132 lines
4.4 KiB
JavaScript
132 lines
4.4 KiB
JavaScript
const sqlite = require('sqlite3')
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const { TimeTracker } = require('./time')
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class Database {
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constructor (app) {
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this._app = app
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this._sql = new sqlite.Database('database.sql')
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}
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ensureIndexes () {
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this._sql.serialize(() => {
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this._sql.run('CREATE TABLE IF NOT EXISTS pings (timestamp BIGINT NOT NULL, ip TINYTEXT, playerCount MEDIUMINT)')
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this._sql.run('CREATE INDEX IF NOT EXISTS ip_index ON pings (ip, playerCount)')
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this._sql.run('CREATE INDEX IF NOT EXISTS timestamp_index on PINGS (timestamp)')
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})
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}
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loadGraphPoints (graphDuration, callback) {
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// Query recent pings
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const endTime = TimeTracker.getEpochMillis()
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const startTime = endTime - graphDuration
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this.getRecentPings(startTime, endTime, pingData => {
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const relativeGraphData = []
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for (const row of pingData) {
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// Load into temporary array
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// This will be culled prior to being pushed to the serverRegistration
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let graphData = relativeGraphData[row.ip]
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if (!graphData) {
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relativeGraphData[row.ip] = graphData = [[], []]
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}
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// DANGER!
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// This will pull the timestamp from each row into memory
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// This is built under the assumption that each round of pings shares the same timestamp
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// This enables all timestamp arrays to have consistent point selection and graph correctly
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graphData[0].push(row.timestamp)
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graphData[1].push(row.playerCount)
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}
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Object.keys(relativeGraphData).forEach(ip => {
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// Match IPs to serverRegistration object
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for (const serverRegistration of this._app.serverRegistrations) {
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if (serverRegistration.data.ip === ip) {
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const graphData = relativeGraphData[ip]
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// Push the data into the instance and cull if needed
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serverRegistration.loadGraphPoints(startTime, graphData[0], graphData[1])
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break
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}
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}
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})
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// Since all timestamps are shared, use the array from the first ServerRegistration
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// This is very dangerous and can break if data is out of sync
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if (Object.keys(relativeGraphData).length > 0) {
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const serverIp = Object.keys(relativeGraphData)[0]
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const timestamps = relativeGraphData[serverIp][0]
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this._app.timeTracker.loadGraphPoints(startTime, timestamps)
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}
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callback()
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})
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}
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loadRecords (callback) {
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let completedTasks = 0
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this._app.serverRegistrations.forEach(serverRegistration => {
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// Find graphPeaks
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// This pre-computes the values prior to clients connecting
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serverRegistration.findNewGraphPeak()
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// Query recordData
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// When complete increment completeTasks to know when complete
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this.getRecord(serverRegistration.data.ip, (hasRecord, playerCount, timestamp) => {
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if (hasRecord) {
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serverRegistration.recordData = {
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playerCount,
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timestamp: TimeTracker.toSeconds(timestamp)
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}
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}
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// Check if completedTasks hit the finish value
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// Fire callback since #readyDatabase is complete
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if (++completedTasks === this._app.serverRegistrations.length) {
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callback()
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}
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})
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})
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}
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getRecentPings (startTime, endTime, callback) {
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this._sql.all('SELECT * FROM pings WHERE timestamp >= ? AND timestamp <= ?', [
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startTime,
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endTime
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], (_, data) => callback(data))
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}
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getRecord (ip, callback) {
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this._sql.all('SELECT MAX(playerCount), timestamp FROM pings WHERE ip = ?', [
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ip
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], (_, data) => {
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// For empty results, data will be length 1 with [null, null]
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const playerCount = data[0]['MAX(playerCount)']
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const timestamp = data[0].timestamp
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// Allow null timestamps, the frontend will safely handle them
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// This allows insertion of free standing records without a known timestamp
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if (playerCount !== null) {
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// eslint-disable-next-line standard/no-callback-literal
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callback(true, playerCount, timestamp)
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} else {
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// eslint-disable-next-line standard/no-callback-literal
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callback(false)
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}
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})
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}
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insertPing (ip, timestamp, unsafePlayerCount) {
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const statement = this._sql.prepare('INSERT INTO pings (timestamp, ip, playerCount) VALUES (?, ?, ?)')
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statement.run(timestamp, ip, unsafePlayerCount)
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statement.finalize()
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}
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}
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module.exports = Database
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