c62659117f
Added GuildCraft. |
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assets | ||
lib | ||
scripts | ||
.gitignore | ||
app.js | ||
CHANGELOG.md | ||
config.json | ||
gulpfile.js | ||
LICENSE | ||
package.json | ||
README.md | ||
servers.json |
Minetrack
Minetrack is a Minecraft PC/PE server tracker that lets you focus on what's happening now. Built to be lightweight and durable, you can easily adapt it to monitor BungeeCord or server instances.
Try it out!
You can see an up-to-date copy of the master branch running on http://minetrack.me
Usage
- Make sure everything is correct in
config.json
. - Add/remove servers by editing the
servers.json
file. - Run
npm install
. - Run
node app.js
to boot the system (may need sudo!)
(There's also install.sh
and start.sh
, but they may not work for your OS.)
Database logging is disabled by default. You can enable it in config.json
by setting logToDatabase
to true.
This requires sqlite3 drivers to be installed.
What's being changed?
For the changelog, check out the CHANGELOG file.
How do I get added?
At the moment, the main "minetrack.me" site is only accepting networks that average roughly 1,000 players at peak for PC servers, and 100 players at peak for PE servers. This is due to limited capacity and it's functionality. If you fit this description, you're welcome to open a Pull Request adding the network to config.json
.
Minetrack is designed to be flexible, you're more than welcome to fork/clone it and start your own listing focusing on different networks.
Smaller networks currently listed have been grandfathered in.
TODO
- Add public API (similiar to old server.json)
- Add ingame server, similiar to old mc.minetrack.me