Files
mc-tracker/src/websocket/websocket.ts

83 lines
2.3 KiB
TypeScript

import { Socket, Server as SocketServer } from "socket.io";
import { serverManager } from "..";
import Server, { ServerStatus } from "../server/server";
import { Ping } from "../types/ping";
import { logger } from "../utils/logger";
export default class WebsocketServer {
private server: SocketServer;
constructor(port: number) {
logger.info(`Starting websocket server on port ${port}`);
this.server = new SocketServer(port);
this.server.on("connection", (socket) => {
logger.debug("ws: Client connected");
this.sendServerList(socket);
});
}
/**
* Sends the server list to the given socket.
*
* @param socket the socket to send the server list to
*/
public sendServerList(socket: Socket): void {
logger.debug(`ws: Sending server list to ${socket.id}`);
const servers = [];
for (const server of serverManager.getServers()) {
servers.push({
id: server.getID(),
name: server.getName(),
ip: server.getIP(),
port: server.getPort(),
favicon: server.getFavicon(),
});
}
socket.emit("serverList", servers);
}
/**
* Sends the latest ping data for the given server to all clients.
*
* @param server the server to send the ping for
* @param pingResponse the ping data to send
* @param isNewRecord whether a new record has been set
*/
public sendNewPing(
server: Server,
pingResponse: Ping,
isNewRecord: boolean
): void {
logger.debug(`ws: Sending new ping for ${server.getName()}`);
this.server.emit("newPing", {
server: server.getID(),
timestamp: pingResponse.timestamp,
playerCount: pingResponse.playerCount,
});
if (isNewRecord) {
logger.debug(`ws: Sending new record for ${server.getName()}`);
this.server.emit("newRecord", {
server: server.getID(),
timestamp: pingResponse.timestamp,
playerCount: pingResponse.playerCount,
});
}
}
/**
* Sends the server status for the given server to all clients.
*
* @param server the server to send the status for
* @param status the status to send
*/
public sendServerError(server: Server, status: ServerStatus): void {
logger.debug(`ws: Sending server status for ${server.getName()}`);
this.server.emit("serverStatus", {
server: server.getID(),
status: status,
});
}
}