scoresaber-reloaded-v2/src/utils/scoresaber/scores.ts
Liam 59fbad3b7c
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cleanup player page and update error page
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TypeScript

// Yoinked from https://github.com/Shurdoof/pp-calculator/blob/c24b5ca452119339928831d74e6d603fb17fd5ef/src/lib/pp/calculator.ts
// Thank for for this I have no fucking idea what the maths is doing but it works!
import { usePlayerScoresStore } from "@/store/playerScoresStore";
export const WEIGHT_COEFFICIENT = 0.965;
const starMultiplier = 42.11;
const ppCurve = [
[1, 7],
[0.999, 6.24],
[0.9975, 5.31],
[0.995, 4.14],
[0.9925, 3.31],
[0.99, 2.73],
[0.9875, 2.31],
[0.985, 2.0],
[0.9825, 1.775],
[0.98, 1.625],
[0.9775, 1.515],
[0.975, 1.43],
[0.9725, 1.36],
[0.97, 1.3],
[0.965, 1.195],
[0.96, 1.115],
[0.955, 1.05],
[0.95, 1],
[0.94, 0.94],
[0.93, 0.885],
[0.92, 0.835],
[0.91, 0.79],
[0.9, 0.75],
[0.875, 0.655],
[0.85, 0.57],
[0.825, 0.51],
[0.8, 0.47],
[0.75, 0.4],
[0.7, 0.34],
[0.65, 0.29],
[0.6, 0.25],
[0.0, 0.0],
];
function clamp(value: number, min: number, max: number) {
if (min !== null && value < min) {
return min;
}
if (max !== null && value > max) {
return max;
}
return value;
}
function lerp(v0: number, v1: number, t: number) {
return v0 + t * (v1 - v0);
}
function calculatePPModifier(c1: Array<any>, c2: Array<any>, acc: number) {
const distance = (c2[0] - acc) / (c2[0] - c1[0]);
return lerp(c2[1], c1[1], distance);
}
function findPPModifier(acc: number, curve: Array<any>) {
acc = clamp(acc, 0, 100) / 100;
let prev = curve[1];
for (const item of curve) {
if (item[0] <= acc) {
return calculatePPModifier(item, prev, acc);
}
prev = item;
}
}
export function getScoreSaberPP(acc: number, stars: number) {
const ppValue = stars * starMultiplier;
const modifier = findPPModifier(acc * 100, ppCurve);
if (!modifier) return undefined;
const finalPP = modifier * ppValue;
return {
pp: Number.isNaN(finalPP) ? undefined : finalPP,
};
}
export function getTotalPpFromSortedPps(ppArray: Array<any>, startIdx = 0) {
return ppArray.reduce(
(cum, pp, idx) => cum + Math.pow(WEIGHT_COEFFICIENT, idx + startIdx) * pp,
0,
);
}
function calcRawPpAtIdx(
bottomScores: Array<any>,
idx: number,
expected: number,
) {
const oldBottomPp = getTotalPpFromSortedPps(bottomScores, idx);
const newBottomPp = getTotalPpFromSortedPps(bottomScores, idx + 1);
// 0.965^idx * rawPpToFind = expected + oldBottomPp - newBottomPp;
// rawPpToFind = (expected + oldBottomPp - newBottomPp) / 0.965^idx;
return (
(expected + oldBottomPp - newBottomPp) / Math.pow(WEIGHT_COEFFICIENT, idx)
);
}
/**
* Gets the amount of raw pp needed to gain the expected pp
*
* @param playerId the player id
* @param expectedPp the expected pp
* @returns the pp boundary (+ per raw pp)
*/
export function calcPpBoundary(playerId: string, expectedPp = 1) {
const rankedScores = usePlayerScoresStore
.getState()
.players.find((p) => p.id === playerId)
?.scores?.filter((s) => s.score.pp !== undefined);
if (!rankedScores) return null;
const rankedScorePps = rankedScores
.map((s) => s.score.pp)
.sort((a, b) => b - a);
let idx = rankedScorePps.length - 1;
while (idx >= 0) {
const bottomSlice = rankedScorePps.slice(idx);
const bottomPp = getTotalPpFromSortedPps(bottomSlice, idx);
bottomSlice.unshift(rankedScorePps[idx]);
const modifiedBottomPp = getTotalPpFromSortedPps(bottomSlice, idx);
const diff = modifiedBottomPp - bottomPp;
if (diff > expectedPp) {
const ppBoundary = calcRawPpAtIdx(
rankedScorePps.slice(idx + 1),
idx + 1,
expectedPp,
);
return ppBoundary;
}
idx--;
}
return calcRawPpAtIdx(rankedScorePps, 0, expectedPp);
}
/**
* Get the highest pp play of a player
*
* @param playerId the player id
* @returns the highest pp play
*/
export function getHighestPpPlay(playerId: string) {
const rankedScores = usePlayerScoresStore
.getState()
.players.find((p) => p.id === playerId)
?.scores?.filter((s) => s.score.pp !== undefined);
if (!rankedScores) return null;
const rankedScorePps = rankedScores
.map((s) => s.score.pp)
.sort((a, b) => b - a);
return rankedScorePps[0];
}