serverProfile: fix crash with lurked guilds
Co-authored-by: aamiaa <9750071+aamiaa@users.noreply.github.com>
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@ -170,7 +170,7 @@ function ServerInfoTab({ guild }: GuildProps) {
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const Fields = {
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const Fields = {
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"Server Owner": owner ? Owner(guild.id, owner) : "Loading...",
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"Server Owner": owner ? Owner(guild.id, owner) : "Loading...",
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"Created At": renderTimestamp(SnowflakeUtils.extractTimestamp(guild.id)),
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"Created At": renderTimestamp(SnowflakeUtils.extractTimestamp(guild.id)),
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"Joined At": renderTimestamp(guild.joinedAt.getTime()),
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"Joined At": guild.joinedAt ? renderTimestamp(guild.joinedAt.getTime()) : "-", // Not available in lurked guild
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"Vanity Link": guild.vanityURLCode ? (<a>{`discord.gg/${guild.vanityURLCode}`}</a>) : "-", // Making the anchor href valid would cause Discord to reload
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"Vanity Link": guild.vanityURLCode ? (<a>{`discord.gg/${guild.vanityURLCode}`}</a>) : "-", // Making the anchor href valid would cause Discord to reload
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"Preferred Locale": guild.preferredLocale || "-",
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"Preferred Locale": guild.preferredLocale || "-",
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"Verification Level": ["None", "Low", "Medium", "High", "Highest"][guild.verificationLevel] || "?",
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"Verification Level": ["None", "Low", "Medium", "High", "Highest"][guild.verificationLevel] || "?",
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@ -18,7 +18,7 @@ const Patch: NavContextMenuPatchCallback = (children, { guild }: { guild: Guild;
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group?.push(
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group?.push(
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<Menu.MenuItem
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<Menu.MenuItem
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id="vc-server-profile"
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id="vc-server-profile"
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label="Server Profile"
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label="Server Info"
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action={() => openGuildProfileModal(guild)}
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action={() => openGuildProfileModal(guild)}
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/>
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/>
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);
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);
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