Windows: Patch host updater to reinject (#138)
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c116d00d03
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@ -103,7 +103,7 @@ async function install(installations) {
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fs.writeFileSync(
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path.join(dir, "index.js"),
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`require("${ENTRYPOINT}"); require("../app.asar");`
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`require("${ENTRYPOINT}");`
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);
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fs.writeFileSync(
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path.join(dir, "package.json"),
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@ -1,21 +1,4 @@
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/* eslint-disable header/header */
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/*!
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* idb-keyval v6.2.0
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107
src/patchWin32Updater.ts
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107
src/patchWin32Updater.ts
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@ -0,0 +1,107 @@
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/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { app, autoUpdater } from "electron";
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import { dirname, basename, join } from "path";
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import { readdirSync, existsSync, mkdirSync, writeFileSync } from "fs";
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const { setAppUserModelId } = app;
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// Apparently requiring Discords updater too early leads into issues,
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// copied this workaround from powerCord
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app.setAppUserModelId = function (id: string) {
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app.setAppUserModelId = setAppUserModelId;
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setAppUserModelId.call(this, id);
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patchUpdater();
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};
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function isNewer($new: string, old: string) {
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const newParts = $new.slice(4).split(".").map(Number);
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const oldParts = old.slice(4).split(".").map(Number);
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for (let i = 0; i < oldParts.length; i++) {
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if (newParts[i] > oldParts[i]) return true;
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if (newParts[i] < oldParts[i]) return false;
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}
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return false;
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}
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function patchLatest() {
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const currentAppPath = dirname(process.execPath);
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const currentVersion = basename(currentAppPath);
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const discordPath = join(currentAppPath, "..");
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const latestVersion = readdirSync(discordPath).reduce((prev, curr) => {
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return (curr.startsWith("app-") && isNewer(curr, prev))
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? curr
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: prev;
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}, currentVersion as string);
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if (latestVersion === currentVersion) return;
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const app = join(discordPath, latestVersion, "resources", "app");
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if (existsSync(app)) return;
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console.info("[Vencord] Detected Host Update. Repatching...");
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const patcherPath = join(__dirname, "patcher.js");
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mkdirSync(app);
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writeFileSync(join(app, "package.json"), JSON.stringify({
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name: "discord",
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main: "index.js"
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}));
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writeFileSync(join(app, "index.js"), `require(${JSON.stringify(patcherPath)});`);
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}
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// Windows Host Updates install to a new folder app-{HOST_VERSION}, so we
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// need to reinject
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function patchUpdater() {
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const main = require.main!;
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const buildInfo = require(join(process.resourcesPath, "build_info.json"));
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try {
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if (buildInfo?.newUpdater) {
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const autoStartScript = join(main.filename, "..", "autoStart", "win32.js");
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const { update } = require(autoStartScript);
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// New Updater Injection
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require.cache[autoStartScript]!.exports.update = function () {
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patchLatest();
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update.apply(this, arguments);
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};
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} else {
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const hostUpdaterScript = join(main.filename, "..", "hostUpdater.js");
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const { quitAndInstall } = require(hostUpdaterScript);
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// Old Updater Injection
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require.cache[hostUpdaterScript]!.exports.quitAndInstall = function () {
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patchLatest();
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quitAndInstall.apply(this, arguments);
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};
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}
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} catch {
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// OpenAsar uses electrons autoUpdater on Windows
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const { quitAndInstall } = autoUpdater;
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autoUpdater.quitAndInstall = function () {
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patchLatest();
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quitAndInstall.call(this);
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};
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}
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}
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@ -17,13 +17,27 @@
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*/
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import electron, { app, BrowserWindowConstructorOptions } from "electron";
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import { join } from "path";
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import { dirname, join } from "path";
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import { initIpc } from "./ipcMain";
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import { installExt } from "./ipcMain/extensions";
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import { readSettings } from "./ipcMain/index";
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import { readFileSync } from "fs";
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console.log("[Vencord] Starting up...");
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// Our injector file at app/index.js
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const injectorPath = require.main!.filename;
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// The original app.asar
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const discordPath = join(dirname(injectorPath), "..", "app.asar");
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// Full main path Discord uses
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require.main!.filename = join(discordPath, "app_bootstrap/index.js");
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// @ts-ignore Untyped method? Dies from cringe
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app.setAppPath(discordPath);
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// Repatch after host updates on Windows
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if (process.platform === "win32")
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require("./patchWin32Updater");
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class BrowserWindow extends electron.BrowserWindow {
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constructor(options: BrowserWindowConstructorOptions) {
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if (options?.webPreferences?.preload && options.title) {
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@ -88,3 +102,23 @@ electron.app.whenReady().then(() => {
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cb({ cancel: false, responseHeaders });
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});
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});
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console.log("[Vencord] Loading original Discord app.asar");
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// Legacy Vencord Injector requires "../app.asar". However, because we
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// restore the require.main above this is messed up, so monkey patch Module._load to
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// redirect such requires
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// FIXME: remove this eventually
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if (readFileSync(injectorPath, "utf-8").includes('require("../app.asar")')) {
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console.warn("[Vencord] [--> WARNING <--] You have a legacy Vencord install. Please reinject");
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const Module = require("module");
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const loadModule = Module._load;
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Module._load = function (path: string) {
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if (path === "../app.asar") {
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Module._load = loadModule;
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arguments[0] = require.main!.filename;
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}
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return loadModule.apply(this, arguments);
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};
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} else {
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require(discordPath);
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}
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