unify TimeTracker code, explicitly mark nullable playerCounts as unsafe

This commit is contained in:
Nick Krecklow 2020-05-11 18:29:26 -05:00
parent 7136851123
commit 903343fbdf
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GPG Key ID: 5F149FDE156FFA94
6 changed files with 62 additions and 44 deletions

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@ -48,7 +48,7 @@ class App {
// any header data being appended by #MessageOf since the graph data is fed
// directly into the graphing system
client.send(MessageOf('historyGraph', {
timestamps: this.timeTracker.getHistoricalPointsSeconds(),
timestamps: this.timeTracker.getGraphPoints(),
graphData
}))
}
@ -74,7 +74,7 @@ class App {
}
})(),
mojangServices: this.mojangUpdater.getLastUpdate(),
timestampPoints: this.timeTracker.getServerPointsSeconds(),
timestampPoints: this.timeTracker.getServerGraphPoints(),
servers: this.serverRegistrations.map(serverRegistration => serverRegistration.getPingHistory())
}

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@ -1,5 +1,7 @@
const sqlite = require('sqlite3')
const TimeTracker = require('./time')
class Database {
constructor (app) {
this._app = app
@ -58,23 +60,7 @@ class Database {
const serverIp = Object.keys(relativeGraphData)[0]
const timestamps = relativeGraphData[serverIp][0]
// This is a copy of ServerRegistration#loadGraphPoints
// relativeGraphData contains original timestamp data and needs to be filtered into minutes
const sharedTimestamps = []
let lastTimestamp = startTime
for (let i = 0; i < timestamps.length; i++) {
const timestamp = timestamps[i]
if (timestamp - lastTimestamp >= 60 * 1000) {
lastTimestamp = timestamp
sharedTimestamps.push(timestamp)
}
}
this._app.timeTracker.loadHistoricalTimestamps(sharedTimestamps)
this._app.timeTracker.loadGraphPoints(startTime, timestamps)
}
callback()
@ -94,7 +80,7 @@ class Database {
this.getRecord(serverRegistration.data.ip, (playerCount, timestamp) => {
serverRegistration.recordData = {
playerCount,
timestamp: Math.floor(timestamp / 1000)
timestamp: TimeTracker.toSeconds(timestamp)
}
// Check if completedTasks hit the finish value
@ -119,9 +105,9 @@ class Database {
], (_, data) => callback(data[0]['MAX(playerCount)'], data[0].timestamp))
}
insertPing (ip, timestamp, playerCount) {
insertPing (ip, timestamp, unsafePlayerCount) {
const statement = this._sql.prepare('INSERT INTO pings (timestamp, ip, playerCount) VALUES (?, ?, ?)')
statement.run(timestamp, ip, playerCount)
statement.run(timestamp, ip, unsafePlayerCount)
statement.finalize()
}
}

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@ -3,6 +3,9 @@ const minecraftBedrockPing = require('mcpe-ping-fixed')
const logger = require('./logger')
const MessageOf = require('./message')
const TimeTracker = require('./time')
const { getPlayerCountOrNull } = require('./util')
const config = require('../config')
@ -83,7 +86,7 @@ class PingController {
}
pingAll = () => {
const { timestamp, updateHistoryGraph } = this._app.timeTracker.newPingTimestamp()
const { timestamp, updateHistoryGraph } = this._app.timeTracker.newPointTimestamp()
this.startPingTasks(results => {
const updates = []
@ -94,9 +97,9 @@ class PingController {
// Log to database if enabled
// Use null to represent a failed ping
if (config.logToDatabase) {
const playerCount = result.resp ? result.resp.players.online : null
const unsafePlayerCount = getPlayerCountOrNull(result.resp)
this._app.database.insertPing(serverRegistration.data.ip, timestamp, playerCount)
this._app.database.insertPing(serverRegistration.data.ip, timestamp, unsafePlayerCount)
}
// Generate a combined update payload
@ -110,7 +113,7 @@ class PingController {
// Send object since updates uses serverIds as keys
// Send a single timestamp entry since it is shared
this._app.server.broadcast(MessageOf('updateServers', {
timestamp: Math.floor(timestamp / 1000),
timestamp: TimeTracker.toSeconds(timestamp),
updateHistoryGraph,
updates
}))

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@ -4,6 +4,8 @@ const dns = require('dns')
const TimeTracker = require('./time')
const Server = require('./server')
const { getPlayerCountOrNull } = require('./util')
const config = require('../config')
const minecraftVersions = require('../minecraft_versions')
@ -23,16 +25,16 @@ class ServerRegistration {
handlePing (timestamp, resp, err, version, updateHistoryGraph) {
// Use null to represent a failed ping
const playerCount = resp ? resp.players.online : null
const unsafePlayerCount = getPlayerCountOrNull(resp)
// Store into in-memory ping data
TimeTracker.pushAndShift(this._pingHistory, playerCount, TimeTracker.getMaxServerGraphDataLength())
TimeTracker.pushAndShift(this._pingHistory, unsafePlayerCount, TimeTracker.getMaxServerGraphDataLength())
// Only notify the frontend to append to the historical graph
// if both the graphing behavior is enabled and the backend agrees
// that the ping is eligible for addition
if (updateHistoryGraph) {
TimeTracker.pushAndShift(this.graphData, playerCount, TimeTracker.getMaxGraphDataLength())
TimeTracker.pushAndShift(this.graphData, unsafePlayerCount, TimeTracker.getMaxGraphDataLength())
}
// Delegate out update payload generation
@ -51,7 +53,7 @@ class ServerRegistration {
if (config.logToDatabase && (!this.recordData || resp.players.online > this.recordData.playerCount)) {
this.recordData = {
playerCount: resp.players.online,
timestamp: Math.floor(timestamp / 1000)
timestamp: TimeTracker.toSeconds(timestamp)
}
// Append an updated recordData
@ -160,7 +162,7 @@ class ServerRegistration {
}
return {
playerCount: this.graphData[this._graphPeakIndex],
timestamp: this._app.timeTracker.getHistoricalPointSeconds(this._graphPeakIndex)
timestamp: this._app.timeTracker.getGraphPointAt(this._graphPeakIndex)
}
}

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@ -3,14 +3,14 @@ const config = require('../config.json')
class TimeTracker {
constructor (app) {
this._app = app
this._points = []
this._historicalTimestamps = []
this._serverGraphPoints = []
this._graphPoints = []
}
newPingTimestamp () {
newPointTimestamp () {
const timestamp = new Date().getTime()
TimeTracker.pushAndShift(this._points, timestamp, TimeTracker.getMaxServerGraphDataLength())
TimeTracker.pushAndShift(this._serverGraphPoints, timestamp, TimeTracker.getMaxServerGraphDataLength())
// Flag each group as history graph additions each minute
// This is sent to the frontend for graph updates
@ -20,7 +20,7 @@ class TimeTracker {
this._lastHistoryGraphUpdate = timestamp
// Push into timestamps array to update backend state
TimeTracker.pushAndShift(this._historicalTimestamps, timestamp, TimeTracker.getMaxGraphDataLength())
TimeTracker.pushAndShift(this._graphPoints, timestamp, TimeTracker.getMaxGraphDataLength())
}
return {
@ -29,20 +29,36 @@ class TimeTracker {
}
}
loadHistoricalTimestamps (timestamps) {
this._historicalTimestamps = timestamps
loadGraphPoints (startTime, timestamps) {
// This is a copy of ServerRegistration#loadGraphPoints
// relativeGraphData contains original timestamp data and needs to be filtered into minutes
let lastTimestamp = startTime
for (let i = 0; i < timestamps.length; i++) {
const timestamp = timestamps[i]
if (timestamp - lastTimestamp >= 60 * 1000) {
lastTimestamp = timestamp
this._graphPoints.push(timestamp)
}
}
}
getHistoricalPointsSeconds () {
return this._historicalTimestamps.map(value => Math.floor(value / 1000))
getGraphPointAt (i) {
return TimeTracker.toSeconds(this._graphPoints[i])
}
getHistoricalPointSeconds (index) {
return Math.floor(this._historicalTimestamps[index] / 1000)
getServerGraphPoints () {
return this._serverGraphPoints.map(TimeTracker.toSeconds)
}
getServerPointsSeconds () {
return this._points.map(value => Math.floor(value / 1000))
getGraphPoints () {
return this._graphPoints.map(TimeTracker.toSeconds)
}
static toSeconds = (timestamp) => {
return Math.floor(timestamp / 1000)
}
static getMaxServerGraphDataLength () {

11
lib/util.js Normal file
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@ -0,0 +1,11 @@
function getPlayerCountOrNull (resp) {
if (resp) {
return resp.players.online
} else {
return null
}
}
module.exports = {
getPlayerCountOrNull
}