Player values update on song finish now
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5215d590c0
commit
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@ -105,13 +105,7 @@ export default class Home extends Component {
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setTimeout(async () => {
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setTimeout(async () => {
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await this.updateData(id);
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await this.updateData(id);
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}, 10);
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}, 10); // 10ms
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setTimeout(async () => {
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if (!this.state.isValidSteamId) {
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return;
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}
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await this.updateData(id);
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}, 30_000); // Update the player data every 30 seconds.
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let shouldConnectSocket = false;
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let shouldConnectSocket = false;
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@ -188,8 +182,11 @@ export default class Home extends Component {
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*
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*
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* @param {boolean} visible Whether to show info other than the player stats
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* @param {boolean} visible Whether to show info other than the player stats
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*/
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*/
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resetData(visible) {
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async resetData(visible) {
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console.log("Exiting level, resetting data.")
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console.log("Exiting level, resetting data.")
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setTimeout(async () => {
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await this.updateData(id);
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}, 250);
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this.setState({
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this.setState({
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leftHand: {
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leftHand: {
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averageCut: [15.00],
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averageCut: [15.00],
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@ -276,7 +273,6 @@ export default class Home extends Component {
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this.setBeatSaver(data.status.beatmap);
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this.setBeatSaver(data.status.beatmap);
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},
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},
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"finished": () => {
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"finished": () => {
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console.log("Exiting level, resetting data.")
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this.resetData(false);
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this.resetData(false);
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},
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},
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"softFail": () => {
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"softFail": () => {
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@ -289,7 +285,6 @@ export default class Home extends Component {
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this.setState({ paused: false });
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this.setState({ paused: false });
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},
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},
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"menu": () => {
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"menu": () => {
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console.log("Exiting level, resetting data.")
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this.resetData(false);
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this.resetData(false);
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},
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},
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"noteCut": () => {},
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"noteCut": () => {},
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