234 lines
11 KiB
XML
234 lines
11 KiB
XML
/*
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* Vencord, a modification for Discord's desktop app
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* Copyright (c) 2022 Vendicated and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import * as DataStore from "@api/DataStore";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants";
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import { useForceUpdater } from "@utils/react";
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import definePlugin from "@utils/types";
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import { findByPropsLazy, findStoreLazy } from "@webpack";
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import { Tooltip } from "webpack/common";
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const enum ActivitiesTypes {
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Game,
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Embedded
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}
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interface IgnoredActivity {
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id: string;
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type: ActivitiesTypes;
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}
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const RegisteredGamesClasses = findByPropsLazy("overlayToggleIconOff", "overlayToggleIconOn");
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const TryItOutClasses = findByPropsLazy("tryItOutBadge", "tryItOutBadgeIcon");
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const BaseShapeRoundClasses = findByPropsLazy("baseShapeRound", "baseShapeRoundLeft", "baseShapeRoundRight");
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const RunningGameStore = findStoreLazy("RunningGameStore");
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function ToggleIconOff() {
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return (
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<svg
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className={RegisteredGamesClasses.overlayToggleIconOff}
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height="24"
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width="24"
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viewBox="0 2.2 32 26"
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aria-hidden={true}
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role="img"
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>
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<g
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fill="none"
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fillRule="evenodd"
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>
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<path
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className={RegisteredGamesClasses.fill}
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fill="currentColor"
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d="M 16 8 C 7.664063 8 1.25 15.34375 1.25 15.34375 L 0.65625 16 L 1.25 16.65625 C 1.25 16.65625 7.097656 23.324219 14.875 23.9375 C 15.246094 23.984375 15.617188 24 16 24 C 16.382813 24 16.753906 23.984375 17.125 23.9375 C 24.902344 23.324219 30.75 16.65625 30.75 16.65625 L 31.34375 16 L 30.75 15.34375 C 30.75 15.34375 24.335938 8 16 8 Z M 16 10 C 18.203125 10 20.234375 10.601563 22 11.40625 C 22.636719 12.460938 23 13.675781 23 15 C 23 18.613281 20.289063 21.582031 16.78125 21.96875 C 16.761719 21.972656 16.738281 21.964844 16.71875 21.96875 C 16.480469 21.980469 16.242188 22 16 22 C 15.734375 22 15.476563 21.984375 15.21875 21.96875 C 11.710938 21.582031 9 18.613281 9 15 C 9 13.695313 9.351563 12.480469 9.96875 11.4375 L 9.9375 11.4375 C 11.71875 10.617188 13.773438 10 16 10 Z M 16 12 C 14.34375 12 13 13.34375 13 15 C 13 16.65625 14.34375 18 16 18 C 17.65625 18 19 16.65625 19 15 C 19 13.34375 17.65625 12 16 12 Z M 7.25 12.9375 C 7.09375 13.609375 7 14.285156 7 15 C 7 16.753906 7.5 18.394531 8.375 19.78125 C 5.855469 18.324219 4.105469 16.585938 3.53125 16 C 4.011719 15.507813 5.351563 14.203125 7.25 12.9375 Z M 24.75 12.9375 C 26.648438 14.203125 27.988281 15.507813 28.46875 16 C 27.894531 16.585938 26.144531 18.324219 23.625 19.78125 C 24.5 18.394531 25 16.753906 25 15 C 25 14.285156 24.90625 13.601563 24.75 12.9375 Z"
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/>
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<rect
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className={RegisteredGamesClasses.fill}
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x="3"
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y="26"
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width="26"
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height="2"
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transform="rotate(-45 2 20)"
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/>
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</g>
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</svg>
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);
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}
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function ToggleIconOn({ forceWhite }: { forceWhite?: boolean; }) {
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return (
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<svg
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className={RegisteredGamesClasses.overlayToggleIconOn}
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height="24"
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width="24"
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viewBox="0 2.2 32 26"
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>
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<path
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className={forceWhite ? "" : RegisteredGamesClasses.fill}
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fill={forceWhite ? "var(--white-500)" : ""}
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d="M 16 8 C 7.664063 8 1.25 15.34375 1.25 15.34375 L 0.65625 16 L 1.25 16.65625 C 1.25 16.65625 7.097656 23.324219 14.875 23.9375 C 15.246094 23.984375 15.617188 24 16 24 C 16.382813 24 16.753906 23.984375 17.125 23.9375 C 24.902344 23.324219 30.75 16.65625 30.75 16.65625 L 31.34375 16 L 30.75 15.34375 C 30.75 15.34375 24.335938 8 16 8 Z M 16 10 C 18.203125 10 20.234375 10.601563 22 11.40625 C 22.636719 12.460938 23 13.675781 23 15 C 23 18.613281 20.289063 21.582031 16.78125 21.96875 C 16.761719 21.972656 16.738281 21.964844 16.71875 21.96875 C 16.480469 21.980469 16.242188 22 16 22 C 15.734375 22 15.476563 21.984375 15.21875 21.96875 C 11.710938 21.582031 9 18.613281 9 15 C 9 13.695313 9.351563 12.480469 9.96875 11.4375 L 9.9375 11.4375 C 11.71875 10.617188 13.773438 10 16 10 Z M 16 12 C 14.34375 12 13 13.34375 13 15 C 13 16.65625 14.34375 18 16 18 C 17.65625 18 19 16.65625 19 15 C 19 13.34375 17.65625 12 16 12 Z M 7.25 12.9375 C 7.09375 13.609375 7 14.285156 7 15 C 7 16.753906 7.5 18.394531 8.375 19.78125 C 5.855469 18.324219 4.105469 16.585938 3.53125 16 C 4.011719 15.507813 5.351563 14.203125 7.25 12.9375 Z M 24.75 12.9375 C 26.648438 14.203125 27.988281 15.507813 28.46875 16 C 27.894531 16.585938 26.144531 18.324219 23.625 19.78125 C 24.5 18.394531 25 16.753906 25 15 C 25 14.285156 24.90625 13.601563 24.75 12.9375 Z"
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/>
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</svg>
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);
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}
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function ToggleActivityComponent({ activity, forceWhite, forceLeftMargin }: { activity: IgnoredActivity; forceWhite?: boolean; forceLeftMargin?: boolean; }) {
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const forceUpdate = useForceUpdater();
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return (
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<Tooltip text="Toggle activity">
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{({ onMouseLeave, onMouseEnter }) => (
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<div
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onMouseLeave={onMouseLeave}
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onMouseEnter={onMouseEnter}
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className={RegisteredGamesClasses.overlayToggleIcon}
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role="button"
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aria-label="Toggle activity"
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tabIndex={0}
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style={forceLeftMargin ? { marginLeft: "2px" } : undefined}
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onClick={e => handleActivityToggle(e, activity, forceUpdate)}
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>
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{
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ignoredActivitiesCache.has(activity.id)
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? <ToggleIconOff />
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: <ToggleIconOn forceWhite={forceWhite} />
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}
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</div>
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)}
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</Tooltip>
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);
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}
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function ToggleActivityComponentWithBackground({ activity }: { activity: IgnoredActivity; }) {
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return (
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<div
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className={`${TryItOutClasses.tryItOutBadge} ${BaseShapeRoundClasses.baseShapeRound}`}
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style={{ padding: "0px 2px", height: 28 }}
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>
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<ToggleActivityComponent activity={activity} forceWhite={true} />
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</div>
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);
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}
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function handleActivityToggle(e: React.MouseEvent<HTMLDivElement, MouseEvent>, activity: IgnoredActivity, forceUpdateComponent: () => void) {
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e.stopPropagation();
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if (ignoredActivitiesCache.has(activity.id)) ignoredActivitiesCache.delete(activity.id);
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else ignoredActivitiesCache.set(activity.id, activity);
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forceUpdateComponent();
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saveCacheToDatastore();
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}
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async function saveCacheToDatastore() {
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await DataStore.set("IgnoreActivities_ignoredActivities", ignoredActivitiesCache);
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}
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let ignoredActivitiesCache = new Map<IgnoredActivity["id"], IgnoredActivity>();
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export default definePlugin({
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name: "IgnoreActivities",
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authors: [Devs.Nuckyz],
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description: "Ignore certain activities (like games and actual activities) from showing up on your status. You can configure which ones are ignored from the Registered Games and Activities tabs.",
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patches: [
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{
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find: ".Messages.SETTINGS_GAMES_TOGGLE_OVERLAY",
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replacement: {
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match: /!(\i)(\)return null;var \i=(\i)\.overlay.+?children:)(\[.{0,70}overlayStatusText.+?\])(?=}\)}\(\))/,
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replace: (_, platformCheck, restWithoutPlatformCheck, props, children) => "false"
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+ `${restWithoutPlatformCheck}`
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+ `(${platformCheck}?${children}:[])`
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+ `.concat(Vencord.Plugins.plugins.IgnoreActivities.renderToggleGameActivityButton(${props}))`
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}
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},
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{
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find: ".overlayBadge",
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replacement: [
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{
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match: /(?<=\(\)\.badgeContainer,children:).{0,50}?name:(\i)\.name.+?null/,
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replace: (m, props) => `[${m},$self.renderToggleActivityButton(${props})]`
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},
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{
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match: /(?<=\(\)\.badgeContainer,children:).{0,50}?name:(\i\.application)\.name.+?null/,
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replace: (m, props) => `${m},$self.renderToggleActivityButton(${props})`
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}
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]
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},
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{
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find: '.displayName="LocalActivityStore"',
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replacement: {
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match: /LISTENING.+?\)\);(?<=(\i)\.push.+?)/,
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replace: (m, activities) => `${m}${activities}=${activities}.filter($self.isActivityNotIgnored);`
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}
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}
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],
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async start() {
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const ignoredActivitiesData = await DataStore.get<string[] | Map<IgnoredActivity["id"], IgnoredActivity>>("IgnoreActivities_ignoredActivities") ?? new Map<IgnoredActivity["id"], IgnoredActivity>();
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/** Migrate old data */
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if (Array.isArray(ignoredActivitiesData)) {
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for (const id of ignoredActivitiesData) {
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ignoredActivitiesCache.set(id, { id, type: ActivitiesTypes.Game });
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}
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await saveCacheToDatastore();
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} else ignoredActivitiesCache = ignoredActivitiesData;
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if (ignoredActivitiesCache.size !== 0) {
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const gamesSeen: { id?: string; exePath: string; }[] = RunningGameStore.getGamesSeen();
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for (const ignoredActivity of ignoredActivitiesCache.values()) {
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if (ignoredActivity.type !== ActivitiesTypes.Game) continue;
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if (!gamesSeen.some(game => game.id === ignoredActivity.id || game.exePath === ignoredActivity.id)) {
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/** Custom added game which no longer exists */
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ignoredActivitiesCache.delete(ignoredActivity.id);
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}
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}
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await saveCacheToDatastore();
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}
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},
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renderToggleGameActivityButton(props: { id?: string; exePath: string; }) {
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return (
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<ErrorBoundary noop>
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<ToggleActivityComponent activity={{ id: props.id ?? props.exePath, type: ActivitiesTypes.Game }} forceLeftMargin={true} />
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</ErrorBoundary>
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);
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},
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renderToggleActivityButton(props: { id: string; }) {
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return (
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<ErrorBoundary noop>
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<ToggleActivityComponentWithBackground activity={{ id: props.id, type: ActivitiesTypes.Embedded }} />
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</ErrorBoundary>
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);
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},
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isActivityNotIgnored(props: { type: number; application_id?: string; name?: string; }) {
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if (props.type === 0) {
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if (props.application_id !== undefined) return !ignoredActivitiesCache.has(props.application_id);
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else {
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const exePath = RunningGameStore.getRunningGames().find(game => game.name === props.name)?.exePath;
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if (exePath) return !ignoredActivitiesCache.has(exePath);
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}
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}
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return true;
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}
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});
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