[17.4k Lines] Added more blocking events to two factor auth
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@ -2,6 +2,7 @@ package zone.themcgamer.core.twoFactor;
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import com.cryptomorin.xseries.XMaterial;
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import com.cryptomorin.xseries.XSound;
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import com.destroystokyo.paper.event.player.PlayerPickupExperienceEvent;
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import com.warrenstrange.googleauth.GoogleAuthenticator;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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@ -210,6 +211,26 @@ public class TwoFactorAuthentication extends MiniAccount<TwoFactorClient> {
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cancelEvent((Player) entity, event);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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private void onPickupItem(PlayerAttemptPickupItemEvent event) {
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cancelEvent(event);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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private void onPickupArrow(PlayerPickupArrowEvent event) {
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cancelEvent(event);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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private void onPickupExperience(PlayerPickupExperienceEvent event) {
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cancelEvent(event);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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private void onDropItem(PlayerDropItemEvent event) {
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cancelEvent(event);
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}
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@EventHandler(priority = EventPriority.LOWEST)
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private void onHeldItemChange(PlayerItemHeldEvent event) {
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cancelEvent(event);
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