remove BL data (for now until I can come up with a better soloution)
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deploy / deploy (push) Successful in 59s
All checks were successful
deploy / deploy (push) Successful in 59s
This commit is contained in:
@ -1,6 +1,5 @@
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"use client";
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import { useBeatLeaderScoresStore } from "@/store/beatLeaderScoresStore";
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import { useScoresaberScoresStore } from "@/store/scoresaberScoresStore";
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type AppProviderProps = {
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@ -13,11 +12,6 @@ export function AppProvider({ children }: AppProviderProps) {
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const UPDATE_INTERVAL = 1000 * 60 * 15; // 15 minutes
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useBeatLeaderScoresStore.getState().updatePlayerScores();
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setInterval(() => {
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useBeatLeaderScoresStore.getState().updatePlayerScores();
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}, UPDATE_INTERVAL);
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useScoresaberScoresStore.getState().updatePlayerScores();
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setInterval(() => {
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useScoresaberScoresStore.getState().updatePlayerScores();
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@ -1,5 +1,4 @@
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import { ScoresaberPlayer } from "@/schemas/scoresaber/player";
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import { useBeatLeaderScoresStore } from "@/store/beatLeaderScoresStore";
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import { useScoresaberScoresStore } from "@/store/scoresaberScoresStore";
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import { useSettingsStore } from "@/store/settingsStore";
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import { formatNumber } from "@/utils/number";
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@ -51,80 +50,39 @@ export default function PlayerInfo({ playerData }: PlayerInfoProps) {
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}
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async function addProfile(isFriend: boolean) {
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const setupScoresaber = async () => {
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if (!useScoresaberScoresStore.getState().exists(playerId)) {
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const reponse = await playerScoreStore?.addPlayer(
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playerId,
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(page, totalPages) => {
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const autoClose = page == totalPages ? 5000 : false;
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if (!useScoresaberScoresStore.getState().exists(playerId)) {
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const reponse = await playerScoreStore?.addPlayer(
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playerId,
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(page, totalPages) => {
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const autoClose = page == totalPages ? 5000 : false;
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if (page == 1) {
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toastId.current = toast.info(
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`Fetching ScoreSaber scores ${page}/${totalPages}`,
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{
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autoClose: autoClose,
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progress: page / totalPages,
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},
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);
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} else {
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toast.update(toastId.current, {
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progress: page / totalPages,
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render: `Fetching ScoreSaber scores ${page}/${totalPages}`,
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if (page == 1) {
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toastId.current = toast.info(
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`Fetching scores ${page}/${totalPages}`,
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{
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autoClose: autoClose,
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});
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}
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console.log(
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`Fetching ScoreSaber scores for ${playerId} (${page}/${totalPages})`,
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);
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},
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);
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if (reponse?.error) {
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toast.error("Failed to fetch scores");
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console.log(reponse.message);
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return;
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}
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}
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};
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const setupBeatleader = async () => {
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if (!useBeatLeaderScoresStore.getState().exists(playerId)) {
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const reponse = await playerScoreStore?.addPlayer(
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playerId,
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(page, totalPages) => {
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const autoClose = page == totalPages ? 5000 : false;
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if (page == 1) {
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toastId.current = toast.info(
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`Fetching BeatLeader scores ${page}/${totalPages}`,
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{
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autoClose: autoClose,
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progress: page / totalPages,
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},
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);
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} else {
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toast.update(toastId.current, {
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progress: page / totalPages,
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render: `Fetching BeatLeader scores ${page}/${totalPages}`,
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autoClose: autoClose,
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});
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}
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console.log(
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`Fetching BeatLeader scores for ${playerId} (${page}/${totalPages})`,
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},
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);
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},
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);
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if (reponse?.error) {
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toast.error("Failed to fetch scores");
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console.log(reponse.message);
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return;
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}
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}
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};
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} else {
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toast.update(toastId.current, {
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progress: page / totalPages,
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render: `Fetching scores ${page}/${totalPages}`,
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autoClose: autoClose,
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});
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}
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await setupScoresaber();
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await setupBeatleader();
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console.log(
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`Fetching scores for ${playerId} (${page}/${totalPages})`,
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);
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},
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);
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if (reponse?.error) {
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toast.error("Failed to fetch scores");
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console.log(reponse.message);
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return;
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}
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}
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if (!isFriend) {
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toast.success(`Successfully set ${playerData.name} as your profile`);
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@ -1,7 +1,6 @@
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import { ScoresaberLeaderboardInfo } from "@/schemas/scoresaber/leaderboard";
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import { ScoresaberPlayer } from "@/schemas/scoresaber/player";
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import { ScoresaberScore } from "@/schemas/scoresaber/score";
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import { useBeatLeaderScoresStore } from "@/store/beatLeaderScoresStore";
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import { formatNumber } from "@/utils/number";
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import {
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CheckIcon,
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@ -21,11 +20,6 @@ type ScoreProps = {
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export default function Score({ score, player, leaderboard }: ScoreProps) {
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const isFullCombo = score.missedNotes + score.badCuts === 0;
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const beatleaderScoreData = useBeatLeaderScoresStore
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.getState()
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.getScore(player.id, leaderboard.songHash);
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console.log(beatleaderScoreData);
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return (
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<div className="grid grid-cols-1 pb-2 pt-2 first:pt-0 last:pb-0 md:grid-cols-[1.1fr_6fr_3fr] xl:md:grid-cols-[.95fr_6fr_3fr]">
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