merge graph timestamps into single array, use seconds
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ef0c41ee1d
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84004f22be
@ -2,7 +2,7 @@ import uPlot from '../lib/uPlot.esm'
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import { RelativeScale } from './scale'
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import { formatNumber, formatTimestamp, isMobileBrowser } from './util'
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import { formatNumber, formatTimestampSeconds, isMobileBrowser } from './util'
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import { uPlotTooltipPlugin } from './tooltip'
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import { FAVORITE_SERVERS_STORAGE_KEY } from './favorites'
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@ -23,7 +23,7 @@ export class GraphDisplayManager {
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this._showOnlyFavorites = false
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}
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addGraphPoint (serverId, timestamp, playerCount) {
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addGraphPoint (timestamp, playerCounts) {
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if (!this._hasLoadedSettings) {
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// _hasLoadedSettings is controlled by #setGraphData
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// It will only be true once the context has been loaded and initial payload received
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@ -32,7 +32,11 @@ export class GraphDisplayManager {
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return
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}
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// FIXME
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this._graphTimestamps.push(timestamp)
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for (let i = 0; i < playerCounts.length; i++) {
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this._graphData[i].push(playerCounts[i])
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}
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}
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loadLocalStorage () {
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@ -106,7 +110,7 @@ export class GraphDisplayManager {
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}
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}
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buildPlotInstance (graphData) {
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buildPlotInstance (timestamps, data) {
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// Lazy load settings from localStorage, if any and if enabled
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if (!this._hasLoadedSettings) {
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this._hasLoadedSettings = true
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@ -114,14 +118,8 @@ export class GraphDisplayManager {
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this.loadLocalStorage()
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}
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// FIXME: timestamps are not shared!
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this._graphTimestamps = graphData[0].map(val => Math.floor(val[0] / 1000))
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this._graphData = Object.values(graphData).map(val => {
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return val.map(element => {
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// Safely handle null data points, they represent gaps in the graph
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return element === null ? null : element[1]
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})
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})
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this._graphTimestamps = timestamps
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this._graphData = data
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const series = this._app.serverRegistry.getServerRegistrations().map(serverRegistration => {
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return {
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@ -141,7 +139,7 @@ export class GraphDisplayManager {
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uPlotTooltipPlugin((pos, id, plot) => {
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if (pos) {
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// FIXME
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let text = '<strong>' + formatTimestamp(this._graphTimestamps[id] * 1000) + '</strong><br><br>'
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let text = '<strong>' + formatTimestampSeconds(this._graphTimestamps[id]) + '</strong><br><br>'
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for (let i = 1; i < plot.series.length; i++) {
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const serverRegistration = this._app.serverRegistry.getServerRegistration(i - 1)
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@ -2,7 +2,7 @@ import uPlot from '../lib/uPlot.esm'
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import { RelativeScale } from './scale'
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import { formatNumber, formatTimestamp, formatDate, formatMinecraftServerAddress, formatMinecraftVersions } from './util'
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import { formatNumber, formatTimestampSeconds, formatDate, formatMinecraftServerAddress, formatMinecraftVersions } from './util'
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import { uPlotTooltipPlugin } from './tooltip'
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import MISSING_FAVICON from '../images/missing_favicon.svg'
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@ -69,7 +69,7 @@ export class ServerRegistration {
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addGraphPoints (points, timestampPoints) {
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this._graphData = [
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timestampPoints.map(val => Math.floor(val / 1000)),
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timestampPoints.slice(),
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points
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]
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}
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@ -90,8 +90,7 @@ export class ServerRegistration {
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return
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}
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// FIXME: update timestamp schema
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const text = formatNumber(playerCount) + ' Players<br>' + formatTimestamp(plot.data[0][id] * 1000)
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const text = formatNumber(playerCount) + ' Players<br>' + formatTimestampSeconds(plot.data[0][id])
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this._app.tooltip.set(pos.left, pos.top, 10, 10, text)
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} else {
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@ -171,7 +170,7 @@ export class ServerRegistration {
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}
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// Use payload.playerCount so nulls WILL be pushed into the graphing data
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this._graphData[0].push(Math.floor(timestamp / 1000))
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this._graphData[0].push(timestamp)
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this._graphData[1].push(payload.playerCount)
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// Trim graphData to within the max length by shifting out the leading elements
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@ -182,21 +181,6 @@ export class ServerRegistration {
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}
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this.redraw()
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if (typeof payload.playerCount !== 'undefined') {
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this.playerCount = payload.playerCount || 0
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// Use payload.playerCount so nulls WILL be pushed into the graphing data
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this._graphData[0].push(Math.floor(timestamp / 1000))
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this._graphData[1].push(payload.playerCount)
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// Trim graphData to within the max length by shifting out the leading elements
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for (const series of this._graphData) {
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if (series.length > this._app.publicConfig.serverGraphMaxLength) {
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series.shift()
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}
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}
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}
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}
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redraw () {
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@ -219,7 +203,7 @@ export class ServerRegistration {
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const peakValueElement = document.getElementById('peak-value_' + this.serverId)
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peakValueElement.innerText = formatNumber(data.playerCount)
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peakLabelElement.title = 'At ' + formatTimestamp(data.timestamp)
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peakLabelElement.title = 'At ' + formatTimestampSeconds(data.timestamp)
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this.lastPeakData = data
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}
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@ -245,7 +229,7 @@ export class ServerRegistration {
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// Safely handle legacy recordData that may not include the timestamp payload
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if (recordData.timestamp > 0) {
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recordValueElement.innerHTML = formatNumber(recordData.playerCount) + ' (' + formatDate(recordData.timestamp) + ')'
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recordLabelElement.title = 'At ' + formatDate(recordData.timestamp) + ' ' + formatTimestamp(recordData.timestamp)
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recordLabelElement.title = 'At ' + formatDate(recordData.timestamp) + ' ' + formatTimestampSeconds(recordData.timestamp)
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} else {
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recordValueElement.innerText = formatNumber(recordData.playerCount)
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}
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@ -81,8 +81,6 @@ export class SocketManager {
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break
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case 'updateServers': {
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let requestGraphRedraw = false
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for (let serverId = 0; serverId < payload.updates.length; serverId++) {
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// The backend may send "update" events prior to receiving all "add" events
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// A server has only been added once it's ServerRegistration is defined
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@ -92,28 +90,18 @@ export class SocketManager {
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if (serverRegistration) {
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serverRegistration.handlePing(serverUpdate, payload.timestamp)
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serverRegistration.updateServerStatus(serverUpdate, this._app.publicConfig.minecraftVersions)
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}
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// Use update payloads to conditionally append data to graph
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// Skip any incoming updates if the graph is disabled
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if (serverUpdate.updateHistoryGraph && this._app.graphDisplayManager.isVisible) {
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// Update may not be successful, safely append 0 points
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const playerCount = serverUpdate.playerCount || 0
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this._app.graphDisplayManager.addGraphPoint(serverRegistration.serverId, payload.timestamp, playerCount)
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// Only redraw the graph if not mutating hidden data
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if (serverRegistration.isVisible) {
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requestGraphRedraw = true
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}
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}
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}
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// Run redraw tasks after handling bulk updates
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if (requestGraphRedraw) {
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this._app.graphDisplayManager.redraw()
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// Bulk add playerCounts into graph during #updateHistoryGraph
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if (payload.updateHistoryGraph) {
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this._app.graphDisplayManager.addGraphPoint(payload.timestamp, Object.values(payload.updates).map(update => update.playerCount))
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// Run redraw tasks after handling bulk updates
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if (this._app.graphDisplayManager.isVisible) {
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this._app.graphDisplayManager.redraw()
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}
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}
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this._app.percentageBar.redraw()
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@ -132,7 +120,7 @@ export class SocketManager {
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// This is used for the manual graph load request behavior
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this._app.graphDisplayManager.isVisible = true
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this._app.graphDisplayManager.buildPlotInstance(payload.graphData)
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this._app.graphDisplayManager.buildPlotInstance(payload.timestamps, payload.graphData)
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// Build checkbox elements for graph controls
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let lastRowCounter = 0
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@ -99,15 +99,15 @@ export function formatMinecraftVersions (versions, knownVersions) {
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}).join(', ')
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}
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export function formatTimestamp (millis) {
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export function formatTimestampSeconds (secs) {
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const date = new Date(0)
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date.setUTCSeconds(millis / 1000)
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date.setUTCSeconds(secs)
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return date.toLocaleTimeString()
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}
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export function formatDate (millis) {
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export function formatDate (secs) {
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const date = new Date(0)
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date.setUTCSeconds(millis / 1000)
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date.setUTCSeconds(secs)
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return date.toLocaleDateString()
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}
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15
lib/app.js
15
lib/app.js
@ -41,18 +41,19 @@ class App {
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if (config.logToDatabase) {
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client.on('message', (message) => {
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if (message === 'requestHistoryGraph') {
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// Send historical graphData built from all serverRegistrations
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const graphData = {}
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// FIXME: update schema, remove timestamp
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// Since all history graph updates share timestamps, pull the timestamps from a single ServerRegistration
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const timestamps = this.serverRegistrations[0].graphData.map(point => Math.floor(point[0] / 1000))
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this.serverRegistrations.forEach((serverRegistration) => {
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graphData[serverRegistration.serverId] = serverRegistration.graphData
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})
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// Send historical graphData built from all serverRegistrations
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const graphData = this.serverRegistrations.map(serverRegistration => serverRegistration.graphData.map(point => point[1]))
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// Send graphData in object wrapper to avoid needing to explicity filter
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// any header data being appended by #MessageOf since the graph data is fed
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// directly into the graphing system
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client.send(MessageOf('historyGraph', {
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graphData: graphData
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timestamps,
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graphData
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}))
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}
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})
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@ -77,7 +78,7 @@ class App {
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}
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})(),
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mojangServices: this.mojangUpdater.getLastUpdate(),
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timestampPoints: this.timeTracker.getPoints(),
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timestampPoints: this.timeTracker.getPointsSeconds(),
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servers: this.serverRegistrations.map(serverRegistration => serverRegistration.getPingHistory())
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}
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@ -63,8 +63,8 @@ class Database {
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// When complete increment completeTasks to know when complete
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this.getRecord(serverRegistration.data.ip, (playerCount, timestamp) => {
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serverRegistration.recordData = {
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playerCount: playerCount,
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timestamp: timestamp
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playerCount,
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timestamp: Math.floor(timestamp / 1000)
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}
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// Check if completedTasks hit the finish value
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13
lib/ping.js
13
lib/ping.js
@ -85,6 +85,14 @@ class PingController {
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pingAll = () => {
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const timestamp = this._app.timeTracker.newTimestamp()
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// Flag each group as history graph additions each minute
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// This is sent to the frontend for graph updates
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const updateHistoryGraph = config.logToDatabase && (!this._lastHistoryGraphUpdate || timestamp - this._lastHistoryGraphUpdate >= 60 * 1000)
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if (updateHistoryGraph) {
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this._lastHistoryGraphUpdate = timestamp
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}
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this.startPingTasks(results => {
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const updates = []
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@ -102,7 +110,7 @@ class PingController {
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// Generate a combined update payload
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// This includes any modified fields and flags used by the frontend
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// This will not be cached and can contain live metadata
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const update = serverRegistration.handlePing(timestamp, result.resp, result.err, result.version)
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const update = serverRegistration.handlePing(timestamp, result.resp, result.err, result.version, updateHistoryGraph)
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updates[serverRegistration.serverId] = update
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}
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@ -110,7 +118,8 @@ class PingController {
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// Send object since updates uses serverIds as keys
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// Send a single timestamp entry since it is shared
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this._app.server.broadcast(MessageOf('updateServers', {
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timestamp,
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timestamp: Math.floor(timestamp / 1000),
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updateHistoryGraph,
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updates
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}))
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})
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@ -20,7 +20,7 @@ class ServerRegistration {
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this._pingHistory = []
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}
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handlePing (timestamp, resp, err, version) {
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handlePing (timestamp, resp, err, version, updateHistoryGraph) {
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// Use null to represent a failed ping
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const playerCount = resp ? resp.players.online : null
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@ -35,19 +35,21 @@ class ServerRegistration {
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// Only notify the frontend to append to the historical graph
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// if both the graphing behavior is enabled and the backend agrees
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// that the ping is eligible for addition
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let updateHistoryGraph = false
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if (updateHistoryGraph) {
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// FIXME: update schema, remove timestamp
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this.graphData.push([timestamp, playerCount])
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if (config.logToDatabase) {
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if (this.addGraphPoint(playerCount, timestamp)) {
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updateHistoryGraph = true
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// Trim old graphPoints according to #getMaxGraphDataLength
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if (this.graphData.length > TimeTracker.getMaxGraphDataLength()) {
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this.graphData.shift()
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}
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}
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// Delegate out update payload generation
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return this.getUpdate(timestamp, resp, err, version, updateHistoryGraph)
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return this.getUpdate(timestamp, resp, err, version)
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}
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getUpdate (timestamp, resp, err, version, updateHistoryGraph) {
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getUpdate (timestamp, resp, err, version) {
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const update = {}
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if (resp) {
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@ -59,7 +61,7 @@ class ServerRegistration {
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if (config.logToDatabase && (!this.recordData || resp.players.online > this.recordData.playerCount)) {
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this.recordData = {
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playerCount: resp.players.online,
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timestamp: timestamp
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timestamp: Math.floor(timestamp / 1000)
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}
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// Append an updated recordData
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@ -80,12 +82,6 @@ class ServerRegistration {
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if (this.findNewGraphPeak()) {
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update.graphPeakData = this.getGraphPeak()
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}
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// Handled inside logToDatabase to validate logic from #getUpdate call
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// Only append when true since an undefined value == false
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if (updateHistoryGraph) {
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update.updateHistoryGraph = true
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}
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}
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} else if (err) {
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// Append a filtered copy of err
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@ -155,18 +151,6 @@ class ServerRegistration {
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}
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}
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addGraphPoint (playerCount, timestamp) {
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// FIXME: update schema, remove timestamp
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this.graphData.push([timestamp, playerCount])
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// Trim old graphPoints according to #getMaxGraphDataLength
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if (this.graphData.length > TimeTracker.getMaxGraphDataLength()) {
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this.graphData.shift()
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}
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return true
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}
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findNewGraphPeak () {
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let index = -1
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for (let i = 0; i < this.graphData.length; i++) {
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@ -192,7 +176,7 @@ class ServerRegistration {
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const graphPeak = this.graphData[this._graphPeakIndex]
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return {
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playerCount: graphPeak[1],
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timestamp: graphPeak[0]
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timestamp: Math.floor(graphPeak[0] / 1000)
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}
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}
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@ -18,8 +18,8 @@ class TimeTracker {
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return timestamp
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}
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getPoints () {
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return this._points
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getPointsSeconds () {
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return this._points.map(value => Math.floor(value / 1000))
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}
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static getMaxServerGraphDataLength () {
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