fix a bug where scanning on the timed interval would happen twice
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deploy / deploy (push) Successful in 1m9s
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deploy / deploy (push) Successful in 1m9s
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@ -270,7 +270,6 @@ export const useScoresaberScoresStore = create<ScoreSaberScoresStore>()(
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timeUntilRefreshMs / 1000,
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"seconds to refresh scores for players",
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);
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setTimeout(() => get().updatePlayerScores(), timeUntilRefreshMs);
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return;
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}
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@ -86,7 +86,6 @@ export const useSettingsStore = create<SettingsStore>()(
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timeUntilRefreshMs / 1000,
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"to refresh profiles",
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);
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setTimeout(() => this.refreshProfiles(), timeUntilRefreshMs);
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return;
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}
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