use name to identify servers not ip
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.gitignore
vendored
3
.gitignore
vendored
@ -229,5 +229,4 @@ data/db.sqlite-shm
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data/db.sqlite-wal
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data/database-backups
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data/config.json
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data/servers.json
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data/config.json
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@ -2,73 +2,61 @@
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{
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"name": "WildPrison",
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"ip": "wildprison.net",
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"type": "PC",
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"id": 0
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"type": "PC"
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},
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{
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"name": "Hypixel",
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"ip": "mc.hypixel.net",
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"type": "PC",
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"id": 1
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"type": "PC"
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},
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{
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"name": "CubeCraft",
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"name": "Cubecraft",
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"ip": "play.cubecraft.net",
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"type": "PC",
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"id": 2
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"type": "PC"
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},
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{
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"name": "Mineplex",
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"ip": "mineplex.com",
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"type": "PC",
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"id": 3
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"type": "PC"
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},
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{
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"name": "2b2t",
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"ip": "2b2t.org",
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"type": "PC",
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"id": 4
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"type": "PC"
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},
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{
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"name": "AkumaMC",
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"ip": "akumamc.net",
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"type": "PC",
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"id": 5
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"type": "PC"
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},
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{
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"name": "Wynncraft",
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"ip": "play.wynncraft.com",
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"type": "PC",
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"id": 6
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"type": "PC"
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},
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{
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"name": "Minehut",
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"ip": "minehut.com",
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"type": "PC",
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"id": 7
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"type": "PC"
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},
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{
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"name": "Grand Theft Minecraft",
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"ip": "gtm.network",
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"type": "PC",
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"id": 8
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"type": "PC"
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},
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{
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"name": "HiveMC",
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"ip": "geo.hivebedrock.network",
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"type": "PE",
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"id": 9
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"type": "PE"
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},
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{
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"name": "Purple Prison",
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"ip": "MCSL.PURPLE.WTF",
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"type": "PC",
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"id": 10
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"type": "PC"
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},
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{
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"name": "MinecraftOnline",
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"ip": "minecraftonline.com",
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"type": "PC",
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"id": 11
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"type": "PC"
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}
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]
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@ -20,7 +20,6 @@ export enum ServerStatus {
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}
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type ServerOptions = {
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id: number;
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name: string;
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ip: string;
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port?: number;
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@ -33,11 +32,6 @@ type DnsInfo = {
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};
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export default class Server {
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/**
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* The ID of the server.
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*/
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private id: number;
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/**
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* The name of the server.
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*/
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@ -71,8 +65,7 @@ export default class Server {
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hasResolved: false,
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};
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constructor({ id, name, ip, port, type }: ServerOptions) {
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this.id = id;
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constructor({ name, ip, port, type }: ServerOptions) {
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this.name = name;
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this.ip = ip;
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this.port = port;
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@ -106,7 +99,7 @@ export default class Server {
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try {
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influx.writePoint(
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new Point("playerCount")
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.tag("id", this.getID().toString())
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.tag("name", this.getName())
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.tag("ip", this.getIP().toLowerCase())
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.intField("playerCount", response.playerCount)
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.timestamp(response.timestamp)
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@ -163,7 +156,6 @@ export default class Server {
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this.favicon = res.favicon; // Set the favicon
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resolve({
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id: this.getID(),
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timestamp: Date.now(),
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ip: ip,
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playerCount: res.players.online,
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@ -189,7 +181,6 @@ export default class Server {
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}
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resolve({
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id: this.getID(),
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timestamp: Date.now(),
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ip: this.getIP(),
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playerCount: res.currentPlayers,
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@ -199,15 +190,6 @@ export default class Server {
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});
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}
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/**
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* Returns the ID of the server.
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*
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* @returns the ID
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*/
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public getID(): number {
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return this.id;
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}
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/**
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* Returns the name of the server.
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*
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@ -15,7 +15,6 @@ export default class ServerManager {
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logger.info("Loading servers");
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for (const configServer of Servers) {
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const server = new Server({
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id: configServer.id,
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ip: configServer.ip,
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name: configServer.name,
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type: configServer.type as ServerType,
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@ -1,5 +1,4 @@
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export type Ping = {
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id: number;
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timestamp: number;
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ip: string;
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playerCount: number;
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