41 lines
1017 B
JavaScript
41 lines
1017 B
JavaScript
import { default as LeaderboardType } from "../consts/LeaderboardType";
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import { getValue, setValue, valueExists } from "../utils/redisUtils";
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import Utils from "../utils/utils";
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const KEY = "VALID_STEAM_ID_";
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const TO_CHECK = [
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LeaderboardType.ScoreSaber.ApiUrl.PlayerData,
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LeaderboardType.BeatLeader.ApiUrl.PlayerData,
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];
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export async function isValidSteamId(steamId) {
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if (!steamId) {
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return false;
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}
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if (steamId.length !== 17) {
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return false;
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}
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const exists = await valueExists(`${KEY}${steamId}`);
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if (exists) {
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const data = await getValue(`${KEY}${steamId}`);
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return Boolean(data);
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}
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const before = Date.now();
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let valid = false;
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for (const url of TO_CHECK) {
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const isValid = await Utils.checkLeaderboard(url, steamId);
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if (isValid) {
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valid = true;
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break;
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}
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}
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await setValue(`${KEY}${steamId}`, valid, valid ? 86400 * 7 : 86400); // Expire in a week if is valid
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console.log(
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`[Cache]: Cached Steam ID for id ${steamId} in ${Date.now() - before}ms`
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);
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return valid;
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}
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