make getMaxGraphDataLength/getMaxServerGraphDataLength methods static
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3491c73b89
commit
024e605a41
@ -69,8 +69,8 @@ class App {
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// Send configuration data for rendering the page
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return {
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graphDurationLabel: config.graphDurationLabel || (Math.floor(config.graphDuration / (60 * 60 * 1000)) + 'h'),
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graphMaxLength: this.pingController.getMaxGraphDataLength(),
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serverGraphMaxLength: this.pingController.getMaxServerGraphDataLength(),
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graphMaxLength: TimeTracker.getMaxGraphDataLength(),
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serverGraphMaxLength: TimeTracker.getMaxServerGraphDataLength(),
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servers: this.serverRegistrations.map(serverRegistration => serverRegistration.data),
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minecraftVersions: minecraftVersionNames,
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isGraphVisible: config.logToDatabase
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@ -151,14 +151,6 @@ class PingController {
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}, version.protocolId)
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}
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}
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getMaxServerGraphDataLength () {
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return Math.ceil(config.serverGraphDuration / config.rates.pingAll)
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}
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getMaxGraphDataLength () {
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return Math.ceil(config.graphDuration / config.rates.pingAll)
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}
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}
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module.exports = PingController
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@ -1,3 +1,5 @@
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const TimeTracker = require('./time')
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const config = require('../config')
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const minecraftVersions = require('../minecraft_versions')
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@ -8,8 +10,7 @@ class ServerRegistration {
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recordData
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graphData = []
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constructor (app, serverId, data) {
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this._app = app
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constructor (serverId, data) {
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this.serverId = serverId
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this.data = data
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this._pingHistory = []
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@ -22,7 +23,7 @@ class ServerRegistration {
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this._pingHistory.push(playerCount)
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// Trim pingHistory to avoid memory leaks
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if (this._pingHistory.length > this._app.pingController.getMaxServerGraphDataLength()) {
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if (this._pingHistory.length > TimeTracker.getMaxServerGraphDataLength()) {
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this._pingHistory.shift()
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}
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@ -178,7 +179,7 @@ class ServerRegistration {
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this._lastGraphDataPush = timestamp
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// Trim old graphPoints according to #getMaxGraphDataLength
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if (this.graphData.length > this._app.pingController.getMaxGraphDataLength()) {
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if (this.graphData.length > TimeTracker.getMaxGraphDataLength()) {
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this.graphData.shift()
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}
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12
lib/time.js
12
lib/time.js
@ -1,3 +1,5 @@
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const config = require('../config.json')
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class TimeTracker {
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constructor (app) {
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this._app = app
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@ -9,7 +11,7 @@ class TimeTracker {
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this._points.push(timestamp)
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if (this._points.length > this._app.pingController.getMaxServerGraphDataLength()) {
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if (this._points.length > TimeTracker.getMaxServerGraphDataLength()) {
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this._points.shift()
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}
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@ -19,6 +21,14 @@ class TimeTracker {
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getPoints () {
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return this._points
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}
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static getMaxServerGraphDataLength () {
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return Math.ceil(config.serverGraphDuration / config.rates.pingAll)
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}
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static getMaxGraphDataLength () {
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return Math.ceil(config.graphDuration / config.rates.pingAll)
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}
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}
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module.exports = TimeTracker
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2
main.js
2
main.js
@ -22,7 +22,7 @@ servers.forEach((server, serverId) => {
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}
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// Init a ServerRegistration instance of each entry in servers.json
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app.serverRegistrations.push(new ServerRegistration(app, serverId, server))
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app.serverRegistrations.push(new ServerRegistration(serverId, server))
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})
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if (!config.serverGraphDuration) {
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