Properly handle pushing graph data for new networks
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6
app.js
6
app.js
@ -105,7 +105,11 @@ function handlePing(network, res, err) {
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// Don't have too much data!
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util.trimOldPings(graphData);
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graphData[network.ip].push([timeMs, res ? res.players.online : 0]);
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if (!graphData[network.ip]) {
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graphData[network.ip] = [];
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}
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graphData[network.ip].push([timeMs, res ? res.players.online : 0]);
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// Send the update.
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server.io.sockets.emit('updateHistoryGraph', {
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