Nicer GameActivity & SilentMsg UX; Fix [object Object] jumpscare (#863)
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@ -26,6 +26,7 @@ import definePlugin, { OptionType } from "@utils/types";
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import { findByCodeLazy, findByPropsLazy, findLazy, findStoreLazy } from "@webpack";
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import { findByCodeLazy, findByPropsLazy, findLazy, findStoreLazy } from "@webpack";
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import { ChannelStore, FluxDispatcher, Parser, PermissionStore, UserStore } from "@webpack/common";
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import { ChannelStore, FluxDispatcher, Parser, PermissionStore, UserStore } from "@webpack/common";
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import type { Message } from "discord-types/general";
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import type { Message } from "discord-types/general";
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import type { ReactNode } from "react";
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const DRAFT_TYPE = 0;
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const DRAFT_TYPE = 0;
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const promptToUpload = findByCodeLazy("UPLOAD_FILE_LIMIT_ERROR");
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const promptToUpload = findByCodeLazy("UPLOAD_FILE_LIMIT_ERROR");
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@ -289,8 +290,8 @@ export default definePlugin({
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replace: (m, renderableSticker) => `${m}renderableSticker:${renderableSticker},`
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replace: (m, renderableSticker) => `${m}renderableSticker:${renderableSticker},`
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},
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},
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{
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{
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match: /emojiSection.{0,50}description:\i(?<=(\i)\.sticker,.+?)(?=,)/,
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match: /(emojiSection.{0,50}description:)(\i)(?<=(\i)\.sticker,.+?)(?=,)/,
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replace: (m, props) => `${m}+(${props}.renderableSticker?.fake?" This is a Fake Nitro sticker. Only you can see it rendered like a real one, for non Vencord users it will show as a link.":"")`
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replace: (_, rest, reactNode, props) => `${rest}$self.addFakeNotice("STICKER",${reactNode},!!${props}.renderableSticker?.fake)`
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}
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}
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]
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]
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},
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},
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@ -299,7 +300,7 @@ export default definePlugin({
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predicate: () => settings.store.transformEmojis,
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predicate: () => settings.store.transformEmojis,
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replacement: {
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replacement: {
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match: /((\i)=\i\.node,\i=\i\.emojiSourceDiscoverableGuild)(.+?return )(.{0,450}Messages\.EMOJI_POPOUT_PREMIUM_JOINED_GUILD_DESCRIPTION.+?}\))/,
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match: /((\i)=\i\.node,\i=\i\.emojiSourceDiscoverableGuild)(.+?return )(.{0,450}Messages\.EMOJI_POPOUT_PREMIUM_JOINED_GUILD_DESCRIPTION.+?}\))/,
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replace: (_, rest1, node, rest2, messages) => `${rest1},fakeNitroNode=${node}${rest2}(${messages})+(fakeNitroNode.fake?" This is a Fake Nitro emoji. Only you can see it rendered like a real one, for non Vencord users it will show as a link.":"")`
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replace: (_, rest1, node, rest2, reactNode) => `${rest1},fakeNitroNode=${node}${rest2}$self.addFakeNotice("EMOJI",${reactNode},fakeNitroNode.fake)`
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}
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}
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}
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}
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],
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],
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@ -559,6 +560,25 @@ export default definePlugin({
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return link.target && fakeNitroEmojiRegex.test(link.target);
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return link.target && fakeNitroEmojiRegex.test(link.target);
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},
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},
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addFakeNotice(type: "STICKER" | "EMOJI", node: Array<ReactNode>, fake: boolean) {
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if (!fake) return node;
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node = Array.isArray(node) ? node : [node];
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switch (type) {
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case "STICKER": {
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node.push(" This is a Fake Nitro sticker. Only you can see it rendered like a real one, for non Vencord users it will show as a link.");
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return node;
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}
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case "EMOJI": {
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node.push(" This is a Fake Nitro emoji. Only you can see it rendered like a real one, for non Vencord users it will show as a link.");
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return node;
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}
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}
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},
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hasPermissionToUseExternalEmojis(channelId: string) {
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hasPermissionToUseExternalEmojis(channelId: string) {
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const channel = ChannelStore.getChannel(channelId);
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const channel = ChannelStore.getChannel(channelId);
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@ -48,7 +48,7 @@ function GameActivityToggleButton() {
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return (
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return (
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<Button
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<Button
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tooltipText="Toggle Game Activity"
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tooltipText={showCurrentGame ? "Disable Game Activity" : "Enable Game Activity"}
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icon={makeIcon(showCurrentGame)}
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icon={makeIcon(showCurrentGame)}
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role="switch"
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role="switch"
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aria-checked={!showCurrentGame}
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aria-checked={!showCurrentGame}
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@ -88,7 +88,7 @@ function ToggleIconOn({ forceWhite }: { forceWhite?: boolean; }) {
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);
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);
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}
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}
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function ToggleActivityComponent({ activity, forceWhite }: { activity: IgnoredActivity; forceWhite?: boolean; }) {
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function ToggleActivityComponent({ activity, forceWhite, forceLeftMargin }: { activity: IgnoredActivity; forceWhite?: boolean; forceLeftMargin?: boolean; }) {
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const forceUpdate = useForceUpdater();
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const forceUpdate = useForceUpdater();
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return (
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return (
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@ -101,6 +101,7 @@ function ToggleActivityComponent({ activity, forceWhite }: { activity: IgnoredAc
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role="button"
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role="button"
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aria-label="Toggle activity"
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aria-label="Toggle activity"
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tabIndex={0}
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tabIndex={0}
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style={forceLeftMargin ? { marginLeft: "2px" } : undefined}
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onClick={e => handleActivityToggle(e, activity, forceUpdate)}
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onClick={e => handleActivityToggle(e, activity, forceUpdate)}
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>
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>
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{
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{
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@ -200,7 +201,7 @@ export default definePlugin({
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renderToggleGameActivityButton(props: { id?: string; exePath: string; }) {
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renderToggleGameActivityButton(props: { id?: string; exePath: string; }) {
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return (
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return (
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<ErrorBoundary noop>
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<ErrorBoundary noop>
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<ToggleActivityComponent activity={{ id: props.id ?? props.exePath, type: ActivitiesTypes.Game }} />
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<ToggleActivityComponent activity={{ id: props.id ?? props.exePath, type: ActivitiesTypes.Game }} forceLeftMargin={true} />
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</ErrorBoundary>
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</ErrorBoundary>
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);
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);
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},
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},
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@ -44,7 +44,7 @@ function SilentMessageToggle(chatBoxProps: {
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if (chatBoxProps.type.analyticsName !== "normal") return null;
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if (chatBoxProps.type.analyticsName !== "normal") return null;
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return (
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return (
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<Tooltip text="Toggle Silent Message">
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<Tooltip text={enabled ? "Disable Silent Message" : "Enable Silent Message"}>
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{tooltipProps => (
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{tooltipProps => (
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<div style={{ display: "flex" }}>
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<div style={{ display: "flex" }}>
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<Button
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<Button
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