Cleanup resetting cut state
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fa8dc92aa2
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@ -9,14 +9,18 @@ const ip = useSettingsStore.getState().socketAddr || "localhost";
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const updatePlayerData = usePlayerDataStore.getState().updatePlayerData;
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let cutData: any = [];
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cutData.saberA = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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cutData.saberB = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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resetCutState();
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function resetCutState() {
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cutData.saberA = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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cutData.saberB = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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}
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export function connectClient(attempt: number = 1) {
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const client = new W3CWebSocket(`ws://${ip}:6557/socket`);
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@ -70,14 +74,7 @@ const handlers: any = {
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length,
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} = data.status.beatmap;
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state.reset();
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cutData.saberA = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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cutData.saberB = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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resetCutState();
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state.setInSong(true);
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state.setCombo(data.status.performance.combo);
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useDataStore.setState({ loadedDuringSong: true });
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@ -183,14 +180,7 @@ const handlers: any = {
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finished: () => {
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const state = useSongDataStore.getState();
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state.reset();
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cutData.saberA = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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cutData.saberB = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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resetCutState();
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state.setInSong(false);
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updatePlayerData();
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useDataStore.setState({ loadedDuringSong: false });
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@ -198,14 +188,7 @@ const handlers: any = {
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menu: () => {
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const state = useSongDataStore.getState();
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state.reset();
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cutData.saberA = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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cutData.saberB = {
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count: [0, 0, 0],
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totalScore: [0, 0, 0],
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};
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resetCutState();
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state.setInSong(false);
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updatePlayerData();
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useDataStore.setState({ loadedDuringSong: false });
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