Fix vcDoubleClick, add support for stage channels (#158)
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@ -17,6 +17,7 @@
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*/
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import { Flex } from "../components/Flex";
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import { Devs } from "../utils/constants";
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import { ModalContent, ModalFooter, ModalHeader, ModalRoot, ModalSize, openModal } from "../utils/modal";
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import definePlugin, { OptionType } from "../utils/types";
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import { Settings } from "../Vencord";
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@ -41,10 +42,7 @@ export default definePlugin({
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name: "Average React Enjoyer",
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id: 1004904120056029256n
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},
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{
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name: "D3SOX",
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id: 201052085641281538n
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},
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Devs.D3SOX,
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],
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options: {
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hideUnreads: {
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@ -27,18 +27,29 @@ const timers = {} as Record<string, {
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export default definePlugin({
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name: "vcDoubleClick",
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description: "Join VCs via DoubleClick instead of single click",
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authors: [Devs.Ven],
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authors: [
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Devs.Ven,
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Devs.D3SOX,
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],
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patches: [
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{
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find: "VoiceChannel.renderPopout",
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replacement: {
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match: /onClick:function\(\)\{(e\.handleClick.+?)}/g,
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// hack: this is not a react onClick, it is a custom prop handled by Discord
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// thus, replacin this with onDoubleClick won't work and you also cannot check
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// e.detail since instead of the event they pass the channel.
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// do this timer workaround instead
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replace: "onClick:function(){Vencord.Plugins.plugins.vcDoubleClick.schedule(()=>{$1}, e)}",
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},
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// hack: these are not React onClick, it is a custom prop handled by Discord
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// thus, replacing this with onDoubleClick won't work, and you also cannot check
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// e.detail since instead of the event they pass the channel.
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// do this timer workaround instead
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replacement: [
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// voice channels
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{
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match: /onClick:(.*)function\(\)\{(e\.handleClick.+?)}/g,
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replace: "onClick:$1function(){Vencord.Plugins.plugins.vcDoubleClick.schedule(()=>{$2}, e)}",
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},
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// stage channels
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{
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match: /onClick:(\w+)\?void 0:this\.handleClick,/g,
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replace: "onClick:$1?void 0:(...args)=>Vencord.Plugins.plugins.vcDoubleClick.schedule(()=>{this.handleClick(...args);}, args[0]),",
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}
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],
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},
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{
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find: 'className:"channelMention",iconType:(',
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@ -50,7 +61,8 @@ export default definePlugin({
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],
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schedule(cb: () => void, e: any) {
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const id = e.props.channel.id as string;
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// support from stage and voice channels patch
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const id = e?.id ?? e.props.channel.id as string;
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// use a different counter for each channel
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const data = (timers[id] ??= { timeout: void 0, i: 0 });
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// clear any existing timer
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@ -84,5 +84,9 @@ export const Devs = Object.freeze({
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Nuckyz: {
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name: "Nuckyz",
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id: 235834946571337729n
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},
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D3SOX: {
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name: "D3SOX",
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id: 201052085641281538n
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}
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});
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