Add comments to some SHC patches
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@ -70,22 +70,27 @@ export default definePlugin({
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// RenderLevel defines if a channel is hidden, collapsed in category, visible, etc
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// RenderLevel defines if a channel is hidden, collapsed in category, visible, etc
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find: ".CannotShow=",
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find: ".CannotShow=",
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replacement: [
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replacement: [
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// Remove the special logic for channels we don't have access to
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{
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{
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match: /if\(!\i\.\i\.can\(\i\.\i\.VIEW_CHANNEL.+?{if\(this\.id===\i\).+?threadIds:\i}}/,
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match: /if\(!\i\.\i\.can\(\i\.\i\.VIEW_CHANNEL.+?{if\(this\.id===\i\).+?threadIds:\i}}/,
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replace: ""
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replace: ""
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},
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},
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// Do not check for unreads when selecting the render level if the channel is hidden
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{
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{
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match: /(?=!1===\i.\i\.hasRelevantUnread\(this\.record\))/,
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match: /(?=!1===\i.\i\.hasRelevantUnread\(this\.record\))/,
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replace: "$self.isHiddenChannel(this.record)||"
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replace: "$self.isHiddenChannel(this.record)||"
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},
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},
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// Make channels we dont have access to be the same level as normal ones
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{
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{
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match: /(?<=renderLevel:(\i\(this,\i\)\?\i\.Show:\i\.WouldShowIfUncollapsed).+?renderLevel:).+?(?=,)/,
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match: /(?<=renderLevel:(\i\(this,\i\)\?\i\.Show:\i\.WouldShowIfUncollapsed).+?renderLevel:).+?(?=,)/,
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replace: (_, renderLevelExpression) => renderLevelExpression
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replace: (_, renderLevelExpression) => renderLevelExpression
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},
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},
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// Make channels we dont have access to be the same level as normal ones
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{
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{
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match: /(?<=activeJoinedRelevantThreads.+?renderLevel:.+?,threadIds:\i\(this.record.+?renderLevel:)(\i)\..+?(?=,)/,
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match: /(?<=activeJoinedRelevantThreads.+?renderLevel:.+?,threadIds:\i\(this.record.+?renderLevel:)(\i)\..+?(?=,)/,
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replace: (_, RenderLevels) => `${RenderLevels}.Show`
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replace: (_, RenderLevels) => `${RenderLevels}.Show`
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},
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},
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// Remove permission checking for getRenderLevel function
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{
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{
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match: /(?<=getRenderLevel\(\i\){.+?return)!\i\.\i\.can\(\i\.\i\.VIEW_CHANNEL,this\.record\)\|\|/,
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match: /(?<=getRenderLevel\(\i\){.+?return)!\i\.\i\.can\(\i\.\i\.VIEW_CHANNEL,this\.record\)\|\|/,
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replace: " "
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replace: " "
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