🗿🗿🗿 (#75)

🗿🗿🗿
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megumin 2022-10-09 17:18:18 +01:00 committed by GitHub
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commit d3c581eb4e
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src/plugins/moyai.ts Normal file
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import definePlugin from "../utils/types";
import { Devs } from "../utils/constants";
import { Message } from "discord-types/general";
interface IMessageCreate {
type: "MESSAGE_CREATE";
channelId: string;
isPushNotification: boolean;
optimistic: boolean;
message: Message;
}
const MOYAI_URL =
"https://github.com/MeguminSama/VencordPlugins/raw/main/plugins/moyai/moyai.mp3";
export default definePlugin({
name: "Moyai",
authors: [Devs.Megu],
description: "🗿🗿🗿🗿🗿🗿🗿🗿",
execute: async (event: IMessageCreate) => {
if (event?.type !== "MESSAGE_CREATE") return;
if (!event.message?.content) return;
if (event.message.state === "SENDING") return;
if (event.optimistic) return;
const isInGuildChannel =
window.location.pathname.startsWith("/channels/");
if (!isInGuildChannel) return;
const channelId = window.location.pathname.split("/")[3];
if (!channelId || channelId !== event.channelId) return;
const moyaiCount = messageContainsMoyai(event.message.content);
if (!moyaiCount) return;
for (let i = 0; i < moyaiCount; i++) {
const audioElement = document.createElement("audio");
audioElement.src = MOYAI_URL;
audioElement.play();
await new Promise(resolve => setTimeout(resolve, 300));
}
},
patches: [
{
find: "MESSAGE_CREATE:function(",
replacement: [
{
match: /MESSAGE_CREATE:function\((\w+)\){/,
replace:
"MESSAGE_CREATE:function($1){Vencord.Plugins.plugins.Moyai.execute($1);",
},
],
},
],
});
const EMOJI_NAME_REGEX = /<a?:(\w+):\d+>/g;
function messageContainsMoyai(message: string): number {
// get number of 🗿 in a string
let moyaiCount = (message.match(/🗿/g) || []).length;
// get number of emojis in message that are called "moyai" or "moai"
const emojiNames = message.matchAll(EMOJI_NAME_REGEX);
if (emojiNames) {
for (const emojiName of emojiNames) {
if (!emojiName[1]) continue;
let name = emojiName[1];
// If emoji starts or ends with (moyai|moai)
if (/^(moyai|moai)/i.test(name) || /(moyai|moai)$/i.test(name)) {
moyaiCount++;
}
}
}
// Maximum moyai...
if (moyaiCount > 10) moyaiCount = 10;
return moyaiCount;
}