lower size limit
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@ -124,9 +124,9 @@ public class PlayerService {
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* @return the skin part
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* @return the skin part
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*/
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*/
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public CachedPlayerSkinPart getSkinPart(Player player, Skin.Parts part, boolean renderOverlay, int size) {
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public CachedPlayerSkinPart getSkinPart(Player player, Skin.Parts part, boolean renderOverlay, int size) {
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if (size > 1024) {
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if (size > 512) {
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log.info("Size {} is too large, setting to 1024", size);
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log.info("Size {} is too large, setting to 512", size);
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size = 1024;
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size = 512;
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}
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}
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log.info("Getting skin part {} for player: {}", part.getName(), player.getUniqueId());
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log.info("Getting skin part {} for player: {}", part.getName(), player.getUniqueId());
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String key = "%s-%s-%s".formatted(player.getUniqueId(), part.getName(), size);
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String key = "%s-%s-%s".formatted(player.getUniqueId(), part.getName(), size);
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