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Lee 2024-04-25 07:11:06 +01:00
parent b08961adf8
commit 4cd6c27b2b

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// ==UserScript==
// @name ScoreSaber Utils
// @namespace https://ssu.fascinated.cc
// @version 1.0.0
// @description Useful additions to ScoreSaber!
// @author Fascinated
// @match https://scoresaber.com/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=scoresaber.com
// @license MIT
// @run-at document-end
// @updateURL https://git.fascinated.cc/Fascinated/ScoreSaberUtils-Backend/raw/branch/master/scoresaber-utils.user.js
// @downloadURL https://git.fascinated.cc/Fascinated/ScoreSaberUtils-Backend/raw/branch/master/scoresaber-utils.user.js
// @grant none
// ==/UserScript==
/**
* Fetches the player from ScoreSaber Utils.
*
* @param {string} id the player's ID
* @returns the player's data
*/
async function fetchPlayer(id) {
const response = await fetch(`https://ssu.fascinated.cc/account/${id}`);
return await response.json();
}
/**
* Handles the player page logic.
*/
async function playerPage() {
const id = window.location.pathname.split("/")[2];
const player = await fetchPlayer(id);
addStat(
"+1 PP",
player.rawPerGlobalPerformancePoints.toFixed(2) + "pp",
"The amount of pp to increase the global pp by 1pp"
);
}
/**
* Inserts a stat into the player's stats.
*
* @param {string} stat The stat name
* @param {string} value The stat value
* @param {string} hoverText The hover text
*/
function addStat(stat, value, hoverText) {
const statsElement = document.getElementsByClassName("stats-container")[0];
const svelteClass = statsElement.getAttribute("class").split(" ")[1];
const statElement = document.createElement("div");
statElement.className = `stat-item ${svelteClass}`;
statElement.innerHTML = `
<span class="stat-title ${svelteClass}">${stat}</span>
<span class="stat-spacer ${svelteClass}"></span>
<span class="stat-content ${svelteClass} has-hover" title="${hoverText}">${value}</span>
`;
statsElement.appendChild(statElement);
}
(function async() {
"use strict";
const path = window.location.pathname;
const isPlayerPage = path.startsWith("/u/");
if (isPlayerPage) {
playerPage();
}
})();