cleanup and added total scores label
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deploy / deploy (push) Successful in 57s
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@ -6,6 +6,7 @@ import {
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calcPpBoundary,
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getAveragePp,
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getHighestPpPlay,
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getTotalScores,
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} from "@/utils/scoresaber/scores";
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import {
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GlobeAsiaAustraliaIcon,
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@ -53,7 +54,7 @@ export default function PlayerInfo({ playerData }: PlayerInfoProps) {
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async function addProfile(isFriend: boolean) {
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if (!useScoresaberScoresStore.getState().exists(playerId)) {
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const reponse = await playerScoreStore?.addPlayer(
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const reponse = await playerScoreStore?.addOrUpdatePlayer(
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playerId,
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(page, totalPages) => {
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const autoClose = page == totalPages ? 5000 : false;
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@ -192,6 +193,12 @@ export default function PlayerInfo({ playerData }: PlayerInfoProps) {
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{hasLocalScores && (
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<>
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<Label
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title="Total Scores"
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className="bg-blue-500"
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hoverValue="Total amount of scores set"
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value={`${formatNumber(getTotalScores(playerId))}`}
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/>
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<Label
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title="Top PP"
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className="bg-[#8992e8]"
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@ -11,6 +11,7 @@ import { useSettingsStore } from "./settingsStore";
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type Player = {
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id: string;
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lastUpdated: number;
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scores: ScoresaberSmallerPlayerScore[];
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};
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@ -48,7 +49,7 @@ interface ScoreSaberScoresStore {
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* @param callback a callback to call when a score page is fetched
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* @returns if the player was added successfully
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*/
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addPlayer: (
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addOrUpdatePlayer: (
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playerId: string,
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callback?: (page: number, totalPages: number) => void,
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) => Promise<{
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@ -84,10 +85,13 @@ export const useScoresaberScoresStore = create<ScoreSaberScoresStore>()(
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return players.find((player) => player.id == playerId);
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},
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addPlayer: async (
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addOrUpdatePlayer: async (
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playerId: string,
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callback?: (page: number, totalPages: number) => void,
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) => {
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): Promise<{
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error: boolean;
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message: string;
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}> => {
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const players: Player[] = get().players;
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// Check if the player already exists
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@ -98,70 +102,106 @@ export const useScoresaberScoresStore = create<ScoreSaberScoresStore>()(
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};
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}
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// Get all of the players scores
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let scores = await ScoreSaberAPI.fetchAllScores(
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playerId,
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"recent",
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(page, totalPages) => {
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if (callback) callback(page, totalPages);
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},
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);
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if (scores == undefined) {
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if (playerId == undefined) {
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return {
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error: true,
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message: "Could not fetch scores for player",
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message: "Player id is undefined",
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};
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}
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let smallerScores = new Array<ScoresaberSmallerPlayerScore>();
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for (const score of scores) {
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smallerScores.push({
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score: {
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id: score.score.id,
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rank: score.score.rank,
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baseScore: score.score.baseScore,
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modifiedScore: score.score.modifiedScore,
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pp: score.score.pp,
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weight: score.score.weight,
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modifiers: score.score.modifiers,
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multiplier: score.score.multiplier,
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badCuts: score.score.badCuts,
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missedNotes: score.score.missedNotes,
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maxCombo: score.score.maxCombo,
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fullCombo: score.score.fullCombo,
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hmd: score.score.hmd,
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timeSet: score.score.timeSet,
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},
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leaderboard: {
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id: score.leaderboard.id,
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songHash: score.leaderboard.songHash,
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difficulty: score.leaderboard.difficulty,
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maxScore: score.leaderboard.maxScore,
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createdDate: score.leaderboard.createdDate,
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stars: score.leaderboard.stars,
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plays: score.leaderboard.plays,
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coverImage: score.leaderboard.coverImage,
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},
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});
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console.log(`Updating scores for ${playerId}...`);
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const player = players.find((player) => player.id == playerId);
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let oldScores: ScoresaberSmallerPlayerScore[] = player
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? player.scores
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: [];
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// Sort the scores by date (newset to oldest), so we know when to stop searching for new scores
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oldScores = oldScores.sort((a, b) => {
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const aDate = new Date(a.score.timeSet);
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const bDate = new Date(b.score.timeSet);
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return bDate.getTime() - aDate.getTime();
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});
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const mostRecentScoreId =
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oldScores.length > 0 ? oldScores[0].score.id : undefined;
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let search = true;
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let page = 0;
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let newScoresCount = 0;
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while (search) {
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page++;
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const newScores = await ScoreSaberAPI.fetchScores(playerId, page);
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console.log("scanning page", page, "for", playerId);
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if (newScores?.scores.length == 0 || newScores == undefined) break;
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for (const score of newScores.scores) {
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if (score.score.id == mostRecentScoreId) {
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search = false;
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break;
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}
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if (mostRecentScoreId) {
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// remove the old score
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const oldScoreIndex = oldScores.findIndex(
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(score) => score.score.id == score.score.id,
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);
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if (oldScoreIndex != -1) {
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oldScores = oldScores.splice(oldScoreIndex, 1);
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}
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}
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oldScores.push({
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score: {
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id: score.score.id,
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rank: score.score.rank,
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baseScore: score.score.baseScore,
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modifiedScore: score.score.modifiedScore,
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pp: score.score.pp,
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weight: score.score.weight,
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modifiers: score.score.modifiers,
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multiplier: score.score.multiplier,
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badCuts: score.score.badCuts,
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missedNotes: score.score.missedNotes,
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maxCombo: score.score.maxCombo,
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fullCombo: score.score.fullCombo,
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hmd: score.score.hmd,
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timeSet: score.score.timeSet,
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},
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leaderboard: {
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id: score.leaderboard.id,
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songHash: score.leaderboard.songHash,
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difficulty: score.leaderboard.difficulty,
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maxScore: score.leaderboard.maxScore,
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createdDate: score.leaderboard.createdDate,
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stars: score.leaderboard.stars,
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plays: score.leaderboard.plays,
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coverImage: score.leaderboard.coverImage,
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},
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});
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newScoresCount++;
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}
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}
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// Remove scores that are already in the database
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const player = get().get(playerId);
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if (player) {
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scores = scores.filter(
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(score) =>
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player.scores.findIndex((s) => s.score.id == score.score.id) ==
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-1,
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);
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let newPlayers = players;
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// Remove the player if they already exists
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newPlayers = newPlayers.filter(
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(playerr: Player) => playerr.id != playerId,
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);
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// Add the player
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newPlayers.push({
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id: playerId,
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scores: oldScores,
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lastUpdated: Date.now(),
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});
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console.log(oldScores);
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if (newScoresCount > 0) {
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console.log(`Found ${newScoresCount} new scores for ${playerId}`);
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}
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set({
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players: [
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...players,
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{
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id: playerId,
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scores: scores,
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},
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],
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players: newPlayers,
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});
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return {
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error: false,
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@ -196,7 +236,7 @@ export const useScoresaberScoresStore = create<ScoreSaberScoresStore>()(
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: `Friend ${player.name} was`
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} missing from the ScoreSaber scores database, adding...`,
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);
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await get().addPlayer(player.id);
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await get().addOrUpdatePlayer(player.id);
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toast.success(
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`${
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player.id == useSettingsStore.getState().player?.id
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@ -222,93 +262,7 @@ export const useScoresaberScoresStore = create<ScoreSaberScoresStore>()(
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// loop through all of the players and update their scores
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for (const player of players) {
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if (player == undefined) continue;
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console.log(`Updating scores for ${player.id}...`);
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let oldScores: ScoresaberSmallerPlayerScore[] = player.scores;
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// Sort the scores by date (newset to oldest), so we know when to stop searching for new scores
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oldScores = oldScores.sort((a, b) => {
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const aDate = new Date(a.score.timeSet);
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const bDate = new Date(b.score.timeSet);
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return bDate.getTime() - aDate.getTime();
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});
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if (!oldScores.length) continue;
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const mostRecentScore = oldScores[0].score;
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let search = true;
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let page = 0;
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let newScoresCount = 0;
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while (search) {
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page++;
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const newScores = await ScoreSaberAPI.fetchScores(player.id, page);
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if (newScores == undefined) continue;
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for (const score of newScores.scores) {
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if (mostRecentScore && score.score.id == mostRecentScore.id) {
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search = false;
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break;
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}
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// remove the old score
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const oldScoreIndex = oldScores.findIndex(
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(score) => score.score.id == score.score.id,
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);
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if (oldScoreIndex != -1) {
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oldScores = oldScores.splice(oldScoreIndex, 1);
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}
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oldScores.push({
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score: {
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id: score.score.id,
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rank: score.score.rank,
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baseScore: score.score.baseScore,
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modifiedScore: score.score.modifiedScore,
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pp: score.score.pp,
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weight: score.score.weight,
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modifiers: score.score.modifiers,
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multiplier: score.score.multiplier,
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badCuts: score.score.badCuts,
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missedNotes: score.score.missedNotes,
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maxCombo: score.score.maxCombo,
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fullCombo: score.score.fullCombo,
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hmd: score.score.hmd,
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timeSet: score.score.timeSet,
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},
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leaderboard: {
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id: score.leaderboard.id,
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songHash: score.leaderboard.songHash,
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difficulty: score.leaderboard.difficulty,
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maxScore: score.leaderboard.maxScore,
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createdDate: score.leaderboard.createdDate,
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stars: score.leaderboard.stars,
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plays: score.leaderboard.plays,
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coverImage: score.leaderboard.coverImage,
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},
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});
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newScoresCount++;
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}
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}
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let newPlayers = players;
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// Remove the player if it already exists
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newPlayers = newPlayers.filter(
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(playerr: Player) => playerr.id != player.id,
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);
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// Add the player
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newPlayers.push({
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id: player.id,
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scores: oldScores,
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});
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if (newScoresCount > 0) {
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console.log(`Found ${newScoresCount} new scores for ${player.id}`);
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}
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set({
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players: newPlayers,
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lastUpdated: Date.now(),
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});
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get().addOrUpdatePlayer(player.id);
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}
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},
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}),
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@ -189,3 +189,13 @@ export function getAveragePp(playerId: string, limit: number = 20) {
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return getTotalPpFromSortedPps(rankedScorePps, 0) / limit;
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}
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/**
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* Returns the total amount of scores for the given player
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*
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* @param playerId the player id
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* @returns the total amount of scores
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*/
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export function getTotalScores(playerId: string) {
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return useScoresaberScoresStore.getState().get(playerId)?.scores?.length;
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}
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