add skin overlays to all images if it's enabled
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@ -4,24 +4,29 @@ import cc.fascinated.common.ImageUtils;
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import cc.fascinated.model.skin.ISkinPart;
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import cc.fascinated.model.skin.Skin;
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import lombok.SneakyThrows;
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import lombok.extern.log4j.Log4j2;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.ByteArrayInputStream;
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@Log4j2
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public abstract class SkinRenderer<T extends ISkinPart> {
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/**
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* Get the texture of a part of a skin.
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* Get the texture of a part of the skin.
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*
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* @param skin the skin to get the part texture from
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* @param part the part of the skin to get
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* @param size the size to scale the texture to
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* @param renderOverlays should the overlays be rendered
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* @return the texture of the skin part
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*/
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@SneakyThrows
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public BufferedImage getVanillaSkinPart(Skin skin, ISkinPart.Vanilla part, double size) {
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public BufferedImage getVanillaSkinPart(Skin skin, ISkinPart.Vanilla part, double size, boolean renderOverlays) {
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ISkinPart.Vanilla.Coordinates coordinates = part.getCoordinates(); // The coordinates of the part
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// The skin texture is legacy, use legacy coordinates
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@ -37,6 +42,16 @@ public abstract class SkinRenderer<T extends ISkinPart> {
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if (coordinates instanceof ISkinPart.Vanilla.LegacyCoordinates legacyCoordinates && legacyCoordinates.isFlipped()) {
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partTexture = ImageUtils.flip(partTexture);
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}
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// Draw part overlays
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ISkinPart.Vanilla[] overlayParts = part.getOverlays();
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if (overlayParts != null && renderOverlays) {
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log.info("Applying overlays to part: {}", part.name());
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for (ISkinPart.Vanilla overlay : overlayParts) {
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applyOverlay(partTexture.createGraphics(), getVanillaSkinPart(skin, overlay, size, false));
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}
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}
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return partTexture;
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}
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@ -21,12 +21,12 @@ public class BodyRenderer extends SkinRenderer<ISkinPart.Custom> {
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Graphics2D graphics = texture.createGraphics(); // Create the graphics for drawing
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// Get the Vanilla skin parts to draw
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BufferedImage face = getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, -1);
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BufferedImage body = getVanillaSkinPart(skin, ISkinPart.Vanilla.BODY_FRONT, -1);
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BufferedImage leftArm = getVanillaSkinPart(skin, ISkinPart.Vanilla.LEFT_ARM_FRONT, -1);
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BufferedImage rightArm = getVanillaSkinPart(skin, ISkinPart.Vanilla.RIGHT_ARM_FRONT, -1);
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BufferedImage leftLeg = getVanillaSkinPart(skin, ISkinPart.Vanilla.LEFT_LEG_FRONT, -1);
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BufferedImage rightLeg = getVanillaSkinPart(skin, ISkinPart.Vanilla.RIGHT_LEG_FRONT, -1);
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BufferedImage face = getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, -1, renderOverlays);
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BufferedImage body = getVanillaSkinPart(skin, ISkinPart.Vanilla.BODY_FRONT, -1, renderOverlays);
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BufferedImage leftArm = getVanillaSkinPart(skin, ISkinPart.Vanilla.LEFT_ARM_FRONT, -1, renderOverlays);
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BufferedImage rightArm = getVanillaSkinPart(skin, ISkinPart.Vanilla.RIGHT_ARM_FRONT, -1, renderOverlays);
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BufferedImage leftLeg = getVanillaSkinPart(skin, ISkinPart.Vanilla.LEFT_LEG_FRONT, -1, renderOverlays);
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BufferedImage rightLeg = getVanillaSkinPart(skin, ISkinPart.Vanilla.RIGHT_LEG_FRONT, -1, renderOverlays);
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// Draw the body parts
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graphics.drawImage(face, 4, 0, null);
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@ -28,9 +28,9 @@ public class IsometricHeadRenderer extends IsometricSkinRenderer<ISkinPart.Custo
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Graphics2D graphics = texture.createGraphics(); // Create the graphics for drawing
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// Get the Vanilla skin parts to draw
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BufferedImage headTop = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_TOP, scale);
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BufferedImage face = getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, scale);
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BufferedImage headLeft = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_LEFT, scale);
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BufferedImage headTop = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_TOP, scale, renderOverlays);
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BufferedImage face = getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, scale, renderOverlays);
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BufferedImage headLeft = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_LEFT, scale, renderOverlays);
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// Draw the top head part
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drawPart(graphics, headTop, HEAD_TOP_TRANSFORM, -0.5 - zOffset, xOffset + zOffset, headTop.getWidth(), headTop.getHeight() + 2);
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@ -17,7 +17,7 @@ public class SquareRenderer extends SkinRenderer<ISkinPart.Vanilla> {
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@Override
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public BufferedImage render(Skin skin, ISkinPart.Vanilla part, boolean renderOverlays, int size) {
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double scale = size / 8D;
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BufferedImage partImage = getVanillaSkinPart(skin, part, scale); // Get the part image
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BufferedImage partImage = getVanillaSkinPart(skin, part, scale, renderOverlays); // Get the part image
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if (!renderOverlays) { // Not rendering overlays
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return partImage;
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}
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@ -26,13 +26,6 @@ public class SquareRenderer extends SkinRenderer<ISkinPart.Vanilla> {
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Graphics2D graphics = texture.createGraphics(); // Create the graphics for drawing
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graphics.drawImage(partImage, 0, 0, null);
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// Draw part overlays
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ISkinPart.Vanilla[] overlayParts = part.getOverlays();
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if (overlayParts != null) {
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for (ISkinPart.Vanilla overlay : overlayParts) {
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applyOverlay(graphics, getVanillaSkinPart(skin, overlay, scale));
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}
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}
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graphics.dispose();
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return texture;
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}
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@ -48,7 +48,7 @@ public class PlayerController {
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@Parameter(description = "The part of the skin", example = "head") @PathVariable String part,
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@Parameter(description = "The UUID or Username of the player", example = "ImFascinated") @PathVariable String id,
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@Parameter(description = "The size of the image", example = "256") @RequestParam(required = false, defaultValue = "256") int size,
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@Parameter(description = "Whether to render the skin overlay (skin layers)", example = "false") @RequestParam(required = false, defaultValue = "false") boolean overlay,
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@Parameter(description = "Whether to render the skin overlay (skin layers)", example = "false") @RequestParam(required = false, defaultValue = "false") boolean overlays,
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@Parameter(description = "Whether to download the image") @RequestParam(required = false, defaultValue = "false") boolean download) {
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CachedPlayer player = playerService.getPlayer(id);
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String dispositionHeader = download ? "attachment; filename=%s.png" : "inline; filename=%s.png";
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@ -58,6 +58,6 @@ public class PlayerController {
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.cacheControl(cacheControl)
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.contentType(MediaType.IMAGE_PNG)
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.header(HttpHeaders.CONTENT_DISPOSITION, dispositionHeader.formatted(player.getUsername()))
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.body(playerService.getSkinPart(player, part, overlay, size).getBytes());
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.body(playerService.getSkinPart(player, part, overlays, size).getBytes());
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}
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}
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@ -59,12 +59,14 @@ public interface ISkinPart {
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@Getter
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enum Vanilla implements ISkinPart {
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// Overlays
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HEAD_OVERLAY_TOP(true, new Coordinates(40, 0), 8, 8),
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HEAD_OVERLAY_FACE(true, new Coordinates(40, 8), 8, 8),
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HEAD_OVERLAY_LEFT(true, new Coordinates(48, 8), 8, 8),
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// Head
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HEAD_TOP(true, new Coordinates(8, 0), 8, 8),
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HEAD_TOP(true, new Coordinates(8, 0), 8, 8, HEAD_OVERLAY_TOP),
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FACE(false, new Coordinates(8, 8), 8, 8, HEAD_OVERLAY_FACE),
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HEAD_LEFT(true, new Coordinates(0, 8), 8, 8),
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HEAD_LEFT(true, new Coordinates(0, 8), 8, 8, HEAD_OVERLAY_LEFT),
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HEAD_RIGHT(true, new Coordinates(16, 8), 8, 8),
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HEAD_BOTTOM(true, new Coordinates(16, 0), 8, 8),
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HEAD_BACK(true, new Coordinates(24, 8), 8, 8),
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@ -1,5 +1,6 @@
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package cc.fascinated.model.skin;
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import cc.fascinated.common.EnumUtils;
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import cc.fascinated.common.PlayerUtils;
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import cc.fascinated.config.Config;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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@ -77,9 +78,10 @@ public class Skin {
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}
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String url = json.get("url").getAsString();
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JsonObject metadata = json.getAsJsonObject("metadata");
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Model model = Model.fromName(metadata == null ? "default" : // Fall back to slim if the model is not found
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metadata.get("model").getAsString());
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return new Skin(url, model);
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return new Skin(
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url,
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EnumUtils.getEnumConstant(Model.class, metadata != null ? metadata.get("model").getAsString() : "DEFAULT")
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);
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}
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/**
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@ -106,21 +108,6 @@ public class Skin {
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*/
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public enum Model {
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DEFAULT,
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SLIM;
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/**
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* Gets the model from its name.
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*
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* @param name the name of the model
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* @return the model
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*/
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public static Model fromName(String name) {
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for (Model model : values()) {
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if (model.name().equalsIgnoreCase(name)) {
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return model;
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}
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}
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return null;
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}
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SLIM
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}
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}
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@ -138,7 +138,7 @@ public class PlayerService {
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}
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String name = part.name();
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log.info("Getting skin part {} for player: {}", name, player.getUniqueId());
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log.info("Getting skin part {} for player: {} (size: {}, renderOverlays: {})", name, player.getUniqueId(), size, renderOverlay);
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String key = "%s-%s-%s-%s".formatted(player.getUniqueId(), name, size, renderOverlay);
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Optional<CachedPlayerSkinPart> cache = playerSkinPartCacheRepository.findById(key);
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