Minetrack/docs/CHANGELOG.md
Nick Krecklow f875361bc7
Minetrack 5 (#143)
* remove unused #getServer methods, inline #roundToPoint

* replace #safeName regex with incremental ids

* remove legacy #setInterval based #updateMojangServices handling

* add Tooltip class, move faviconSize to css instead of js

* move server id assignment to ServerRegistry

* move printPort logic to formatMinecraftServerAddress, add MINECRAFT_DEFAULT_PORTS

* simplify ping tracking

* rework perc-bar tooltip to not use mousemove event

* begin moving graphing logic to GraphDisplayManager

* begin merge graph point tracking into graphDisplayManager

* centralizing graphing logic into GraphDisplayManager

* properly reset GraphDisplayManager when handling disconnects

* move individual server graph data into ServerGraph class

* constantly run sortServers loop to simplify logic

* inline #updateMojangServices method

* resize performance improvements

* remove legacy bootTime refresh behavior, require manual user refresh

* move class defs to core.js

* remove unused #isGraphDataVisible arg

* remove #toggleControlsDrawer

* dont call #updatePercentageBar in #updateServerStatus calls

* centralize caption handling

* inline #msToTime

* remove hackish seconds handling for timestamps

* reduce #forEach calls with filter/map

* safely fallback to errorMessage if errno/description does not match

* Add /images/missing_favicon.png path instead of putting base64 in js

* remove debug

* cleanup mojang status handling

* move historyPlot instance into GraphDisplayManager

* cleanup checkbox html generation

* cleanup #updateServerStatus

* fix up tooltip styling

* move jquery code out of core.js

* fix add server race condition when initially pinging servers

* send error.placeholder=true for pending pings so the frontend can discard later

* filter placeholder pings sent by the backend

* del assets/images/logo_2014.png

* move graph code into graph.js

* merge pingTracker into ServerRegistry+ServerGraph

* remove todos

* simplify getVisibleGraphData

* fix potential sortServers race condition when adding

* use #show instead of #fadeIn(0)

* remove publicConfig.json, send over socket

* update docs/CHANGELOG.md

* getOrAssign -> getOrCreateId

* dont delete graph controls when disconnected

* early work cleaning up HTML+CSS structures

* cleanup server css elements

* cleanup graph control css elements

* move base CSS color values into @media(prefers-color-scheme: light)

* move CSS magic colors to vars

* reduce duplicated CSS color rules

* inline body text color CSS

* WIP replacing jQuery calls with vanilla JS

* WIP replacing jQuery calls with vanilla JS

* replace getElementsByClass with querySelectorAll

* typeMarker -> serverTypeHTML

* use jQuery slim for remaining flot.js dependency

* merge setAllGraphVisibility into GraphDisplayManager

* break apart element update and redraw logic

* add eslint + parcel bundler

* auto lint assets/js when building

* statically serve favicons/ for faviconOverrides outside of dist/

* only send favicons when changed

* move faviconOverride behavior into entry in servers.json

* add warning to backend server files

* remove .server-favicon-missing class

* add Minetrack 5 migration guide

* add npm run build step to install.sh

* adjust package.json version to 5.0.0

* remove js references from index.html

* move logic and behavior out of site.js

* cleanup ServerRegistry methods

* prevent multiple history graph redraws

* add comments

* cleanup #addServer usage, move to App

* move graph control bindings into GraphDisplayManager

* site.js -> main.js, core.js -> servers.js

* move Tooltip/Caption into util.js

* spacing tweak

* format index.html

* ensure the frontend does not handling updateHistoryGraph events

* prevent versions/record updates if the same value

* avoid empty percbar updates, ensure versions are sorted

* only include main.js ref in index.html

* serve minified copy of font awesome directly

* bundle icons.css into main.css, remove Open Sans 400

* add new SVG logo

* update docs/CHANGELOG.md

* new design, server version grouping

* remove start.sh call from install.sh

* move graph controls into header with new button

* move #handleSettingsToggle back to graph

* fix legacy code behavior of currentVersionIndex applying globally

* fix header text color in light mode

* fix mojang status text color in light mode

* fix toggle settings and checkbox colors

* tweak button hover color

* tweak button hover color

* add new status-overlay to avoid complicated DOM management during loading

* fix initial graph rendering bug

* add comments

* update default graph tick sizes

* prevent #tooltip from overflowing page

* remove localhost spec

* prevent minor connection errors from reshuffling layout

* update CHANGELOG.md

* add message/button for manually loading historical graph on mobile devices

* send isGraphVisible to frontend to prevent alert if logToDatabase: false

* send timestamp data with record

* update docs/CHANGELOG.md

* remove clock icon

* remove 24h peak timestamp

* Only check favicon if present

* safely handle undefined/empty knownVersions in #formatMinecraftVersions

* merge config.versions and minecraft.json into minecraft_versions.json, simplify index matching behavior

* remove localhost url in socket.io config

* stub methods/linkage for FocusManager

* add #isObjectEqual hack, add event proxying to FocusManager

* wip extended stats box

* remove server-type badging

* tweak mojang unstable color

* serve socket.io-client using parcel

* fix incorrect mojang status colors

* remove legacy capitalization design

* redesign focus boxes

* update docs/CHANGELOG.md

* remove localhost ref

* color clock icon

* use background-color for hover effect, remove unused var

* improve stats focus box icons

* change mojang sessions icon to globe

* Add favorites system

* remove focus boxes

* update docs/CHANGELOG.md

* remove focus icons from font

* simplify graph related event binding

* Add Sort By button

* store current sortOption in localStorage

* update docs/CHANGELOG.md

* move magic 0 sortOption to SORT_OPTION_INDEX_DEFAULT

* remove localhost ref

* merge #settings-toggle, #sort-by and .mojang-status CSS

* remove .focus-box CSS

* use sortedServerIds for _lastSortedServers

* tweak --color-blue

* new missing_favicon design to match logo

* edit footer CSS/text, remove github icon

* replace player count diff counter with GROWTH sort option

* italize non-default sort options

* add Only Favorites button to auto sync favorites to the visible graph data

* add icons to graph control buttons

* update docs/CHANGELOG.md

* use * to denote non-default sort option instead

* remove localhost url in socket.io config

* add value highlighting to make sort by easier to read

* remove last remaining uppercase text

* remove serverTypesVisible from config.json

* simplify header CSS, fix spacing with logToDatabase=false

* fix inverted text color on highlighted values

* remove localhost url in socket.io config

* break header into rows on mobile devices

Co-authored-by: Hugo Manrique <contact@hugmanrique.me>
2020-04-19 19:27:59 -05:00

5.6 KiB

5 (Apr 8 2020)

  • New logo!
  • Completely rebuilt the frontend's Javascript (heavy optimizations and cleanup!)
  • Adds a button for mobile devices to manually request the historical graph
  • Adds timestamp to each server's player count record
  • Adds the ability to favorite servers so they'll always be sorted first
  • Adds "Sort By" option for controlling the server listing sort order
  • Adds "Only Favorites" button to graph controls
  • Adds ESLint configuration
  • New missing favicon icon
  • The versions section, and minecraft.json file, have been merged into minecraft_versions.json
  • Removes "routes" from config.json. The HTTP server will now serve static assets from dist/
  • Added Parcel bundler which bundles the assets/ directory into dist/
  • Custom favicons are now served from "favicons/" directory and their configuration moved into servers.json. Paths in servers.json should be updated to reflect their filename without the path.
  • Added finalhandler and serve-static dependencies
  • Add npm run dev and npm run build scripts to package.json
  • Added a distinct loading/connection status screen to simplify state management
  • publicConfig.json is now sent over the socket connection so the frontend can be safely reloaded on rebooted instances
  • Tooltips have been optimized and updated to a more readable design
  • Initial page loading has been optimized
  • MISSING_FAVICON_BASE64 has been moved to a file, images/missing_favicon.svg to improve caching behavior (and its customizable now!)
  • Peak player count labels are formatted using the graphDuration hours and now displays the timestamp seconds
  • Fixed favicon payloads being repeatedly sent.
  • Fixed the page being broken when connecting to a freshly booted instance
  • Fixed graphs starting at 0 player count when a server is initially pinged
  • Fixed status text ocassionally not being shown
  • Fixed some elements/frontend state not being completely reset on disconnect
  • Fixed Minecraft Bedrock Edition servers showing the default port of 19132
  • Fixed tooltips overflowing the page width
  • Fixed backend bug causing servers to skip some Minecraft versions
  • Minor connection blips have a grace period before the UI is updated, this prevents page reshuffle spam when experiencing minor connection issues
  • Moved localStorage keys to "minetrack_hidden_servers" since the data structure has been changed
  • Removed #validateBootTime loop and logic
  • Removed mime dependency

4.0.5 (Apr 1 2020)

  • The frontend will now auto calculate the "24h Peak" label using your configured graphDuration in config.json

4.0.3 (Apr 1 2020)

  • Updated jquery dependency, 2.1.4->3.4.1
  • Updated socket.io dependency, 1.3.7->2.3.0 (fixes several socket.io low risk vulns)
  • Logs CF-Connecting-IP/X-Forwarded-For headers when present
  • Added Minecraft version 1.15.1 support to config.json & minecraft.json

4.0.2 (Apr 1 2020)

  • Updated install.sh & start.sh scripts
  • Committed package-lock.json
  • Fixed outdated package.json version

4.0.1 (Apr 1 2020)

  • Fixed potential crash issue during startup when determining 24 hour graph peaks.
  • Fixed a bug in the frontend that could result in "undefined" AM/PM time markers.
  • Added protection to prevent artifically high player counts (>250k) degrading browser performance by abusing the graphs.
  • Updated mime dependency, 1.3.4->2.4.4
  • Updated request dependency, 2.74.0->2.88.2 (deprecated, should investigate removal)
  • Updated sqlite3 dependency, 3.1.8->4.1.1 (fixes macOS install issue)
  • winston & socket.io dependencies were not updated due to broken behavior. Will investigate as a follow up patch.

4.0.0 (Mar 30 2020)

  • Added dark mode
  • Added 24hr peak feature
  • Removed legacy category system
  • Removed /status.json deprecation warning
  • Removed Google Analytics tracker
  • Changed default footer text
  • Various bug fixes
  • Removed gulp build tools

3.1.0 (Mar 14 2017)

  • Updated design. More flexible!
  • Automatically builds indexes on database.
  • Fixes issue with record query.

3.0.0 (Mar 11 2017)

  • Adds player count records.
  • Adds "serverTypesVisible" to hide PC/PE badges.
  • Moves Minecraft protocol versions out of site.js and into minecraft.json.
  • Design tweaks to remove fluff.
  • Fixes various bugs.

2.2.2 (Jul 5 2016)

  • Now builds against mcpe-ping-fixed (requires a npm install)!

2.2.1 (Jun 20 2016)

  • Design tweaks (sticky bar at top, updated header/footer)
  • New favicon

2.2.0 (Mar 6 2016)

  • Added supported versions per network (courtesy of @forairan)
  • Updated dependency version of mc-ping-updated to 0.1.0

2.1.0 (Feb 23 2016)

  • You can now categorize servers. Add a "category tag" to their entry in servers.json.
  • Define the tags in config.json, such as below:
"serverCategories": {
	"major": "Major Networks",
	"midsized": "Midsized Networks",
	"small": "Small Networks"
}
  • If you have no categories, it will create a (hidden) category named "default".
  • You can control whether or not categories are visible by default using the "categoriesVisible" tag in config.json.
    • If true and there's >1 category, the browser will have an option to hide/show the categories. Otherwise the controls are always hidden.
  • New endpoint (publicConfig.json) allows the browser to know system details before the socket connection is established.
  • New header design to make it less annoying.
  • Various bug fixes.

2.0.0 (Feb 1 2016)

  • Servers are now referenced by their name on the graph controls instead of their IP.
  • Servers now display their name on hover instead of their IP.
  • Graph controls are now saved and loaded automatically.
  • Moved server configuration into servers.json from config.json.