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beatsaber-overlay/src/utils/utils.js

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import SteamIdCache from "../../src/caches/SteamIdCache";
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import LeaderboardType from "../consts/LeaderboardType";
const TO_CHECK = [
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LeaderboardType.ScoreSaber.ApiUrl,
LeaderboardType.BeatLeader.ApiUrl,
];
export default class Utils {
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constructor() {}
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/**
* Returns the information for the given website type.
*
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* @param {LeaderboardType} website
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* @returns The website type's information.
*/
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static getWebsiteApi(website) {
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return LeaderboardType[website];
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}
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static openInNewTab(url) {
window.open(url, "_blank");
}
static async isValidSteamId(steamId) {
if (!steamId) {
return false;
}
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if (steamId.length !== 17) {
return false;
}
if (SteamIdCache.has(steamId)) {
return SteamIdCache.get(steamId);
}
let invalid = false;
for (const url of TO_CHECK) {
const isValid = await Utils.checkLeaderboard(url, steamId);
if (isValid) {
break;
}
if (!isValid) {
invalid = true;
break;
}
}
SteamIdCache.set(steamId, invalid);
return invalid;
}
static async checkLeaderboard(url, steamId) {
const data = await fetch(url.replace("%s", steamId), {
headers: {
"X-Requested-With": "BeatSaber Overlay",
},
});
if (data.status === 429) {
return true; // Just assume it's true is we are rate limited
}
const json = await data.json();
return !!json.pp;
}
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}