d95be1acba
Co-authored-by: Ven <vendicated@riseup.net>
82 lines
2.9 KiB
TypeScript
82 lines
2.9 KiB
TypeScript
/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import { migratePluginSettings } from "@api/settings";
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import { Devs } from "@utils/constants";
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import definePlugin from "@utils/types";
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import { SelectedChannelStore } from "@webpack/common";
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const timers = {} as Record<string, {
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timeout?: NodeJS.Timeout;
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i: number;
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}>;
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migratePluginSettings("VoiceChatDoubleClick", "vcDoubleClick");
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export default definePlugin({
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name: "VoiceChatDoubleClick",
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description: "Join voice chats via double click instead of single click",
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authors: [Devs.Ven, Devs.D3SOX],
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patches: [
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{
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find: "VoiceChannel.renderPopout",
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// hack: these are not React onClick, it is a custom prop handled by Discord
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// thus, replacing this with onDoubleClick won't work, and you also cannot check
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// e.detail since instead of the event they pass the channel.
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// do this timer workaround instead
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replacement: [
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// voice/stage channels
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{
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match: /onClick:function\(\)\{(e\.handleClick.+?)}/g,
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replace: "onClick:function(){$self.schedule(()=>{$1},e)}",
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},
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],
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},
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{
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// channel mentions
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find: 'className:"channelMention",iconType:(',
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replacement: {
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match: /onClick:(.{1,3}),/,
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replace: "onClick:(_vcEv)=>(_vcEv.detail>=2||_vcEv.target.className.includes('MentionText'))&&($1)(),",
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}
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}
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],
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schedule(cb: () => void, e: any) {
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const id = e.props.channel.id as string;
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if (SelectedChannelStore.getVoiceChannelId() === id) {
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cb();
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return;
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}
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// use a different counter for each channel
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const data = (timers[id] ??= { timeout: void 0, i: 0 });
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// clear any existing timer
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clearTimeout(data.timeout);
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// if we already have 2 or more clicks, run the callback immediately
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if (++data.i >= 2) {
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cb();
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delete timers[id];
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} else {
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// else reset the counter in 500ms
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data.timeout = setTimeout(() => {
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delete timers[id];
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}, 500);
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}
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}
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});
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