mc-tracker/src/index.ts

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import Database from "./database/database";
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import Scanner from "./scanner/scanner";
import ServerManager from "./server/serverManager";
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import WebsocketServer from "./websocket/websocket";
import Config from "../data/config.json";
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/**
* The database instance.
*/
export const database = new Database();
/**
* The server manager instance.
*/
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export const serverManager = new ServerManager();
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/**
* The websocket server instance.
*/
export const websocketServer = new WebsocketServer(Config.websocket.port);
(async () => {
await serverManager.init();
// The scanner is responsible for scanning all servers
new Scanner();
})();
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// The websocket server is responsible for
// sending data to the client in real time
// serverManager.getServers().forEach((server) => {
// const record = database.getRecord(server.getID());
// if (!record) {
// return;
// }
// console.log(
// `Record for "${server.getName()}": ${record.playerCount} (${formatTimestamp(
// record.timestamp
// )})`
// );
// });