Added a check do scheduler if server is null where player is standing on.
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@ -145,6 +145,14 @@ public class HubBalancer implements Runnable, Listener {
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}
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return false;
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});
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proxy.getProxy().getPlayers().forEach(proxiedPlayer -> {
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if (proxiedPlayer.getServer() == null) {
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if (hubs.size() >= 1) // Do nothing we want to send player later on when lobbies are back online
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sendToHub(proxiedPlayer);
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else kickPlayer(proxiedPlayer, NO_AVAILABLE_HUB);
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}
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});
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}
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private ServerInfo sendToHub(ProxiedPlayer player) {
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