add head endpoint and finish the body renderer
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This commit is contained in:
parent
1a74b0099b
commit
f63d1cc3ec
@ -24,4 +24,18 @@ public class ImageUtils {
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graphics.dispose();
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return scaled;
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}
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/**
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* Flip an image.
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*
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* @param src the source image
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* @return the flipped image
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*/
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public static BufferedImage flip(@NotNull final BufferedImage src) {
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BufferedImage flipped = new BufferedImage(src.getWidth(), src.getHeight(), BufferedImage.TYPE_INT_ARGB);
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Graphics2D graphics = flipped.createGraphics();
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graphics.drawImage(src, src.getWidth(), 0, 0, src.getHeight(), 0, 0, src.getWidth(), src.getHeight(), null);
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graphics.dispose();
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return flipped;
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}
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}
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@ -27,8 +27,8 @@ public final class CachedPlayer extends Player implements Serializable {
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*/
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private long cached;
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public CachedPlayer(UUID uniqueId, String username, Skin skin, Cape cape, MojangProfile.ProfileProperty[] rawProperties, long cached) {
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super(uniqueId, username, skin, cape, rawProperties);
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public CachedPlayer(UUID uniqueId, String trimmedUniqueId, String username, Skin skin, Cape cape, MojangProfile.ProfileProperty[] rawProperties, long cached) {
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super(uniqueId, trimmedUniqueId, username, skin, cape, rawProperties);
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this.cached = cached;
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}
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}
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@ -4,7 +4,8 @@ import cc.fascinated.common.PlayerUtils;
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import cc.fascinated.config.Config;
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import cc.fascinated.exception.impl.BadRequestException;
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import cc.fascinated.service.skin.SkinRenderer;
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import cc.fascinated.service.skin.impl.SquareRenderer;
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import cc.fascinated.service.skin.impl.BodyRenderer;
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import cc.fascinated.service.skin.impl.HeadRenderer;
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import cc.fascinated.service.skin.impl.IsometricHeadRenderer;
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import com.fasterxml.jackson.annotation.JsonIgnore;
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import com.fasterxml.jackson.annotation.JsonProperty;
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@ -14,6 +15,9 @@ import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.extern.log4j.Log4j2;
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import javax.imageio.ImageIO;
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import java.awt.image.BufferedImage;
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import java.io.ByteArrayInputStream;
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import java.util.HashMap;
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import java.util.Map;
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@ -36,6 +40,11 @@ public class Skin {
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*/
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private Model model;
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/**
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* The legacy status of the skin
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*/
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private boolean isLegacy = false;
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/**
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* The skin image for the skin
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*/
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@ -53,6 +62,14 @@ public class Skin {
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this.model = model;
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this.skinImage = PlayerUtils.getSkinImage(url);
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if (this.skinImage != null) {
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try {
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BufferedImage image = ImageIO.read(new ByteArrayInputStream(this.skinImage));
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if (image.getWidth() == 64 && image.getHeight() == 32) { // Using the old skin format
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this.isLegacy = true;
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}
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} catch (Exception ignored) {}
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}
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}
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/**
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@ -91,17 +108,14 @@ public class Skin {
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*/
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@Getter @AllArgsConstructor
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public enum Parts {
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FACE(new HeadRenderer()),
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HEAD(new IsometricHeadRenderer()),
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BODY(new BodyRenderer());
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/**
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* Head parts
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* The skin part renderer for the part.
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*/
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HEAD(new SquareRenderer(8, 8, 8)),
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HEAD_ISOMETRIC(new IsometricHeadRenderer());
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/**
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* The skin part parser for the part.
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*/
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private final SkinRenderer skinPartParser;
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private final SkinRenderer skinRenderer;
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/**
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* Gets the name of the part.
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@ -129,6 +143,77 @@ public class Skin {
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}
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}
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@AllArgsConstructor @Getter
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public enum PartPosition {
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/**
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* Skin postions
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*/
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HEAD(8, 8, 8, 8, new LegacyPartPositionData(8, 8, false)),
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HEAD_TOP(8, 0, 8, 8, null),
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HEAD_FRONT(8, 8, 8, 8, null),
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HEAD_RIGHT(0, 8, 8, 8, null),
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BODY(20, 20, 8, 12, new LegacyPartPositionData(20, 20, false)),
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BODY_BACK(20, 36, 8, 12, null),
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BODY_LEFT(32, 52, 8, 12, null),
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BODY_RIGHT(44, 20, 8, 12, null),
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RIGHT_ARM(44, 20, 4, 12, new LegacyPartPositionData(44, 20, false)),
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LEFT_ARM(36, 52, 4, 12, new LegacyPartPositionData(43, 20, true)),
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RIGHT_LEG(4, 20, 4, 12, new LegacyPartPositionData(4, 20, false)),
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LEFT_LEG(20, 52, 4, 12, new LegacyPartPositionData(3, 20, true)),
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/**
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* Skin overlay (layer) positions
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*/
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HEAD_OVERLAY(40, 8, 8, 8, null),
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// todo: finish these below
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HEAD_OVERLAY_TOP(40, 0, 40, 0, null),
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HEAD_OVERLAY_FRONT(40, 8, 40, 8, null),
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HEAD_OVERLAY_RIGHT(32, 8, 32, 8, null),
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BODY_OVERLAY(20, 32, 20, 12, null),
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BODY_OVERLAY_BACK(20, 36, 20, 12, null),
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BODY_OVERLAY_LEFT(32, 52, 32, 12, null),
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BODY_OVERLAY_RIGHT(44, 32, 44, 12, null),
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RIGHT_ARM_OVERLAY(44, 32, 44, 12, null),
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LEFT_ARM_OVERLAY(36, 52, 36, 12, null),
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RIGHT_LEG_OVERLAY(4, 32, 4, 12, null),
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LEFT_LEG_OVERLAY(20, 52, 20, 12, null);
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/**
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* The x, and y position of the part.
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*/
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private final int x, y;
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/**
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* The width and height of the part.
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*/
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private final int width, height;
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/*
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* The part position data for legacy skins.
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* This can be null to use the default position.
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*/
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private final LegacyPartPositionData legacyData;
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}
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@AllArgsConstructor @Getter
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public static class LegacyPartPositionData {
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/**
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* The x, and y position of the part.
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*/
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private int x, y;
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/**
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* Should the part be flipped?
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*/
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private boolean flipped;
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}
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/**
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* The model of the skin.
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*/
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@ -71,6 +71,7 @@ public class PlayerService {
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Tuple<Skin, Cape> skinAndCape = mojangProfile.getSkinAndCape();
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CachedPlayer player = new CachedPlayer(
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uuid, // Player UUID
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UUIDUtils.removeDashes(uuid), // Trimmed UUID
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mojangProfile.getName(), // Player Name
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skinAndCape.getLeft(), // Skin
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skinAndCape.getRight(), // Cape
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@ -134,7 +135,7 @@ public class PlayerService {
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}
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long before = System.currentTimeMillis();
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byte[] skinPartBytes = part.getSkinPartParser().renderPart(player.getSkin(), part.getName(), renderOverlay, size);
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byte[] skinPartBytes = part.getSkinRenderer().renderPart(player.getSkin(), part.getName(), renderOverlay, size);
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log.info("Took {}ms to render skin part {} for player: {}", System.currentTimeMillis() - before, part.getName(), player.getUniqueId());
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CachedPlayerSkinPart skinPart = new CachedPlayerSkinPart(
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key,
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@ -8,6 +8,7 @@ import lombok.Getter;
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import lombok.extern.log4j.Log4j2;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.ByteArrayInputStream;
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import java.io.ByteArrayOutputStream;
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@ -15,21 +16,47 @@ import java.io.ByteArrayOutputStream;
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@AllArgsConstructor @Getter @Log4j2
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public abstract class SkinRenderer {
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/**
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* Gets the skin image.
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*
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* @param skin the skin
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* @return the skin image
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*/
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public BufferedImage getSkinImage(Skin skin) {
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try {
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return ImageIO.read(new ByteArrayInputStream(skin.getSkinImage()));
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} catch (Exception ex) {
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return null;
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}
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}
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/**
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* Gets the skin part image.
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*
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* @param skin the skin
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* @param x the x position
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* @param y the y position
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* @param width the width
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* @param height the height
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* @param position the part position information
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* @param scale the scale
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* @return the skin part image
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*/
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public BufferedImage getSkinPart(Skin skin, int x, int y, int width, int height, double scale) {
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public BufferedImage getSkinPart(Skin skin, Skin.PartPosition position, double scale) {
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try {
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BufferedImage skinImage = ImageIO.read(new ByteArrayInputStream(skin.getSkinImage()));
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BufferedImage part = skinImage.getSubimage(x, y, width, height);
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BufferedImage skinImage = this.getSkinImage(skin);
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if (skinImage == null) {
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return null;
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}
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BufferedImage part;
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Skin.LegacyPartPositionData legacyData = position.getLegacyData();
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if (skin.isLegacy() && legacyData != null) {
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part = skinImage.getSubimage(legacyData.getX(), legacyData.getY(), position.getWidth(), position.getHeight());
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if (legacyData.isFlipped()) {
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part = ImageUtils.flip(part);
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}
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} else {
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part = skinImage.getSubimage(position.getX(), position.getY(), position.getWidth(), position.getHeight());
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}
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if (part == null) {
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return null;
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}
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return ImageUtils.resize(part, scale);
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} catch (Exception ex) {
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return null;
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@ -56,6 +83,20 @@ public abstract class SkinRenderer {
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}
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}
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/**
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* Applies an overlay (skin layer) to the head part.
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*
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* @param graphics the graphics
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* @param part the part
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*/
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public void applyOverlay(Graphics2D graphics, BufferedImage part) {
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if (part == null) {
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return;
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}
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graphics.drawImage(part, 0, 0, null);
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graphics.dispose();
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}
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/**
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* Renders a skin part.
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*
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@ -0,0 +1,55 @@
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package cc.fascinated.service.skin.impl;
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import cc.fascinated.common.ImageUtils;
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import cc.fascinated.model.player.Skin;
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import cc.fascinated.service.skin.SkinRenderer;
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import lombok.Getter;
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import lombok.extern.log4j.Log4j2;
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import java.awt.*;
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import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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@Getter @Log4j2
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public class BodyRenderer extends SkinRenderer {
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private static final int WIDTH = 16;
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private static final int HEIGHT = 32;
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@Override
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public byte[] renderPart(Skin skin, String partName, boolean renderOverlay, int size) {
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log.info("Getting {} part bytes for {} with size {}", partName, skin.getUrl(), size);
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try {
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BufferedImage outputImage = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
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Graphics2D graphics = outputImage.createGraphics();
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// Get all the required body parts
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BufferedImage head = this.getSkinPart(skin, Skin.PartPosition.HEAD, 1);
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BufferedImage body = this.getSkinPart(skin, Skin.PartPosition.BODY, 1);
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BufferedImage rightArm = this.getSkinPart(skin, Skin.PartPosition.RIGHT_ARM, 1);
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BufferedImage leftArm = this.getSkinPart(skin, Skin.PartPosition.LEFT_ARM, 1);
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BufferedImage rightLeg = this.getSkinPart(skin, Skin.PartPosition.RIGHT_LEG, 1);
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BufferedImage leftLeg = this.getSkinPart(skin, Skin.PartPosition.LEFT_LEG, 1);
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if (renderOverlay) { // Render the skin layers
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Graphics2D overlayGraphics = head.createGraphics();
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applyOverlay(overlayGraphics, this.getSkinPart(skin, Skin.PartPosition.HEAD_OVERLAY, 1));
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}
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// Draw the body
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graphics.drawImage(head, 4, 0, null);
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graphics.drawImage(body, 4, 8, null);
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graphics.drawImage(rightArm, 0, 8, null);
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graphics.drawImage(leftArm, 12, 8, null);
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graphics.drawImage(rightLeg, 4, 20, null);
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graphics.drawImage(leftLeg, 8, 20, null);
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graphics.dispose(); // Clean up
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return super.getBytes(ImageUtils.resize(outputImage, (double) size / HEIGHT), skin, partName);
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} catch (Exception ex) {
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log.error("Failed to get {} part bytes for {}", partName, skin.getUrl(), ex);
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throw new RuntimeException("Failed to get " + partName + " part for " + skin.getUrl());
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}
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}
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}
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@ -10,34 +10,11 @@ import java.awt.geom.AffineTransform;
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import java.awt.image.BufferedImage;
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@Getter @Log4j2
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public class SquareRenderer extends SkinRenderer {
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/**
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* The x and y position of the part.
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*/
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private final int x, y;
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/**
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* The width and height of the part.
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*/
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private final int widthAndHeight;
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/**
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* Constructs a new {@link SquareRenderer}.
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*
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* @param x the x position of the part
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* @param y the y position of the part
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* @param widthAndHeight the width and height of the part
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*/
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public SquareRenderer(int x, int y, int widthAndHeight) {
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this.x = x;
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this.y = y;
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this.widthAndHeight = widthAndHeight;
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}
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public class HeadRenderer extends SkinRenderer {
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@Override
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public byte[] renderPart(Skin skin, String partName, boolean renderOverlay, int size) {
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double scale = (double) size / this.widthAndHeight;
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double scale = (double) size / 8d;
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log.info("Getting {} part bytes for {} with size {} and scale {}", partName, skin.getUrl(), size, scale);
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try {
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@ -45,7 +22,11 @@ public class SquareRenderer extends SkinRenderer {
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Graphics2D graphics = outputImage.createGraphics();
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graphics.setTransform(AffineTransform.getScaleInstance(scale, scale));
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graphics.drawImage(this.getSkinPart(skin, this.x, this.y, this.widthAndHeight, this.widthAndHeight, 1), 0, 0, null);
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graphics.drawImage(this.getSkinPart(skin, Skin.PartPosition.HEAD, 1), 0, 0, null);
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if (renderOverlay) { // Render the skin layers
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applyOverlay(outputImage.createGraphics(), this.getSkinPart(skin, Skin.PartPosition.HEAD_OVERLAY, 1));
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}
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return super.getBytes(outputImage, skin, partName);
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} catch (Exception ex) {
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@ -36,19 +36,19 @@ public class IsometricHeadRenderer extends SkinRenderer {
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Graphics2D graphics = outputImage.createGraphics();
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// Get all the required head parts
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BufferedImage headTop = ImageUtils.resize(this.getSkinPart(skin, 8, 0, 8, 8, 1), scale);
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BufferedImage headFront = ImageUtils.resize(this.getSkinPart(skin, 8, 8, 8, 8, 1), scale);
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BufferedImage headRight = ImageUtils.resize(this.getSkinPart(skin, 0, 8, 8, 8, 1), scale);
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BufferedImage headTop = ImageUtils.resize(this.getSkinPart(skin, Skin.PartPosition.HEAD_TOP, 1), scale);
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BufferedImage headFront = ImageUtils.resize(this.getSkinPart(skin, Skin.PartPosition.HEAD_FRONT, 1), scale);
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BufferedImage headRight = ImageUtils.resize(this.getSkinPart(skin, Skin.PartPosition.HEAD_RIGHT, 1), scale);
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if (renderOverlay) {
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if (renderOverlay) { // Render the skin layers
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Graphics2D headGraphics = headTop.createGraphics();
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applyOverlay(headGraphics,this.getSkinPart(skin, 40, 0, 8, 8, 1));
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applyOverlay(headGraphics, this.getSkinPart(skin, Skin.PartPosition.HEAD_OVERLAY, 1));
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headGraphics = headFront.createGraphics();
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applyOverlay(headGraphics, this.getSkinPart(skin, 16, 8, 8, 8, 1));
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applyOverlay(headGraphics, this.getSkinPart(skin, Skin.PartPosition.HEAD_OVERLAY_FRONT, 1));
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headGraphics = headRight.createGraphics();
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applyOverlay(headGraphics, this.getSkinPart(skin, 32, 8, 8, 8, 1));
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applyOverlay(headGraphics, this.getSkinPart(skin, Skin.PartPosition.HEAD_OVERLAY_RIGHT, 1));
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}
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// Draw the head
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@ -77,17 +77,6 @@ public class IsometricHeadRenderer extends SkinRenderer {
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}
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}
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/**
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* Applies an overlay (skin layer) to the head part.
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*
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* @param graphics the graphics
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* @param part the part
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*/
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private void applyOverlay(Graphics2D graphics, BufferedImage part) {
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graphics.drawImage(part, 0, 0, null);
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graphics.dispose();
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}
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/**
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* Draws a part of the head.
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*
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