
|
||||
|
||||
this.handlePing(serverRegistration, resp, err, version)
|
||||
results[serverRegistration.serverId] = {
|
||||
resp,
|
||||
err,
|
||||
version
|
||||
}
|
||||
|
||||
if (--remainingTasks === 0) {
|
||||
callback(results)
|
||||
}
|
||||
}, version.protocolId)
|
||||
}
|
||||
}
|
||||
|
||||
handlePing (serverRegistration, resp, err, version) {
|
||||
const timestamp = new Date().getTime()
|
||||
|
||||
serverRegistration.addPing(timestamp, resp)
|
||||
|
||||
let updateHistoryGraph = false
|
||||
|
||||
if (config.logToDatabase) {
|
||||
const playerCount = resp ? resp.players.online : 0
|
||||
|
||||
// Log to database
|
||||
this._app.database.insertPing(serverRegistration.data.ip, timestamp, playerCount)
|
||||
|
||||
if (serverRegistration.addGraphPoint(resp !== undefined, playerCount, timestamp)) {
|
||||
updateHistoryGraph = true
|
||||
}
|
||||
}
|
||||
|
||||
// Generate a combined update payload
|
||||
// This includes any modified fields and flags used by the frontend
|
||||
// This will not be cached and can contain live metadata
|
||||
const updateMessage = serverRegistration.getUpdate(timestamp, resp, err, version, updateHistoryGraph)
|
||||
|
||||
this._app.server.broadcast(MessageOf('updateServer', updateMessage))
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = PingController
|
||||
|
@ -14,12 +14,30 @@ class ServerRegistration {
|
||||
this._pingHistory = []
|
||||
}
|
||||
|
||||
getUpdate (timestamp, resp, err, version, updateHistoryGraph) {
|
||||
const update = {
|
||||
serverId: this.serverId,
|
||||
timestamp: timestamp
|
||||
handlePing (timestamp, resp, err, version) {
|
||||
// Store into in-memory ping data
|
||||
this.addPing(timestamp, resp)
|
||||
|
||||
// Only notify the frontend to append to the historical graph
|
||||
// if both the graphing behavior is enabled and the backend agrees
|
||||
// that the ping is eligible for addition
|
||||
let updateHistoryGraph = false
|
||||
|
||||
if (config.logToDatabase) {
|
||||
const playerCount = resp ? resp.players.online : 0
|
||||
|
||||
if (this.addGraphPoint(resp !== undefined, playerCount, timestamp)) {
|
||||
updateHistoryGraph = true
|
||||
}
|
||||
}
|
||||
|
||||
// Delegate out update payload generation
|
||||
return this.getUpdate(timestamp, resp, err, version, updateHistoryGraph)
|
||||
}
|
||||
|
||||
getUpdate (timestamp, resp, err, version, updateHistoryGraph) {
|
||||
const update = {}
|
||||
|
||||
if (resp) {
|
||||
if (resp.version && this.updateProtocolVersionCompat(resp.version, version.protocolId, version.protocolIndex)) {
|
||||
// Append an updated version listing
|
||||
|
Loading…
x
Reference in New Issue
Block a user