make the skin part dialog imags slightly smaller on mobile
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@ -76,20 +76,20 @@ export function SkinPartImage({ playerName, part, url, size = 64 }: SkinPartImag
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}}
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/>
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</DialogTrigger>
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<DialogContent className="w-fit min-w-72 h-fit">
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<DialogContent className="w-fit h-fit">
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<DialogHeader>
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<DialogTitle>
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{playerName}'s {partName}
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</DialogTitle>
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<DialogDescription>See the skin part below.</DialogDescription>
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</DialogHeader>
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<div className="flex items-center w-max flex-col divide-y md:flex-row md:divide-x md:divide-y-0 text-muted-foreground">
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<div className="flex items-center w-full flex-col divide-y md:flex-row md:divide-x md:divide-y-0 text-muted-foreground">
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{skinPartOverlay.map((overlay, index) => {
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return (
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<div key={index} className="p-2 text-center font-semibold flex flex-col gap-2">
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<div key={index} className="p-2 text-center items-center font-semibold flex flex-col gap-2">
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<p>{overlay.title}</p>
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<img
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className="h-[256px] w-max"
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className="h-[200px] md:h-[256px]"
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src={url + (overlay.overlays ? "?overlays=true" : "")}
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alt={`The player's ${partName}`}
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loading="lazy"
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