141 lines
4.1 KiB
JavaScript
141 lines
4.1 KiB
JavaScript
const dns = require('dns')
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const minecraftJavaPing = require('mc-ping-updated')
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const minecraftBedrockPing = require('mcpe-ping-fixed')
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const logger = require('./logger')
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const MessageOf = require('./message')
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const config = require('../config')
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function ping (host, port, type, timeout, callback, version) {
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switch (type) {
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case 'PC':
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unfurlSrv(host, port, (host, port) => {
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minecraftJavaPing(host, port || 25565, (err, res) => {
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if (err) {
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callback(err)
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} else {
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const payload = {
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players: {
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online: capPlayerCount(host, parseInt(res.players.online))
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},
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version: parseInt(res.version.protocol)
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}
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// Ensure the returned favicon is a data URI
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if (res.favicon && res.favicon.startsWith('data:image/')) {
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payload.favicon = res.favicon
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}
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callback(null, payload)
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}
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}, timeout, version)
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})
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break
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case 'PE':
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minecraftBedrockPing(host, port || 19132, (err, res) => {
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if (err) {
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callback(err)
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} else {
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callback(null, {
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players: {
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online: capPlayerCount(host, parseInt(res.currentPlayers))
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}
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})
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}
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}, timeout)
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break
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default:
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throw new Error('Unsupported type: ' + type)
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}
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}
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function unfurlSrv (hostname, port, callback) {
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if (config.performance && config.performance.skipUnfurlSrv) {
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callback(hostname, port)
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return
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}
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dns.resolveSrv('_minecraft._tcp.' + hostname, (_, records) => {
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if (!records || records.length < 1) {
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callback(hostname, port)
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} else {
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callback(records[0].name, records[0].port)
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}
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})
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}
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// player count can be up to 1^32-1, which is a massive scale and destroys browser performance when rendering graphs
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// Artificially cap and warn to prevent propogating garbage
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function capPlayerCount (host, playerCount) {
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const maxPlayerCount = 250000
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if (playerCount !== Math.min(playerCount, maxPlayerCount)) {
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logger.log('warn', '%s returned a player count of %d, Minetrack has capped it to %d to prevent browser performance issues with graph rendering. If this is in error, please edit maxPlayerCount in ping.js!', host, playerCount, maxPlayerCount)
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return maxPlayerCount
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} else if (playerCount !== Math.max(playerCount, 0)) {
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logger.log('warn', '%s returned an invalid player count of %d, setting to 0.', host, playerCount)
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return 0
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}
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return playerCount
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}
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class PingController {
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constructor (app) {
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this._app = app
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}
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schedule () {
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setInterval(this.pingAll, config.rates.pingAll)
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this.pingAll()
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}
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pingAll = () => {
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for (const serverRegistration of this._app.serverRegistrations) {
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const version = serverRegistration.getNextProtocolVersion()
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ping(serverRegistration.data.ip, serverRegistration.data.port, serverRegistration.data.type, config.rates.connectTimeout, (err, resp) => {
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if (err) {
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logger.log('error', 'Failed to ping %s: %s', serverRegistration.data.ip, err.message)
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}
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this.handlePing(serverRegistration, resp, err, version)
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}, version.protocolId)
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}
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}
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handlePing (serverRegistration, resp, err, version) {
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const timestamp = new Date().getTime()
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serverRegistration.addPing(timestamp, resp)
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let updateHistoryGraph = false
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if (config.logToDatabase) {
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const playerCount = resp ? resp.players.online : 0
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// Log to database
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this._app.database.insertPing(serverRegistration.data.ip, timestamp, playerCount)
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if (serverRegistration.addGraphPoint(resp !== undefined, playerCount, timestamp)) {
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updateHistoryGraph = true
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}
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}
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// Generate a combined update payload
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// This includes any modified fields and flags used by the frontend
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// This will not be cached and can contain live metadata
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const updateMessage = serverRegistration.getUpdate(timestamp, resp, err, version, updateHistoryGraph)
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this._app.server.broadcast(MessageOf('updateServer', updateMessage))
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}
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}
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module.exports = PingController
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