Added song info
Updated the home page to reflect these changes
This commit is contained in:
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35f9811bab
commit
78b92e9ec2
@ -4,135 +4,6 @@ export default class ScoreStats extends Component {
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constructor(params) {
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super(params);
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this.state = {
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socket: undefined,
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isVisible: true,
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currentScore: 0,
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percentage: "100.00%",
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failed: false,
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leftHand: {
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averageCut: [15.00],
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averagePreSwing: [70.00],
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averagePostSwing: [30.00],
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},
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rightHand: {
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averageCut: [15.00],
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averagePreSwing: [70.00],
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averagePostSwing: [30.00],
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}
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}
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}
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connectSocket() {
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const socket = new WebSocket('ws://localhost:6557/socket');
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socket.addEventListener('error' || 'close', () => {
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console.log("Attempting to re-connect to the HTTP Status socket in 30 seconds.");
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setTimeout(() => this.connectSocket(), 30_000);
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});
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socket.addEventListener('message', (message) => {
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const json = JSON.parse(message.data);
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if (!this.handlers[json.event]) {
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console.log("Unhandled message from HTTP Status. (" + json.event + ")");
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return;
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}
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this.handlers[json.event](json || []);
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})
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this.setState({ socket: socket });
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}
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resetData(visible) {
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console.log("Exiting level, resetting data.")
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this.setState({
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"leftHand": {
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"averageCut": [15.00],
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"averagePreSwing": [70.00],
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"averagePostSwing": [30.00],
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},
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"rightHand": {
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"averageCut": [15.00],
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"averagePreSwing": [70.00],
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"averagePostSwing": [30.00],
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},
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currentScore: 0,
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percentage: "100.00%",
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isVisible: visible
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});
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}
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handlers = {
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"hello": () => {
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console.log("Hello from HTTP Status!");
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},
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"scoreChanged": (data) => {
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const { status } = data;
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const { score, currentMaxScore } = status.performance;
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const percent = currentMaxScore > 0 ? ((score / currentMaxScore) * 1000 / 10).toFixed(2) : 0.00;
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this.setState({
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currentScore: score,
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percentage: this.state.failed ? percent * 2 : percent + "%"
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})
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},
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"noteFullyCut": (data) => {
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const { noteCut } = data;
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// Left Saber
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if (noteCut.saberType === 'SaberA') {
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const data = this.state.leftHand;
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if (data.averageCut.includes(15) && data.averageCut.length === 1) {
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data.averageCut = [];
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}
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if (data.averagePreSwing.includes(70) && data.averagePreSwing.length === 1) {
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data.averagePreSwing = [];
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}
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if (data.averagePostSwing.includes(30) && data.averagePostSwing.length === 1) {
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data.averagePostSwing = [];
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}
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data.averagePreSwing.push(noteCut.initialScore > 70 ? 70 : noteCut.initialScore);
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data.averagePostSwing.push(noteCut.finalScore - noteCut.initialScore);
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data.averageCut.push(noteCut.cutDistanceScore);
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this.setState({ leftHand: data });
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}
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// Left Saber
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if (noteCut.saberType === 'SaberB') {
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const data = this.state.rightHand;
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if (data.averageCut.includes(15) && data.averageCut.length === 1) {
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data.averageCut = [];
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}
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if (data.averagePreSwing.includes(70) && data.averagePreSwing.length === 1) {
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data.averagePreSwing = [];
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}
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if (data.averagePostSwing.includes(30) && data.averagePostSwing.length === 1) {
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data.averagePostSwing = [];
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}
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data.averagePreSwing.push(noteCut.initialScore > 70 ? 70 : noteCut.initialScore);
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data.averagePostSwing.push(noteCut.finalScore - noteCut.initialScore);
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data.averageCut.push(noteCut.cutDistanceScore);
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this.setState({ rightHand: data });
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}
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},
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"songStart": () => {
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console.log("Going into level, resetting data.")
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this.resetData(true);
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},
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"finished": () => {
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console.log("Exiting level, resetting data.")
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this.resetData(false);
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},
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"softFail": () => {
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this.setState({ failed: true });
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},
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"menu": () => {},
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"noteCut": () => {},
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"noteMissed": () => {},
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"noteSpawned": () => {},
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"bombMissed": () => {},
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"beatmapEvent": () => {}
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}
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componentDidMount() {
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this.connectSocket();
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}
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getAverage(values) {
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@ -140,24 +11,26 @@ export default class ScoreStats extends Component {
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}
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render() {
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return <div className={'score-stats'} style={{ display: this.state.isVisible ? "block" : "none" }}>
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const data = this.props.data;
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return <div className={'score-stats'}>
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<p className={'score-stats-average-cut'}>Average Cut</p>
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<div className={'score-stats-hands'}>
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<div className={'score-stats-left'}>
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<p>{this.getAverage(this.state.leftHand.averagePreSwing).toFixed(2)}</p>
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<p>{this.getAverage(this.state.leftHand.averagePostSwing).toFixed(2)}</p>
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<p>{this.getAverage(this.state.leftHand.averageCut).toFixed(2)}</p>
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<p>{this.getAverage(data.leftHand.averagePreSwing).toFixed(2)}</p>
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<p>{this.getAverage(data.leftHand.averagePostSwing).toFixed(2)}</p>
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<p>{this.getAverage(data.leftHand.averageCut).toFixed(2)}</p>
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</div>
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<div className={'score-stats-right'}>
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<p>{this.getAverage(this.state.rightHand.averagePreSwing).toFixed(2)}</p>
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<p>{this.getAverage(this.state.rightHand.averagePostSwing).toFixed(2)}</p>
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<p>{this.getAverage(this.state.rightHand.averageCut).toFixed(2)}</p>
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<p>{this.getAverage(data.rightHand.averagePreSwing).toFixed(2)}</p>
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<p>{this.getAverage(data.rightHand.averagePostSwing).toFixed(2)}</p>
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<p>{this.getAverage(data.rightHand.averageCut).toFixed(2)}</p>
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</div>
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</div>
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<div className={'score-stats-info'}>
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<p>{this.state.percentage}</p>
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<p>{this.state.currentScore.toLocaleString()}</p>
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<p>{data.percentage}</p>
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<p>{data.currentScore.toLocaleString()}</p>
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</div>
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</div>
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}
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@ -1,14 +1,72 @@
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import {Component} from "react";
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import Image from 'next/image'
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export default class SongInfo extends Component {
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constructor(params) {
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super(params);
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this.state = {
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diffColor: undefined
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}
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}
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componentDidMount() {
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const data = this.props.data.songData.status.beatmap;
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this.formatDiff(data.difficulty);
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}
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formatDiff(diff) {
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if (diff === "Expert+") {
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this.setState({ diffColor: "#8f48db" });
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}
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if (diff === "Expert") {
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this.setState({ diffColor: "#bf2a42" });
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}
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if (diff === "Hard") {
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this.setState({ diffColor: "tomato" });
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}
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if (diff === "Normal") {
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this.setState({ diffColor: "#59b0f4" });
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}
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if (diff === "Easy") {
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this.setState({ diffColor: "MediumSeaGreen" });
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}
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}
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msToMinSeconds(millis) {
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console.log(millis)
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const minutes = Math.floor(millis / 60000);
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const seconds = Number(((millis % 60000) / 1000).toFixed(0));
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return seconds === 60 ? minutes + 1 + ":00" : minutes + ":" + (seconds < 10 ? "0" : "") + seconds;
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}
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render() {
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return <div className={'song-info'}>
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const data = this.props.data.songData.status.beatmap;
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const beatSaverData = this.props.data.beatSaverData;
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const { id: bsr } = beatSaverData;
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const songArt = beatSaverData.versions[0].coverURL;
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const {
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songName,
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songAuthorName,
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difficulty
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} = data
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const songTimerPercentage = ((this.props.data.currentSongTime / 1000) / (data.length / 1000)) * 100000;
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return <div className={'song-info-container'}>
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<Image src={songArt} width={150} height={150}/>
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<div className={'song-info'}>
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<p className={'song-info-song-name'}>{songName}</p>
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<p className={'song-info-song-author'}>{songAuthorName}</p>
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<div className={'song-info-song-other-container'}>
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<p className={'song-info-diff'} style={{ backgroundColor: this.state.diffColor }}>{difficulty}</p>
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<p className={'song-info-bsr'}>!bsr {bsr}</p>
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</div>
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<p className={'song-time-text'}>Song Time | {this.msToMinSeconds(this.props.data.currentSongTime * 1000)}/{this.msToMinSeconds(data.length)}</p>
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<div className={'song-time-container'}>
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<div className={'song-time-background'}/>
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<div className={'song-time'} style={{ width: songTimerPercentage + '%' }}/>
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</div>
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</div>
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</div>
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}
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}
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@ -1,6 +1,10 @@
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module.exports = {
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reactStrictMode: true,
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images: {
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domains: ['cdn.scoresaber.com'],
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domains: [
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'cdn.scoresaber.com',
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'na.cdn.beatsaver.com',
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'eu.cdn.beatsaver.com'
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],
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}
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}
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196
pages/index.js
196
pages/index.js
@ -4,9 +4,11 @@ import PlayerStats from '../components/PlayerStats';
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import ScoreStats from '../components/ScoreStats';
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import Config from '../config.json';
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import SongInfo from "../components/SongInfo";
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// Why do u have to proxy requests... it's so dumb LOL
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const API_URL = Config.proxy_url + "/https://scoresaber.com/api/player/%s/full";
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const SCORESABER_API_URL = Config.proxy_url + "/https://scoresaber.com/api/player/%s/full";
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const BEATSAVER_API_URL = Config.proxy_url + "/https://api.beatsaver.com/maps/hash/%s";
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const GITHUB_URL = "https://github.com/RealFascinated/beatsaber-overlay";
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export default class Home extends Component {
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@ -20,9 +22,40 @@ export default class Home extends Component {
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isValidScoresaber: true,
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data: undefined,
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showPlayerStats: true,
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showScore: false
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showScore: false,
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showSongInfo: false,
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socket: undefined,
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isVisible: false,
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songInfo: undefined,
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beatSaverData: undefined,
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currentSongTime: 0,
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paused: true,
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currentScore: 0,
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percentage: "100.00%",
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failed: false,
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leftHand: {
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averageCut: [15.00],
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averagePreSwing: [70.00],
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averagePostSwing: [30.00],
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},
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rightHand: {
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averageCut: [15.00],
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averagePreSwing: [70.00],
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averagePostSwing: [30.00],
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}
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}
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this.setupTimer();
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}
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// I'd love if HTTP Status just gave this data lmao
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setupTimer() {
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setInterval(() => {
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if (!this.state.paused && this.state.beatSaverData !== undefined) {
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this.setState({ currentSongTime: this.state.currentSongTime + 1 })
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}
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}, 1000);
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}
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async componentDidMount() {
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const urlSearchParams = new URLSearchParams(window.location.search);
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@ -39,9 +72,15 @@ export default class Home extends Component {
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this.setState({ showPlayerStats: false });
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}
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// Check if the player wants to show their current score information on the overlay
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// Check if the player wants to show their current score information
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if (params.scoreinfo === 'true') {
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this.setState({ showScore: true });
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this.connectSocket();
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}
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// Check if the player wants to show the current song
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if (params.songinfo === 'true') {
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this.setState({ showSongInfo: true });
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}
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await this.updateData(id);
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@ -54,21 +93,156 @@ export default class Home extends Component {
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}
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async updateData(id) {
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const data = await fetch(API_URL.replace("%s", id), {
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const data = await fetch(SCORESABER_API_URL.replace("%s", id), {
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mode: 'cors'
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});
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if (data.status == 422) { // invalid scoresaber
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if (data.status === 422) { // Invalid scoresaber account (I think??)
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this.setState({ loading: false, isValidScoresaber: false });
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return;
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}
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const json = await data.json();
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if (json.errorMessage) {
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if (json.errorMessage) { // Invalid scoresaber account
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this.setState({ loading: false, isValidScoresaber: false });
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return;
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}
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this.setState({ loading: false, id: id, data: json });
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}
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connectSocket() {
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const socket = new WebSocket('ws://localhost:6557/socket');
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socket.addEventListener('error' || 'close', () => {
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console.log("Attempting to re-connect to the HTTP Status socket in 30 seconds.");
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setTimeout(() => this.connectSocket(), 30_000);
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});
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socket.addEventListener('message', (message) => {
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const json = JSON.parse(message.data);
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if (!this.handlers[json.event]) {
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console.log("Unhandled message from HTTP Status. (" + json.event + ")");
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return;
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}
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this.handlers[json.event](json || []);
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})
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this.setState({ socket: socket });
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}
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async setBeatSaver(songData) {
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console.log("Updating BeatSaver info")
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const data = await fetch(BEATSAVER_API_URL.replace("%s", songData.levelId.replace("custom_level_", "")));
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const json = await data.json();
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console.log(json)
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this.setState({ beatSaverData: json })
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}
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resetData(visible) {
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console.log("Exiting level, resetting data.")
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this.setState({
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"leftHand": {
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"averageCut": [15.00],
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"averagePreSwing": [70.00],
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"averagePostSwing": [30.00],
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},
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"rightHand": {
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"averageCut": [15.00],
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"averagePreSwing": [70.00],
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"averagePostSwing": [30.00],
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},
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songInfo: undefined,
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beatSaverData: undefined,
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currentSongTime: 0,
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currentScore: 0,
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percentage: "100.00%",
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isVisible: visible
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});
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}
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handlers = {
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"hello": (data) => {
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console.log("Hello from HTTP Status!");
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if (data.status) {
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this.setState({songData: data});
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if (data.status.beatmap) {
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this.setBeatSaver(data.status.beatmap);
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}
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}
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},
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"scoreChanged": (data) => {
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const { status } = data;
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const { score, currentMaxScore } = status.performance;
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const percent = currentMaxScore > 0 ? ((score / currentMaxScore) * 1000 / 10).toFixed(2) : 0.00;
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this.setState({
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currentScore: score,
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percentage: this.state.failed ? percent * 2 : percent + "%"
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})
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},
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"noteFullyCut": (data) => {
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const { noteCut } = data;
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// Left Saber
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if (noteCut.saberType === 'SaberA') {
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const data = this.state.leftHand;
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if (data.averageCut.includes(15) && data.averageCut.length === 1) {
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data.averageCut = [];
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}
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if (data.averagePreSwing.includes(70) && data.averagePreSwing.length === 1) {
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data.averagePreSwing = [];
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}
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if (data.averagePostSwing.includes(30) && data.averagePostSwing.length === 1) {
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data.averagePostSwing = [];
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}
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data.averagePreSwing.push(noteCut.initialScore > 70 ? 70 : noteCut.initialScore);
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data.averagePostSwing.push(noteCut.finalScore - noteCut.initialScore);
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data.averageCut.push(noteCut.cutDistanceScore);
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this.setState({ leftHand: data });
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}
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// Left Saber
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if (noteCut.saberType === 'SaberB') {
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const data = this.state.rightHand;
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if (data.averageCut.includes(15) && data.averageCut.length === 1) {
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data.averageCut = [];
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}
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if (data.averagePreSwing.includes(70) && data.averagePreSwing.length === 1) {
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data.averagePreSwing = [];
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}
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if (data.averagePostSwing.includes(30) && data.averagePostSwing.length === 1) {
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data.averagePostSwing = [];
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}
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data.averagePreSwing.push(noteCut.initialScore > 70 ? 70 : noteCut.initialScore);
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data.averagePostSwing.push(noteCut.finalScore - noteCut.initialScore);
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data.averageCut.push(noteCut.cutDistanceScore);
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this.setState({ rightHand: data });
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}
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},
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"songStart": (data) => {
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console.log("Going into level, resetting data.")
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this.resetData(true);
|
||||
this.setState({ songData: data, paused: false })
|
||||
this.setBeatSaver(data.status.beatmap);
|
||||
},
|
||||
"finished": () => {
|
||||
console.log("Exiting level, resetting data.")
|
||||
this.resetData(false);
|
||||
},
|
||||
"softFail": () => {
|
||||
this.setState({ failed: true });
|
||||
},
|
||||
"paused": () => {
|
||||
this.setState({ paused: true });
|
||||
},
|
||||
"resume": () => {
|
||||
this.setState({ paused: false });
|
||||
},
|
||||
"menu": () => {
|
||||
console.log("Exiting level, resetting data.")
|
||||
this.resetData(false);
|
||||
},
|
||||
"noteCut": () => {},
|
||||
"noteMissed": () => {},
|
||||
"noteSpawned": () => {},
|
||||
"bombMissed": () => {},
|
||||
"beatmapEvent": () => {}
|
||||
}
|
||||
|
||||
render() {
|
||||
const { loading, isValidScoresaber, data } = this.state;
|
||||
|
||||
@ -91,12 +265,14 @@ export default class Home extends Component {
|
||||
<p>Provide a valid scoresaber id</p>
|
||||
<p>Example: {document.location.origin}?id=76561198449412074</p>
|
||||
<p>Example with Score Info: {document.location.origin}?id=76561198449412074&scoreinfo=true</p>
|
||||
<p>Example with Score Info and without Player Stats: {document.location.origin}?id=76561198449412074&scoreinfo=true&playerstats=false</p>
|
||||
<div className={'info'}>
|
||||
<div>
|
||||
<h3>Options</h3>
|
||||
<p>scoreinfo - Can be "true" if you want to show your current score (needs HTTP Status)</p>
|
||||
<p>playerstats - Can be "false" if you disable showing your stats (pp, global pos, etc)</p>
|
||||
<p>songinfo - Can be "true" if want to see information about the song (song name, bsr, song art, etc)</p>
|
||||
<br />
|
||||
<p>To use a option just add &key=value (eg: &songinfo=true)</p>
|
||||
</div>
|
||||
<div className={'info'}>
|
||||
<p>If you use this overlay and like it, don't forget to star the project :3</p>
|
||||
@ -118,8 +294,10 @@ export default class Home extends Component {
|
||||
""
|
||||
}
|
||||
{
|
||||
this.state.showScore ? <ScoreStats /> :
|
||||
""
|
||||
this.state.showScore && this.state.isVisible ? <ScoreStats data={this.state} /> : ""
|
||||
}
|
||||
{
|
||||
this.state.showSongInfo && this.state.beatSaverData !== undefined && this.state.isVisible ? <SongInfo data={this.state}/> : ""
|
||||
}
|
||||
</div>
|
||||
}
|
||||
|
@ -38,6 +38,8 @@
|
||||
|
||||
.player-stats-container {
|
||||
display: flex;
|
||||
margin-left: -5px;
|
||||
margin-top: -5px;
|
||||
}
|
||||
|
||||
.player-country {
|
||||
@ -73,7 +75,8 @@
|
||||
position:absolute;
|
||||
top:0;
|
||||
right:0;
|
||||
margin-right: 10px;
|
||||
margin-right: 5px;
|
||||
margin-top: -5px;
|
||||
}
|
||||
|
||||
.score-stats-right {
|
||||
@ -99,5 +102,82 @@
|
||||
bottom:0;
|
||||
right:0;
|
||||
margin-right: 10px;
|
||||
margin-bottom: -10px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.song-info-container {
|
||||
display: flex;
|
||||
position: fixed;
|
||||
bottom:0;
|
||||
left:0;
|
||||
margin-left: 10px;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.song-info-container img {
|
||||
border-radius: 5%;
|
||||
}
|
||||
|
||||
.song-info {
|
||||
margin-left: 10px;
|
||||
margin-top: -10px;
|
||||
}
|
||||
|
||||
.song-info-song-name {
|
||||
font-size: x-large;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.song-info-song-author {
|
||||
font-size: large;
|
||||
margin-top: -5px;
|
||||
margin-bottom: -5px;
|
||||
}
|
||||
|
||||
.song-info-song-other-container {
|
||||
display: flex;
|
||||
margin-top: 5px;
|
||||
}
|
||||
|
||||
.song-info-diff {
|
||||
font-size: large;
|
||||
padding: 9px 5px;
|
||||
width: fit-content;
|
||||
border-radius: 5%;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.song-info-bsr {
|
||||
font-size: large;
|
||||
margin-left: 10px;
|
||||
margin-top: 28px;
|
||||
}
|
||||
|
||||
.song-time-container {
|
||||
width: 200px;
|
||||
display: grid;
|
||||
}
|
||||
|
||||
.song-time-background {
|
||||
grid-column: 1;
|
||||
grid-row: 1;
|
||||
z-index: 1;
|
||||
padding: 3px;
|
||||
width: 100%;
|
||||
background-color: white !important;
|
||||
}
|
||||
|
||||
.song-time {
|
||||
grid-column: 1;
|
||||
grid-row: 1;
|
||||
z-index: 2;
|
||||
padding: 3px;
|
||||
background-color: red;
|
||||
}
|
||||
|
||||
.song-time-text {
|
||||
margin-top: 8px;
|
||||
font-size: large;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user