add server location
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@ -1,6 +1,6 @@
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{
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"name": "mcutils-library",
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"version": "1.3.0",
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"version": "1.3.1",
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"description": "",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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@ -28,6 +28,11 @@ export type MinecraftServer = {
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* The players on the server.
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*/
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players: Players;
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/**
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* The location of the server, or undefined if the location is unknown.
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*/
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location?: GeoLocation;
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};
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type Motd = {
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@ -75,3 +80,30 @@ type PlayerSample = {
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*/
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name: string;
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};
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type GeoLocation = {
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/**
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* The country of the location.
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*/
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country: string;
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/**
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* The region of the location.
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*/
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region: string;
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/**
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* The city of the location.
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*/
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city: string;
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/**
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* The latitude of the location.
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*/
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latitude: number;
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/**
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* The longitude of the location.
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*/
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longitude: number;
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}
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