forked from MinecraftUtilities/Backend
add cache control to the player endpoint
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2e171b2cfd
commit
2a916a336d
@ -20,6 +20,7 @@ import java.util.concurrent.TimeUnit;
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@RequestMapping(value = "/")
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public class PlayerController {
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private final CacheControl cacheControl = CacheControl.maxAge(1, TimeUnit.HOURS).cachePublic();
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@NonNull private final SkinPart defaultHead = Objects.requireNonNull(Skin.getDefaultHead(), "Default head is null");
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private final PlayerManagerService playerManagerService;
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@ -34,7 +35,10 @@ public class PlayerController {
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if (player == null) {
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return new ResponseEntity<>(Map.of("error", "Player not found"), HttpStatus.NOT_FOUND);
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}
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return ResponseEntity.ok(player);
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return ResponseEntity.ok()
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.cacheControl(cacheControl)
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.body(player);
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}
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@GetMapping(value = "/avatar/{id}")
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@ -49,7 +53,7 @@ public class PlayerController {
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headBytes = head.getPartData();
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}
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return ResponseEntity.ok()
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.cacheControl(CacheControl.maxAge(1, TimeUnit.HOURS).cachePublic())
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.cacheControl(cacheControl)
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.contentType(MediaType.IMAGE_PNG)
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.body(headBytes);
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}
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