fix logs
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This commit is contained in:
Lee 2024-10-17 19:02:32 +01:00
parent 1350cdc0b1
commit dd8befa9e0
5 changed files with 9 additions and 7 deletions

View File

@ -40,8 +40,8 @@ export function initDiscordBot() {
* @param channelId the channel id to log to
* @param message the message to log
*/
export function logToChannel(channelId: DiscordChannels, message: EmbedBuilder) {
const channel = DiscordBot.channels.cache.find(c => c.id === channelId);
export async function logToChannel(channelId: DiscordChannels, message: EmbedBuilder) {
const channel = await DiscordBot.channels.fetch(channelId);
if (channel == undefined) {
throw new Error(`Channel "${channelId}" not found`);
}

View File

@ -42,8 +42,8 @@ connectScoreSaberWebSocket({
await PlayerService.trackScore(playerScore);
await ScoreService.notifyNumberOne(playerScore);
},
onDisconnect: error => {
logToChannel(
onDisconnect: async error => {
await logToChannel(
DiscordChannels.backendLogs,
new EmbedBuilder().setDescription(`ScoreSaber websocket disconnected: ${error}`)
);

View File

@ -43,7 +43,7 @@ export class PlayerService {
// Only notify in production
if (isProduction()) {
logToChannel(
await logToChannel(
DiscordChannels.trackedPlayerLogs,
new EmbedBuilder()
.setTitle("New Player Tracked")

View File

@ -45,7 +45,7 @@ export class ScoreService {
return;
}
logToChannel(
await logToChannel(
DiscordChannels.numberOneFeed,
new EmbedBuilder()
.setTitle(`${player.name} set a #1 on ${leaderboard.songName} ${leaderboard.songSubName}`)

View File

@ -21,7 +21,7 @@ type ScoresaberSocket = {
*
* @param error the error that caused the connection to close
*/
onDisconnect?: (error: WebSocket.ErrorEvent) => void;
onDisconnect?: (error?: WebSocket.ErrorEvent) => void;
};
/**
@ -48,6 +48,8 @@ export function connectScoreSaberWebSocket({ onMessage, onScore, onDisconnect }:
websocket.onclose = () => {
console.log("Lost connection to the ScoreSaber WebSocket. Attempting to reconnect...");
onDisconnect && onDisconnect();
setTimeout(connectWs, 5000); // Reconnect after 5 seconds
};