unify TimeTracker code, explicitly mark nullable playerCounts as unsafe
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@ -48,7 +48,7 @@ class App {
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// any header data being appended by #MessageOf since the graph data is fed
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// directly into the graphing system
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client.send(MessageOf('historyGraph', {
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timestamps: this.timeTracker.getHistoricalPointsSeconds(),
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timestamps: this.timeTracker.getGraphPoints(),
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graphData
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}))
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}
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@ -74,7 +74,7 @@ class App {
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}
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})(),
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mojangServices: this.mojangUpdater.getLastUpdate(),
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timestampPoints: this.timeTracker.getServerPointsSeconds(),
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timestampPoints: this.timeTracker.getServerGraphPoints(),
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servers: this.serverRegistrations.map(serverRegistration => serverRegistration.getPingHistory())
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}
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@ -1,5 +1,7 @@
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const sqlite = require('sqlite3')
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const TimeTracker = require('./time')
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class Database {
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constructor (app) {
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this._app = app
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@ -58,23 +60,7 @@ class Database {
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const serverIp = Object.keys(relativeGraphData)[0]
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const timestamps = relativeGraphData[serverIp][0]
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// This is a copy of ServerRegistration#loadGraphPoints
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// relativeGraphData contains original timestamp data and needs to be filtered into minutes
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const sharedTimestamps = []
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let lastTimestamp = startTime
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for (let i = 0; i < timestamps.length; i++) {
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const timestamp = timestamps[i]
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if (timestamp - lastTimestamp >= 60 * 1000) {
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lastTimestamp = timestamp
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sharedTimestamps.push(timestamp)
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}
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}
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this._app.timeTracker.loadHistoricalTimestamps(sharedTimestamps)
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this._app.timeTracker.loadGraphPoints(startTime, timestamps)
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}
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callback()
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@ -94,7 +80,7 @@ class Database {
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this.getRecord(serverRegistration.data.ip, (playerCount, timestamp) => {
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serverRegistration.recordData = {
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playerCount,
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timestamp: Math.floor(timestamp / 1000)
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timestamp: TimeTracker.toSeconds(timestamp)
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}
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// Check if completedTasks hit the finish value
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@ -119,9 +105,9 @@ class Database {
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], (_, data) => callback(data[0]['MAX(playerCount)'], data[0].timestamp))
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}
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insertPing (ip, timestamp, playerCount) {
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insertPing (ip, timestamp, unsafePlayerCount) {
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const statement = this._sql.prepare('INSERT INTO pings (timestamp, ip, playerCount) VALUES (?, ?, ?)')
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statement.run(timestamp, ip, playerCount)
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statement.run(timestamp, ip, unsafePlayerCount)
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statement.finalize()
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}
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}
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11
lib/ping.js
11
lib/ping.js
@ -3,6 +3,9 @@ const minecraftBedrockPing = require('mcpe-ping-fixed')
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const logger = require('./logger')
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const MessageOf = require('./message')
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const TimeTracker = require('./time')
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const { getPlayerCountOrNull } = require('./util')
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const config = require('../config')
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@ -83,7 +86,7 @@ class PingController {
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}
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pingAll = () => {
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const { timestamp, updateHistoryGraph } = this._app.timeTracker.newPingTimestamp()
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const { timestamp, updateHistoryGraph } = this._app.timeTracker.newPointTimestamp()
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this.startPingTasks(results => {
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const updates = []
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@ -94,9 +97,9 @@ class PingController {
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// Log to database if enabled
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// Use null to represent a failed ping
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if (config.logToDatabase) {
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const playerCount = result.resp ? result.resp.players.online : null
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const unsafePlayerCount = getPlayerCountOrNull(result.resp)
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this._app.database.insertPing(serverRegistration.data.ip, timestamp, playerCount)
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this._app.database.insertPing(serverRegistration.data.ip, timestamp, unsafePlayerCount)
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}
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// Generate a combined update payload
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@ -110,7 +113,7 @@ class PingController {
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// Send object since updates uses serverIds as keys
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// Send a single timestamp entry since it is shared
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this._app.server.broadcast(MessageOf('updateServers', {
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timestamp: Math.floor(timestamp / 1000),
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timestamp: TimeTracker.toSeconds(timestamp),
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updateHistoryGraph,
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updates
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}))
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@ -4,6 +4,8 @@ const dns = require('dns')
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const TimeTracker = require('./time')
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const Server = require('./server')
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const { getPlayerCountOrNull } = require('./util')
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const config = require('../config')
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const minecraftVersions = require('../minecraft_versions')
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@ -23,16 +25,16 @@ class ServerRegistration {
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handlePing (timestamp, resp, err, version, updateHistoryGraph) {
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// Use null to represent a failed ping
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const playerCount = resp ? resp.players.online : null
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const unsafePlayerCount = getPlayerCountOrNull(resp)
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// Store into in-memory ping data
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TimeTracker.pushAndShift(this._pingHistory, playerCount, TimeTracker.getMaxServerGraphDataLength())
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TimeTracker.pushAndShift(this._pingHistory, unsafePlayerCount, TimeTracker.getMaxServerGraphDataLength())
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// Only notify the frontend to append to the historical graph
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// if both the graphing behavior is enabled and the backend agrees
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// that the ping is eligible for addition
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if (updateHistoryGraph) {
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TimeTracker.pushAndShift(this.graphData, playerCount, TimeTracker.getMaxGraphDataLength())
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TimeTracker.pushAndShift(this.graphData, unsafePlayerCount, TimeTracker.getMaxGraphDataLength())
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}
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// Delegate out update payload generation
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@ -51,7 +53,7 @@ class ServerRegistration {
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if (config.logToDatabase && (!this.recordData || resp.players.online > this.recordData.playerCount)) {
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this.recordData = {
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playerCount: resp.players.online,
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timestamp: Math.floor(timestamp / 1000)
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timestamp: TimeTracker.toSeconds(timestamp)
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}
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// Append an updated recordData
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@ -160,7 +162,7 @@ class ServerRegistration {
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}
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return {
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playerCount: this.graphData[this._graphPeakIndex],
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timestamp: this._app.timeTracker.getHistoricalPointSeconds(this._graphPeakIndex)
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timestamp: this._app.timeTracker.getGraphPointAt(this._graphPeakIndex)
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}
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}
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42
lib/time.js
42
lib/time.js
@ -3,14 +3,14 @@ const config = require('../config.json')
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class TimeTracker {
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constructor (app) {
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this._app = app
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this._points = []
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this._historicalTimestamps = []
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this._serverGraphPoints = []
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this._graphPoints = []
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}
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newPingTimestamp () {
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newPointTimestamp () {
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const timestamp = new Date().getTime()
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TimeTracker.pushAndShift(this._points, timestamp, TimeTracker.getMaxServerGraphDataLength())
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TimeTracker.pushAndShift(this._serverGraphPoints, timestamp, TimeTracker.getMaxServerGraphDataLength())
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// Flag each group as history graph additions each minute
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// This is sent to the frontend for graph updates
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@ -20,7 +20,7 @@ class TimeTracker {
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this._lastHistoryGraphUpdate = timestamp
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// Push into timestamps array to update backend state
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TimeTracker.pushAndShift(this._historicalTimestamps, timestamp, TimeTracker.getMaxGraphDataLength())
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TimeTracker.pushAndShift(this._graphPoints, timestamp, TimeTracker.getMaxGraphDataLength())
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}
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return {
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@ -29,20 +29,36 @@ class TimeTracker {
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}
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}
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loadHistoricalTimestamps (timestamps) {
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this._historicalTimestamps = timestamps
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loadGraphPoints (startTime, timestamps) {
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// This is a copy of ServerRegistration#loadGraphPoints
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// relativeGraphData contains original timestamp data and needs to be filtered into minutes
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let lastTimestamp = startTime
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for (let i = 0; i < timestamps.length; i++) {
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const timestamp = timestamps[i]
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if (timestamp - lastTimestamp >= 60 * 1000) {
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lastTimestamp = timestamp
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this._graphPoints.push(timestamp)
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}
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}
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}
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getHistoricalPointsSeconds () {
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return this._historicalTimestamps.map(value => Math.floor(value / 1000))
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getGraphPointAt (i) {
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return TimeTracker.toSeconds(this._graphPoints[i])
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}
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getHistoricalPointSeconds (index) {
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return Math.floor(this._historicalTimestamps[index] / 1000)
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getServerGraphPoints () {
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return this._serverGraphPoints.map(TimeTracker.toSeconds)
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}
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getServerPointsSeconds () {
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return this._points.map(value => Math.floor(value / 1000))
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getGraphPoints () {
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return this._graphPoints.map(TimeTracker.toSeconds)
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}
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static toSeconds = (timestamp) => {
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return Math.floor(timestamp / 1000)
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}
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static getMaxServerGraphDataLength () {
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11
lib/util.js
Normal file
11
lib/util.js
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@ -0,0 +1,11 @@
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function getPlayerCountOrNull (resp) {
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if (resp) {
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return resp.players.online
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} else {
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return null
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}
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}
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module.exports = {
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getPlayerCountOrNull
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}
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