add italics to the server preview renderer
All checks were successful
Deploy App / docker (ubuntu-latest, 2.44.0, 17, 3.8.5) (push) Successful in 1m52s

This commit is contained in:
Lee 2024-04-20 21:14:00 +01:00
parent 6693fc6793
commit 69833bf560
3 changed files with 17 additions and 9 deletions

@ -104,8 +104,7 @@ public final class ColorUtils {
public static Color getMinecraftColor(char colorCode) {
String color = COLOR_MAP.getOrDefault(colorCode, null);
if (color == null) {
System.out.println("Unknown color code: " + colorCode);
return Color.WHITE;
throw new IllegalArgumentException("Invalid color code: " + colorCode);
}
return Color.decode(color);
}

@ -12,12 +12,14 @@ public class Fonts {
public static final Font MINECRAFT;
public static final Font MINECRAFT_BOLD;
public static final Font MINECRAFT_ITALIC;
static {
InputStream stream = Main.class.getResourceAsStream("/fonts/minecraft-font.ttf");
try {
MINECRAFT = Font.createFont(Font.TRUETYPE_FONT, stream).deriveFont(18f);
MINECRAFT_BOLD = MINECRAFT.deriveFont(Font.BOLD);
MINECRAFT_ITALIC = MINECRAFT.deriveFont(Font.ITALIC);
} catch (FontFormatException | IOException e) {
log.error("Failed to load Minecraft font", e);
throw new RuntimeException("Failed to load Minecraft font", e);

@ -79,14 +79,21 @@ public class ServerPreviewRenderer extends Renderer<MinecraftServer> {
// Move x position to after the drawn text
x += textWidth;
// Set color based on color code
char colorCode = line.charAt(colorIndex + 1);
char colorCode = Character.toLowerCase(line.charAt(colorIndex + 1));
if (colorCode == 'l') {
graphics.setFont(Fonts.MINECRAFT_BOLD);
} else {
Color color = ColorUtils.getMinecraftColor(colorCode);
graphics.setColor(color);
graphics.setFont(Fonts.MINECRAFT);
// Set the color and font style
switch (colorCode) {
case 'l': graphics.setFont(Fonts.MINECRAFT_BOLD);
case 'o': graphics.setFont(Fonts.MINECRAFT_ITALIC);
default: {
try {
Color color = ColorUtils.getMinecraftColor(colorCode);
graphics.setColor(color);
graphics.setFont(Fonts.MINECRAFT);
} catch (Exception ignored) {
// Unknown color, can ignore the error
}
}
}
// Move index to after the color code