327 lines
11 KiB
JavaScript
327 lines
11 KiB
JavaScript
import uPlot from '../lib/uPlot.esm'
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import { RelativeScale } from './scale'
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import { formatNumber, formatTimestampSeconds, formatDate, formatMinecraftServerAddress, formatMinecraftVersions } from './util'
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import { uPlotTooltipPlugin } from './tooltip'
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import MISSING_FAVICON from '../images/missing_favicon.svg'
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export class ServerRegistry {
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constructor (app) {
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this._app = app
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this._serverIdsByName = []
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this._serverDataById = []
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this._registeredServers = []
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}
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assignServers (servers) {
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for (let i = 0; i < servers.length; i++) {
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const data = servers[i]
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this._serverIdsByName[data.name] = i
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this._serverDataById[i] = data
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}
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}
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createServerRegistration (serverId) {
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const serverData = this._serverDataById[serverId]
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const serverRegistration = new ServerRegistration(this._app, serverId, serverData)
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this._registeredServers[serverId] = serverRegistration
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return serverRegistration
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}
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getServerRegistration (serverKey) {
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if (typeof serverKey === 'string') {
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const serverId = this._serverIdsByName[serverKey]
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return this._registeredServers[serverId]
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} else if (typeof serverKey === 'number') {
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return this._registeredServers[serverKey]
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}
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}
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getServerRegistrations = () => Object.values(this._registeredServers)
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reset () {
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this._serverIdsByName = []
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this._serverDataById = []
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this._registeredServers = []
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// Reset modified DOM structures
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document.getElementById('server-list').innerHTML = ''
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}
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}
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export class ServerRegistration {
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playerCount = 0
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isVisible = true
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isFavorite = false
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rankIndex
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lastRecordData
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lastPeakData
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constructor (app, serverId, data) {
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this._app = app
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this.serverId = serverId
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this.data = data
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this._graphData = [[], []]
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this._failedSequentialPings = 0
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}
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addGraphPoints (points, timestampPoints) {
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this._graphData = [
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timestampPoints.slice(),
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points
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]
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}
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buildPlotInstance () {
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const tickCount = 5
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// eslint-disable-next-line new-cap
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this._plotInstance = new uPlot({
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plugins: [
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uPlotTooltipPlugin((pos, id, plot) => {
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if (pos) {
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const playerCount = plot.data[1][id]
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if (typeof playerCount !== 'number') {
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this._app.tooltip.hide()
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return
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}
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const text = formatNumber(playerCount) + ' Players<br>' + formatTimestampSeconds(plot.data[0][id])
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this._app.tooltip.set(pos.left, pos.top, 10, 10, text)
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} else {
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this._app.tooltip.hide()
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}
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})
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],
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height: 100,
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width: 400,
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cursor: {
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y: false,
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drag: {
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setScale: false,
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x: false,
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y: false
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}
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},
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series: [
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{},
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{
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scale: 'Players',
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stroke: '#E9E581',
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width: 2,
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value: (_, raw) => formatNumber(raw) + ' Players'
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}
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],
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axes: [
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{
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show: false
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},
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{
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ticks: {
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show: false
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},
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font: '14px "Open Sans", sans-serif',
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stroke: '#A3A3A3',
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size: 55,
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grid: {
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stroke: '#333',
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width: 1
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},
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split: () => {
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const [min, max, scale] = RelativeScale.scale(this._graphData[1], tickCount)
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const ticks = RelativeScale.generateTicks(min, max, scale)
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return ticks
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}
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}
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],
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scales: {
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Players: {
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auto: false,
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range: () => {
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const [scaledMin, scaledMax] = RelativeScale.scale(this._graphData[1], tickCount)
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return [scaledMin, scaledMax]
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}
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}
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},
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legend: {
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show: false
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}
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}, this._graphData, document.getElementById('chart_' + this.serverId))
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}
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handlePing (payload, timestamp) {
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if (typeof payload.playerCount === 'number') {
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this.playerCount = payload.playerCount
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// Reset failed ping counter to ensure the next connection error
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// doesn't instantly retrigger a layout change
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this._failedSequentialPings = 0
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} else {
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// Attempt to retain a copy of the cached playerCount for up to N failed pings
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// This prevents minor connection issues from constantly reshuffling the layout
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if (++this._failedSequentialPings > 5) {
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this.playerCount = 0
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}
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}
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// Use payload.playerCount so nulls WILL be pushed into the graphing data
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this._graphData[0].push(timestamp)
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this._graphData[1].push(payload.playerCount)
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// Trim graphData to within the max length by shifting out the leading elements
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for (const series of this._graphData) {
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if (series.length > this._app.publicConfig.serverGraphMaxLength) {
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series.shift()
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}
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}
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this.redraw()
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}
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redraw () {
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// Redraw the plot instance
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this._plotInstance.setData(this._graphData)
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}
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updateServerRankIndex (rankIndex) {
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this.rankIndex = rankIndex
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document.getElementById('ranking_' + this.serverId).innerText = '#' + (rankIndex + 1)
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}
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updateServerPeak (data) {
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const peakLabelElement = document.getElementById('peak_' + this.serverId)
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// Always set label once any peak data has been received
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peakLabelElement.style.display = 'block'
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const peakValueElement = document.getElementById('peak-value_' + this.serverId)
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peakValueElement.innerText = formatNumber(data.playerCount)
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peakLabelElement.title = 'At ' + formatTimestampSeconds(data.timestamp)
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this.lastPeakData = data
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}
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updateServerStatus (ping, minecraftVersions) {
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if (ping.versions) {
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const versionsElement = document.getElementById('version_' + this.serverId)
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versionsElement.style.display = 'block'
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versionsElement.innerText = formatMinecraftVersions(ping.versions, minecraftVersions[this.data.type]) || ''
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}
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if (ping.recordData) {
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// Always set label once any record data has been received
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const recordLabelElement = document.getElementById('record_' + this.serverId)
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recordLabelElement.style.display = 'block'
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const recordValueElement = document.getElementById('record-value_' + this.serverId)
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const recordData = ping.recordData
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// Safely handle legacy recordData that may not include the timestamp payload
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if (recordData.timestamp > 0) {
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recordValueElement.innerHTML = formatNumber(recordData.playerCount) + ' (' + formatDate(recordData.timestamp) + ')'
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recordLabelElement.title = 'At ' + formatDate(recordData.timestamp) + ' ' + formatTimestampSeconds(recordData.timestamp)
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} else {
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recordValueElement.innerText = formatNumber(recordData.playerCount)
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}
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this.lastRecordData = recordData
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}
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if (ping.graphPeakData) {
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this.updateServerPeak(ping.graphPeakData)
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}
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const playerCountLabelElement = document.getElementById('player-count_' + this.serverId)
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const errorElement = document.getElementById('error_' + this.serverId)
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if (ping.error || typeof ping.playerCount !== 'number') {
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// Hide any visible player-count and show the error element
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playerCountLabelElement.style.display = 'none'
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errorElement.style.display = 'block'
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let errorMessage
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if (ping.error) {
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errorMessage = ping.error.message
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} else if (typeof ping.playerCount !== 'number') {
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// If the frontend has freshly connection, and the server's last ping was in error, it may not contain an error object
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// In this case playerCount will safely be null, so provide a generic error message instead
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errorMessage = 'Failed to ping'
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}
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errorElement.innerText = errorMessage
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} else if (typeof ping.playerCount === 'number') {
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// Ensure the player-count element is visible and hide the error element
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playerCountLabelElement.style.display = 'block'
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errorElement.style.display = 'none'
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document.getElementById('player-count-value_' + this.serverId).innerText = formatNumber(ping.playerCount)
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}
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// An updated favicon has been sent, update the src
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if (ping.favicon) {
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const faviconElement = document.getElementById('favicon_' + this.serverId)
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// Since favicons may be URLs, only update the attribute when it has changed
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// Otherwise the browser may send multiple requests to the same URL
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if (faviconElement.getAttribute('src') !== ping.favicon) {
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faviconElement.setAttribute('src', ping.favicon)
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}
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}
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}
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initServerStatus (latestPing) {
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const serverElement = document.createElement('div')
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serverElement.id = 'container_' + this.serverId
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serverElement.innerHTML = '<div class="column column-favicon">' +
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'<img class="server-favicon" src="' + (latestPing.favicon || MISSING_FAVICON) + '" id="favicon_' + this.serverId + '" title="' + this.data.name + '\n' + formatMinecraftServerAddress(this.data.ip, this.data.port) + '">' +
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'<span class="server-rank" id="ranking_' + this.serverId + '"></span>' +
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'</div>' +
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'<div class="column column-status">' +
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'<h3 class="server-name"><span class="' + this._app.favoritesManager.getIconClass(this.isFavorite) + '" id="favorite-toggle_' + this.serverId + '"></span> ' + this.data.name + '</h3>' +
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'<span class="server-error" id="error_' + this.serverId + '"></span>' +
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'<span class="server-label" id="player-count_' + this.serverId + '">Players: <span class="server-value" id="player-count-value_' + this.serverId + '"></span></span>' +
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'<span class="server-label" id="peak_' + this.serverId + '">' + this._app.publicConfig.graphDurationLabel + ' Peak: <span class="server-value" id="peak-value_' + this.serverId + '">-</span></span>' +
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'<span class="server-label" id="record_' + this.serverId + '">Record: <span class="server-value" id="record-value_' + this.serverId + '">-</span></span>' +
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'<span class="server-label" id="version_' + this.serverId + '"></span>' +
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'</div>' +
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'<div class="column column-graph" id="chart_' + this.serverId + '"></div>'
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serverElement.setAttribute('class', 'server')
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document.getElementById('server-list').appendChild(serverElement)
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}
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updateHighlightedValue (selectedCategory) {
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['player-count', 'peak', 'record'].forEach((category) => {
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const labelElement = document.getElementById(category + '_' + this.serverId)
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const valueElement = document.getElementById(category + '-value_' + this.serverId)
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if (selectedCategory && category === selectedCategory) {
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labelElement.setAttribute('class', 'server-highlighted-label')
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valueElement.setAttribute('class', 'server-highlighted-value')
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} else {
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labelElement.setAttribute('class', 'server-label')
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valueElement.setAttribute('class', 'server-value')
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}
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})
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}
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initEventListeners () {
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document.getElementById('favorite-toggle_' + this.serverId).addEventListener('click', () => {
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this._app.favoritesManager.handleFavoriteButtonClick(this)
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}, false)
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}
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}
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