Minetrack/assets/js/app.js

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Minetrack 5 (#143) * remove unused #getServer methods, inline #roundToPoint * replace #safeName regex with incremental ids * remove legacy #setInterval based #updateMojangServices handling * add Tooltip class, move faviconSize to css instead of js * move server id assignment to ServerRegistry * move printPort logic to formatMinecraftServerAddress, add MINECRAFT_DEFAULT_PORTS * simplify ping tracking * rework perc-bar tooltip to not use mousemove event * begin moving graphing logic to GraphDisplayManager * begin merge graph point tracking into graphDisplayManager * centralizing graphing logic into GraphDisplayManager * properly reset GraphDisplayManager when handling disconnects * move individual server graph data into ServerGraph class * constantly run sortServers loop to simplify logic * inline #updateMojangServices method * resize performance improvements * remove legacy bootTime refresh behavior, require manual user refresh * move class defs to core.js * remove unused #isGraphDataVisible arg * remove #toggleControlsDrawer * dont call #updatePercentageBar in #updateServerStatus calls * centralize caption handling * inline #msToTime * remove hackish seconds handling for timestamps * reduce #forEach calls with filter/map * safely fallback to errorMessage if errno/description does not match * Add /images/missing_favicon.png path instead of putting base64 in js * remove debug * cleanup mojang status handling * move historyPlot instance into GraphDisplayManager * cleanup checkbox html generation * cleanup #updateServerStatus * fix up tooltip styling * move jquery code out of core.js * fix add server race condition when initially pinging servers * send error.placeholder=true for pending pings so the frontend can discard later * filter placeholder pings sent by the backend * del assets/images/logo_2014.png * move graph code into graph.js * merge pingTracker into ServerRegistry+ServerGraph * remove todos * simplify getVisibleGraphData * fix potential sortServers race condition when adding * use #show instead of #fadeIn(0) * remove publicConfig.json, send over socket * update docs/CHANGELOG.md * getOrAssign -> getOrCreateId * dont delete graph controls when disconnected * early work cleaning up HTML+CSS structures * cleanup server css elements * cleanup graph control css elements * move base CSS color values into @media(prefers-color-scheme: light) * move CSS magic colors to vars * reduce duplicated CSS color rules * inline body text color CSS * WIP replacing jQuery calls with vanilla JS * WIP replacing jQuery calls with vanilla JS * replace getElementsByClass with querySelectorAll * typeMarker -> serverTypeHTML * use jQuery slim for remaining flot.js dependency * merge setAllGraphVisibility into GraphDisplayManager * break apart element update and redraw logic * add eslint + parcel bundler * auto lint assets/js when building * statically serve favicons/ for faviconOverrides outside of dist/ * only send favicons when changed * move faviconOverride behavior into entry in servers.json * add warning to backend server files * remove .server-favicon-missing class * add Minetrack 5 migration guide * add npm run build step to install.sh * adjust package.json version to 5.0.0 * remove js references from index.html * move logic and behavior out of site.js * cleanup ServerRegistry methods * prevent multiple history graph redraws * add comments * cleanup #addServer usage, move to App * move graph control bindings into GraphDisplayManager * site.js -> main.js, core.js -> servers.js * move Tooltip/Caption into util.js * spacing tweak * format index.html * ensure the frontend does not handling updateHistoryGraph events * prevent versions/record updates if the same value * avoid empty percbar updates, ensure versions are sorted * only include main.js ref in index.html * serve minified copy of font awesome directly * bundle icons.css into main.css, remove Open Sans 400 * add new SVG logo * update docs/CHANGELOG.md * new design, server version grouping * remove start.sh call from install.sh * move graph controls into header with new button * move #handleSettingsToggle back to graph * fix legacy code behavior of currentVersionIndex applying globally * fix header text color in light mode * fix mojang status text color in light mode * fix toggle settings and checkbox colors * tweak button hover color * tweak button hover color * add new status-overlay to avoid complicated DOM management during loading * fix initial graph rendering bug * add comments * update default graph tick sizes * prevent #tooltip from overflowing page * remove localhost spec * prevent minor connection errors from reshuffling layout * update CHANGELOG.md * add message/button for manually loading historical graph on mobile devices * send isGraphVisible to frontend to prevent alert if logToDatabase: false * send timestamp data with record * update docs/CHANGELOG.md * remove clock icon * remove 24h peak timestamp * Only check favicon if present * safely handle undefined/empty knownVersions in #formatMinecraftVersions * merge config.versions and minecraft.json into minecraft_versions.json, simplify index matching behavior * remove localhost url in socket.io config * stub methods/linkage for FocusManager * add #isObjectEqual hack, add event proxying to FocusManager * wip extended stats box * remove server-type badging * tweak mojang unstable color * serve socket.io-client using parcel * fix incorrect mojang status colors * remove legacy capitalization design * redesign focus boxes * update docs/CHANGELOG.md * remove localhost ref * color clock icon * use background-color for hover effect, remove unused var * improve stats focus box icons * change mojang sessions icon to globe * Add favorites system * remove focus boxes * update docs/CHANGELOG.md * remove focus icons from font * simplify graph related event binding * Add Sort By button * store current sortOption in localStorage * update docs/CHANGELOG.md * move magic 0 sortOption to SORT_OPTION_INDEX_DEFAULT * remove localhost ref * merge #settings-toggle, #sort-by and .mojang-status CSS * remove .focus-box CSS * use sortedServerIds for _lastSortedServers * tweak --color-blue * new missing_favicon design to match logo * edit footer CSS/text, remove github icon * replace player count diff counter with GROWTH sort option * italize non-default sort options * add Only Favorites button to auto sync favorites to the visible graph data * add icons to graph control buttons * update docs/CHANGELOG.md * use * to denote non-default sort option instead * remove localhost url in socket.io config * add value highlighting to make sort by easier to read * remove last remaining uppercase text * remove serverTypesVisible from config.json * simplify header CSS, fix spacing with logToDatabase=false * fix inverted text color on highlighted values * remove localhost url in socket.io config * break header into rows on mobile devices Co-authored-by: Hugo Manrique <contact@hugmanrique.me>
2020-04-20 00:27:59 +00:00
import { ServerRegistry } from './servers'
import { SortController } from './sort'
import { GraphDisplayManager } from './graph'
import { MojangUpdater } from './mojang'
import { PercentageBar } from './percbar'
import { FavoritesManager } from './favorites'
import { Tooltip, Caption, formatNumber } from './util'
export class App {
publicConfig
constructor () {
this.tooltip = new Tooltip()
this.caption = new Caption()
this.serverRegistry = new ServerRegistry(this)
this.sortController = new SortController(this)
this.graphDisplayManager = new GraphDisplayManager(this)
this.mojangUpdater = new MojangUpdater()
this.percentageBar = new PercentageBar(this)
this.favoritesManager = new FavoritesManager(this)
this._taskIds = []
}
setPageReady (isReady) {
document.getElementById('push').style.display = isReady ? 'block' : 'none'
document.getElementById('footer').style.display = isReady ? 'block' : 'none'
document.getElementById('status-overlay').style.display = isReady ? 'none' : 'block'
}
setPublicConfig (publicConfig) {
this.publicConfig = publicConfig
this.serverRegistry.assignServers(publicConfig.servers)
// Start repeating frontend tasks once it has received enough data to be considered active
// This simplifies management logic at the cost of each task needing to safely handle empty data
this.initTasks()
}
handleSyncComplete () {
this.caption.hide()
// Load favorites since all servers are registered
this.favoritesManager.loadLocalStorage()
// Run a single bulk server sort instead of per-add event since there may be multiple
this.sortController.show()
this.percentageBar.redraw()
}
initTasks () {
this._taskIds.push(setInterval(this.sortController.sortServers, 5000))
this._taskIds.push(setInterval(this.updateGlobalStats, 1000))
this._taskIds.push(setInterval(this.percentageBar.redraw, 1000))
}
handleDisconnect () {
this.tooltip.hide()
// Reset individual tracker elements to flush any held data
this.serverRegistry.reset()
this.sortController.reset()
this.graphDisplayManager.reset()
this.mojangUpdater.reset()
this.percentageBar.reset()
// Undefine publicConfig, resynced during the connection handshake
this.publicConfig = undefined
// Clear all task ids, if any
this._taskIds.forEach(clearInterval)
this._taskIds = []
// Reset hidden values created by #updateGlobalStats
this._lastTotalPlayerCount = undefined
this._lastServerRegistrationCount = undefined
// Reset modified DOM structures
document.getElementById('stat_totalPlayers').innerText = 0
document.getElementById('stat_networks').innerText = 0
// Modify page state to display loading overlay
this.caption.set('Lost connection!')
this.setPageReady(false)
}
getTotalPlayerCount () {
return this.serverRegistry.getServerRegistrations()
.map(serverRegistration => serverRegistration.playerCount)
.reduce((sum, current) => sum + current, 0)
}
addServer = (pings) => {
// Even if the backend has never pinged the server, the frontend is promised a placeholder object.
// result = undefined
// error = defined with "Waiting" description
// info = safely defined with configured data
const latestPing = pings[pings.length - 1]
const serverRegistration = this.serverRegistry.createServerRegistration(latestPing.serverId)
Minetrack 5 (#143) * remove unused #getServer methods, inline #roundToPoint * replace #safeName regex with incremental ids * remove legacy #setInterval based #updateMojangServices handling * add Tooltip class, move faviconSize to css instead of js * move server id assignment to ServerRegistry * move printPort logic to formatMinecraftServerAddress, add MINECRAFT_DEFAULT_PORTS * simplify ping tracking * rework perc-bar tooltip to not use mousemove event * begin moving graphing logic to GraphDisplayManager * begin merge graph point tracking into graphDisplayManager * centralizing graphing logic into GraphDisplayManager * properly reset GraphDisplayManager when handling disconnects * move individual server graph data into ServerGraph class * constantly run sortServers loop to simplify logic * inline #updateMojangServices method * resize performance improvements * remove legacy bootTime refresh behavior, require manual user refresh * move class defs to core.js * remove unused #isGraphDataVisible arg * remove #toggleControlsDrawer * dont call #updatePercentageBar in #updateServerStatus calls * centralize caption handling * inline #msToTime * remove hackish seconds handling for timestamps * reduce #forEach calls with filter/map * safely fallback to errorMessage if errno/description does not match * Add /images/missing_favicon.png path instead of putting base64 in js * remove debug * cleanup mojang status handling * move historyPlot instance into GraphDisplayManager * cleanup checkbox html generation * cleanup #updateServerStatus * fix up tooltip styling * move jquery code out of core.js * fix add server race condition when initially pinging servers * send error.placeholder=true for pending pings so the frontend can discard later * filter placeholder pings sent by the backend * del assets/images/logo_2014.png * move graph code into graph.js * merge pingTracker into ServerRegistry+ServerGraph * remove todos * simplify getVisibleGraphData * fix potential sortServers race condition when adding * use #show instead of #fadeIn(0) * remove publicConfig.json, send over socket * update docs/CHANGELOG.md * getOrAssign -> getOrCreateId * dont delete graph controls when disconnected * early work cleaning up HTML+CSS structures * cleanup server css elements * cleanup graph control css elements * move base CSS color values into @media(prefers-color-scheme: light) * move CSS magic colors to vars * reduce duplicated CSS color rules * inline body text color CSS * WIP replacing jQuery calls with vanilla JS * WIP replacing jQuery calls with vanilla JS * replace getElementsByClass with querySelectorAll * typeMarker -> serverTypeHTML * use jQuery slim for remaining flot.js dependency * merge setAllGraphVisibility into GraphDisplayManager * break apart element update and redraw logic * add eslint + parcel bundler * auto lint assets/js when building * statically serve favicons/ for faviconOverrides outside of dist/ * only send favicons when changed * move faviconOverride behavior into entry in servers.json * add warning to backend server files * remove .server-favicon-missing class * add Minetrack 5 migration guide * add npm run build step to install.sh * adjust package.json version to 5.0.0 * remove js references from index.html * move logic and behavior out of site.js * cleanup ServerRegistry methods * prevent multiple history graph redraws * add comments * cleanup #addServer usage, move to App * move graph control bindings into GraphDisplayManager * site.js -> main.js, core.js -> servers.js * move Tooltip/Caption into util.js * spacing tweak * format index.html * ensure the frontend does not handling updateHistoryGraph events * prevent versions/record updates if the same value * avoid empty percbar updates, ensure versions are sorted * only include main.js ref in index.html * serve minified copy of font awesome directly * bundle icons.css into main.css, remove Open Sans 400 * add new SVG logo * update docs/CHANGELOG.md * new design, server version grouping * remove start.sh call from install.sh * move graph controls into header with new button * move #handleSettingsToggle back to graph * fix legacy code behavior of currentVersionIndex applying globally * fix header text color in light mode * fix mojang status text color in light mode * fix toggle settings and checkbox colors * tweak button hover color * tweak button hover color * add new status-overlay to avoid complicated DOM management during loading * fix initial graph rendering bug * add comments * update default graph tick sizes * prevent #tooltip from overflowing page * remove localhost spec * prevent minor connection errors from reshuffling layout * update CHANGELOG.md * add message/button for manually loading historical graph on mobile devices * send isGraphVisible to frontend to prevent alert if logToDatabase: false * send timestamp data with record * update docs/CHANGELOG.md * remove clock icon * remove 24h peak timestamp * Only check favicon if present * safely handle undefined/empty knownVersions in #formatMinecraftVersions * merge config.versions and minecraft.json into minecraft_versions.json, simplify index matching behavior * remove localhost url in socket.io config * stub methods/linkage for FocusManager * add #isObjectEqual hack, add event proxying to FocusManager * wip extended stats box * remove server-type badging * tweak mojang unstable color * serve socket.io-client using parcel * fix incorrect mojang status colors * remove legacy capitalization design * redesign focus boxes * update docs/CHANGELOG.md * remove localhost ref * color clock icon * use background-color for hover effect, remove unused var * improve stats focus box icons * change mojang sessions icon to globe * Add favorites system * remove focus boxes * update docs/CHANGELOG.md * remove focus icons from font * simplify graph related event binding * Add Sort By button * store current sortOption in localStorage * update docs/CHANGELOG.md * move magic 0 sortOption to SORT_OPTION_INDEX_DEFAULT * remove localhost ref * merge #settings-toggle, #sort-by and .mojang-status CSS * remove .focus-box CSS * use sortedServerIds for _lastSortedServers * tweak --color-blue * new missing_favicon design to match logo * edit footer CSS/text, remove github icon * replace player count diff counter with GROWTH sort option * italize non-default sort options * add Only Favorites button to auto sync favorites to the visible graph data * add icons to graph control buttons * update docs/CHANGELOG.md * use * to denote non-default sort option instead * remove localhost url in socket.io config * add value highlighting to make sort by easier to read * remove last remaining uppercase text * remove serverTypesVisible from config.json * simplify header CSS, fix spacing with logToDatabase=false * fix inverted text color on highlighted values * remove localhost url in socket.io config * break header into rows on mobile devices Co-authored-by: Hugo Manrique <contact@hugmanrique.me>
2020-04-20 00:27:59 +00:00
serverRegistration.initServerStatus(latestPing)
// Push the historical data into the graph
// This will trim and format the data so it is ready for the graph to render once init
serverRegistration.addGraphPoints(pings)
// Create the plot instance internally with the restructured and cleaned data
serverRegistration.buildPlotInstance()
// Handle the last known state (if any) as an incoming update
// This triggers the main update pipeline and enables centralized update handling
serverRegistration.updateServerStatus(latestPing, true, this.publicConfig.minecraftVersions)
// Allow the ServerRegistration to bind any DOM events with app instance context
serverRegistration.initEventListeners()
}
updateGlobalStats = () => {
// Only redraw when needed
// These operations are relatively cheap, but the site already does too much rendering
const totalPlayerCount = this.getTotalPlayerCount()
if (totalPlayerCount !== this._lastTotalPlayerCount) {
this._lastTotalPlayerCount = totalPlayerCount
document.getElementById('stat_totalPlayers').innerText = formatNumber(totalPlayerCount)
}
// Only redraw when needed
// These operations are relatively cheap, but the site already does too much rendering
const serverRegistrationCount = this.serverRegistry.getServerRegistrations().length
if (serverRegistrationCount !== this._lastServerRegistrationCount) {
this._lastServerRegistrationCount = serverRegistrationCount
document.getElementById('stat_networks').innerText = serverRegistrationCount
}
}
}