update some logs
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Deploy App / docker (ubuntu-latest, 2.44.0, 17, 3.8.5) (push) Successful in 1m31s
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Deploy App / docker (ubuntu-latest, 2.44.0, 17, 3.8.5) (push) Successful in 1m31s
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@ -123,7 +123,7 @@ public class PlayerService {
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* @return the skin part
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* @return the skin part
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*/
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*/
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public CachedPlayerSkinPart getSkinPart(Player player, Skin.Parts part, boolean renderOverlay, int size) {
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public CachedPlayerSkinPart getSkinPart(Player player, Skin.Parts part, boolean renderOverlay, int size) {
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log.info("Getting skin part: {} for player: {}", part.getName(), player.getUniqueId());
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log.info("Getting skin part {} for player: {}", part.getName(), player.getUniqueId());
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String key = "%s-%s-%s".formatted(player.getUniqueId(), part.getName(), size);
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String key = "%s-%s-%s".formatted(player.getUniqueId(), part.getName(), size);
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Optional<CachedPlayerSkinPart> cache = playerSkinPartCacheRepository.findById(key);
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Optional<CachedPlayerSkinPart> cache = playerSkinPartCacheRepository.findById(key);
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@ -135,12 +135,12 @@ public class PlayerService {
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long before = System.currentTimeMillis();
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long before = System.currentTimeMillis();
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byte[] skinPartBytes = part.getSkinPartParser().renderPart(player.getSkin(), part.getName(), renderOverlay, size);
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byte[] skinPartBytes = part.getSkinPartParser().renderPart(player.getSkin(), part.getName(), renderOverlay, size);
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log.info("Took {}ms to render skin part: {} for player: {}", System.currentTimeMillis() - before, part.getName(), player.getUniqueId());
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log.info("Took {}ms to render skin part {} for player: {}", System.currentTimeMillis() - before, part.getName(), player.getUniqueId());
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CachedPlayerSkinPart skinPart = new CachedPlayerSkinPart(
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CachedPlayerSkinPart skinPart = new CachedPlayerSkinPart(
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key,
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key,
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skinPartBytes
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skinPartBytes
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);
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);
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log.info("Fetched skin part: {} for player: {}", part.getName(), player.getUniqueId());
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log.info("Fetched skin part {} for player: {}", part.getName(), player.getUniqueId());
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playerSkinPartCacheRepository.save(skinPart);
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playerSkinPartCacheRepository.save(skinPart);
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return skinPart;
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return skinPart;
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@ -56,7 +56,7 @@ public class IsometricHeadRenderer extends SkinRenderer {
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y = -0.5;
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y = -0.5;
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z = zOffset;
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z = zOffset;
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// The head is offset by 1 pixel for whatever reason
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// The head is offset by 1 pixel for whatever reason
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drawPart(graphics, headTop, HEAD_TRANSFORM,y - z, x + z, headTop.getWidth(), headTop.getHeight() + 1);
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drawPart(graphics, headTop, HEAD_TRANSFORM, y - z, x + z, headTop.getWidth(), headTop.getHeight() + 1);
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// Draw the front of the head
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// Draw the front of the head
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x = xOffset + 8 * scale;
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x = xOffset + 8 * scale;
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