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3 Commits
69f763cdb0
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403c34befd
Author | SHA1 | Date | |
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403c34befd | |||
0185a9ed3e | |||
47a255e48a |
@ -1,10 +1,10 @@
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REACT_APP_HTTP_PROXY=https://proxy.fascinated.cc
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REACT_APP_HTTP_PROXY=<https://proxy.fascinated.cc>
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REACT_APP_SITE_NAME=BeatSaber Overlay
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REACT_APP_SITE_TITLE=BeatSaber Overlay - Simple and easy to use BeatSaber overlay
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REACT_APP_SITE_DESCRIPTION=ScoreSaber and BeatLeader overlay for Twitch streamers - Elevate your Beat Saber streams with our professional, customizable overlay that displays your real-time scores, rankings, and leaderboard information for your viewers.
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REACT_APP_SITE_COLOR=0EBFE9
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REACT_APP_SITE_URL=http://localhost:3000
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REACT_APP_SITE_URL=<http://localhost:3000>
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REDIS_PORT=6379
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REDIS_HOST=localhost
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@ -35,11 +35,7 @@ export async function getMapData(hash: string): Promise<MapData | undefined> {
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}
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const before = Date.now();
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const response = await axios.get(BEATSAVER_MAP_API.replace("%s", mapHash), {
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headers: {
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"X-Requested-With": "BeatSaber Overlay",
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},
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});
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const response = await axios.get(BEATSAVER_MAP_API.replace("%s", mapHash));
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if (response.status === 404) {
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return undefined;
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}
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@ -3,12 +3,7 @@ import LeaderboardType from "../../consts/LeaderboardType";
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export async function getPlayerData(leaderboardType, playerId) {
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const data = await axios.get(
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LeaderboardType[leaderboardType].ApiUrl.PlayerData.replace("%s", playerId),
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{
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headers: {
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"x-requested-with": "BeatSaber Overlay",
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},
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}
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LeaderboardType[leaderboardType].ApiUrl.PlayerData.replace("%s", playerId)
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);
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return data;
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}
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@ -41,12 +41,7 @@ export default async function handler(req, res) {
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const before = Date.now();
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const reesponse = await axios.get(
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WebsiteTypes.BeatLeader.ApiUrl.MapData.replace("%h", mapHash),
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{
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headers: {
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"X-Requested-With": "BeatSaber Overlay",
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},
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}
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WebsiteTypes.BeatLeader.ApiUrl.MapData.replace("%h", mapHash)
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);
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if (reesponse.status === 404) {
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return res.status(404).json({
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@ -40,12 +40,7 @@ export default async function handler(req, res) {
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WebsiteTypes.ScoreSaber.ApiUrl.MapData.replace("%h", mapHash).replace(
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"%d",
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diffToScoreSaberDiff(difficulty)
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),
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{
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headers: {
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"X-Requested-With": "BeatSaber Overlay",
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},
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}
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)
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);
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if (response.status === 404) {
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return res.status(404).json({
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@ -30,11 +30,7 @@ export const usePlayerDataStore = create<PlayerDataState>()((set) => ({
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const apiUrl = Utils.getWebsiteApi(
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leaderboardType
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).ApiUrl.PlayerData.replace("%s", playerId);
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const response = await axios.get(apiUrl, {
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headers: {
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"x-requested-with": "BeatSaber Overlay",
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},
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});
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const response = await axios.get(apiUrl);
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if (response.status !== 200) {
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return;
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}
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@ -20,11 +20,7 @@ export default class Utils {
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}
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static async isLeaderboardValid(url, steamId) {
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const response = await axios.get(url.replace("%s", steamId), {
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headers: {
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"X-Requested-With": "BeatSaber Overlay",
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},
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});
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const response = await axios.get(url.replace("%s", steamId));
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if (response.status === 429) {
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return true; // Just assume it's true is we are rate limited
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}
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