281 lines
9.9 KiB
JavaScript
281 lines
9.9 KiB
JavaScript
import { formatNumber, formatTimestamp, formatDate, formatMinecraftServerAddress, formatMinecraftVersions } from './util'
|
|
|
|
import MISSING_FAVICON from '../images/missing_favicon.svg'
|
|
|
|
export const SERVER_GRAPH_OPTIONS = {
|
|
series: {
|
|
shadowSize: 0
|
|
},
|
|
xaxis: {
|
|
font: {
|
|
color: '#E3E3E3'
|
|
},
|
|
show: false
|
|
},
|
|
yaxis: {
|
|
minTickSize: 100,
|
|
tickDecimals: 0,
|
|
show: true,
|
|
tickLength: 10,
|
|
tickFormatter: formatNumber,
|
|
font: {
|
|
color: '#E3E3E3'
|
|
},
|
|
labelWidth: -10
|
|
},
|
|
grid: {
|
|
hoverable: true,
|
|
color: '#696969'
|
|
},
|
|
colors: [
|
|
'#E9E581'
|
|
]
|
|
}
|
|
|
|
export class ServerRegistry {
|
|
constructor (app) {
|
|
this._app = app
|
|
this._serverIdsByName = []
|
|
this._serverDataById = []
|
|
this._registeredServers = []
|
|
}
|
|
|
|
assignServers (servers) {
|
|
for (let i = 0; i < servers.length; i++) {
|
|
const data = servers[i]
|
|
this._serverIdsByName[data.name] = i
|
|
this._serverDataById[i] = data
|
|
}
|
|
}
|
|
|
|
createServerRegistration (serverId) {
|
|
const serverData = this._serverDataById[serverId]
|
|
const serverRegistration = new ServerRegistration(this._app, serverId, serverData)
|
|
this._registeredServers[serverId] = serverRegistration
|
|
return serverRegistration
|
|
}
|
|
|
|
getServerRegistration (serverKey) {
|
|
if (typeof serverKey === 'string') {
|
|
const serverId = this._serverIdsByName[serverKey]
|
|
return this._registeredServers[serverId]
|
|
} else if (typeof serverKey === 'number') {
|
|
return this._registeredServers[serverKey]
|
|
}
|
|
}
|
|
|
|
getServerRegistrations = () => Object.values(this._registeredServers)
|
|
|
|
reset () {
|
|
this._serverIdsByName = []
|
|
this._serverDataById = []
|
|
this._registeredServers = []
|
|
|
|
// Reset modified DOM structures
|
|
document.getElementById('server-list').innerHTML = ''
|
|
}
|
|
}
|
|
|
|
const SERVER_GRAPH_DATA_MAX_LENGTH = 72
|
|
|
|
export class ServerRegistration {
|
|
playerCount = 0
|
|
isVisible = true
|
|
isFavorite = false
|
|
rankIndex
|
|
lastRecordData
|
|
lastPeakData
|
|
|
|
constructor (app, serverId, data) {
|
|
this._app = app
|
|
this.serverId = serverId
|
|
this.data = data
|
|
this._graphData = []
|
|
this._failedSequentialPings = 0
|
|
}
|
|
|
|
addGraphPoints (points) {
|
|
// Test if the first point contains error.placeholder === true
|
|
// This is sent by the backend when the server hasn't been pinged yet
|
|
// These points will be disregarded to prevent the graph starting at 0 player count
|
|
points = points.filter(point => !point.error || !point.error.placeholder)
|
|
|
|
// The backend should never return more data elements than the max
|
|
// but trim the data result regardless for safety and performance purposes
|
|
if (points.length > SERVER_GRAPH_DATA_MAX_LENGTH) {
|
|
points.slice(points.length - SERVER_GRAPH_DATA_MAX_LENGTH, points.length)
|
|
}
|
|
|
|
this._graphData = points.map(point => point.result ? [point.timestamp, point.result.players.online] : [point.timestamp, 0])
|
|
}
|
|
|
|
buildPlotInstance () {
|
|
this._plotInstance = $.plot('#chart_' + this.serverId, [this._graphData], SERVER_GRAPH_OPTIONS)
|
|
}
|
|
|
|
handlePing (payload, pushToGraph) {
|
|
if (payload.result) {
|
|
this.playerCount = payload.result.players.online
|
|
|
|
if (pushToGraph) {
|
|
// Only update graph for successful pings
|
|
// This intentionally pauses the server graph when pings begin to fail
|
|
this._graphData.push([payload.timestamp, this.playerCount])
|
|
|
|
// Trim graphData to within the max length by shifting out the leading elements
|
|
if (this._graphData.length > SERVER_GRAPH_DATA_MAX_LENGTH) {
|
|
this._graphData.shift()
|
|
}
|
|
|
|
this.redraw()
|
|
}
|
|
|
|
// Reset failed ping counter to ensure the next connection error
|
|
// doesn't instantly retrigger a layout change
|
|
this._failedSequentialPings = 0
|
|
} else {
|
|
// Attempt to retain a copy of the cached playerCount for up to N failed pings
|
|
// This prevents minor connection issues from constantly reshuffling the layout
|
|
if (++this._failedSequentialPings > 5) {
|
|
this.playerCount = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
redraw () {
|
|
// Redraw the plot instance
|
|
this._plotInstance.setData([this._graphData])
|
|
this._plotInstance.setupGrid()
|
|
this._plotInstance.draw()
|
|
}
|
|
|
|
updateServerRankIndex (rankIndex) {
|
|
this.rankIndex = rankIndex
|
|
|
|
document.getElementById('ranking_' + this.serverId).innerText = '#' + (rankIndex + 1)
|
|
}
|
|
|
|
updateServerPeak (data) {
|
|
const peakLabelElement = document.getElementById('peak_' + this.serverId)
|
|
|
|
// Always set label once any peak data has been received
|
|
peakLabelElement.style.display = 'block'
|
|
|
|
const peakValueElement = document.getElementById('peak-value_' + this.serverId)
|
|
|
|
peakValueElement.innerText = formatNumber(data.playerCount)
|
|
peakLabelElement.title = 'At ' + formatTimestamp(data.timestamp)
|
|
|
|
this.lastPeakData = data
|
|
}
|
|
|
|
updateServerStatus (ping, isInitialUpdate, minecraftVersions) {
|
|
// Only pushToGraph when initialUpdate === false
|
|
// Otherwise the ping value is pushed into the graphData when already present
|
|
this.handlePing(ping, !isInitialUpdate)
|
|
|
|
if (ping.versions) {
|
|
const versionsElement = document.getElementById('version_' + this.serverId)
|
|
|
|
versionsElement.style.display = 'block'
|
|
versionsElement.innerText = formatMinecraftVersions(ping.versions, minecraftVersions[this.data.type]) || ''
|
|
}
|
|
|
|
if (ping.recordData) {
|
|
// Always set label once any record data has been received
|
|
const recordLabelElement = document.getElementById('record_' + this.serverId)
|
|
|
|
recordLabelElement.style.display = 'block'
|
|
|
|
const recordValueElement = document.getElementById('record-value_' + this.serverId)
|
|
|
|
const recordData = ping.recordData
|
|
|
|
// Safely handle legacy recordData that may not include the timestamp payload
|
|
if (recordData.timestamp > 0) {
|
|
recordValueElement.innerHTML = formatNumber(recordData.playerCount) + ' (' + formatDate(recordData.timestamp) + ')'
|
|
recordLabelElement.title = 'At ' + formatDate(recordData.timestamp) + ' ' + formatTimestamp(recordData.timestamp)
|
|
} else {
|
|
recordValueElement.innerText = formatNumber(recordData.playerCount)
|
|
}
|
|
|
|
this.lastRecordData = recordData
|
|
}
|
|
|
|
if (ping.graphPeakData) {
|
|
this.updateServerPeak(ping.graphPeakData)
|
|
}
|
|
|
|
const playerCountLabelElement = document.getElementById('player-count_' + this.serverId)
|
|
const errorElement = document.getElementById('error_' + this.serverId)
|
|
|
|
if (ping.error) {
|
|
// Hide any visible player-count and show the error element
|
|
playerCountLabelElement.style.display = 'none'
|
|
errorElement.style.display = 'block'
|
|
|
|
errorElement.innerText = ping.error.message
|
|
} else if (ping.result) {
|
|
// Ensure the player-count element is visible and hide the error element
|
|
playerCountLabelElement.style.display = 'block'
|
|
errorElement.style.display = 'none'
|
|
|
|
document.getElementById('player-count-value_' + this.serverId).innerText = formatNumber(ping.result.players.online)
|
|
|
|
// An updated favicon has been sent, update the src
|
|
// Ignore calls from 'add' events since they will have explicitly manually handled the favicon update
|
|
if (!isInitialUpdate && ping.favicon) {
|
|
document.getElementById('favicon_' + this.serverId).setAttribute('src', ping.favicon)
|
|
}
|
|
}
|
|
}
|
|
|
|
initServerStatus (latestPing) {
|
|
const peakHourDuration = Math.floor(this._app.publicConfig.graphDuration / (60 * 60 * 1000)) + 'h Peak: '
|
|
|
|
const serverElement = document.createElement('div')
|
|
|
|
serverElement.id = 'container_' + this.serverId
|
|
serverElement.innerHTML = '<div class="column column-favicon">' +
|
|
'<img class="server-favicon" src="' + (latestPing.favicon || MISSING_FAVICON) + '" id="favicon_' + this.serverId + '" title="' + this.data.name + '\n' + formatMinecraftServerAddress(this.data.ip, this.data.port) + '">' +
|
|
'<span class="server-rank" id="ranking_' + this.serverId + '"></span>' +
|
|
'</div>' +
|
|
'<div class="column column-status">' +
|
|
'<h3 class="server-name"><span class="' + this._app.favoritesManager.getIconClass(this.isFavorite) + '" id="favorite-toggle_' + this.serverId + '"></span> ' + this.data.name + '</h3>' +
|
|
'<span class="server-error" id="error_' + this.serverId + '"></span>' +
|
|
'<span class="server-label" id="player-count_' + this.serverId + '">Players: <span class="server-value" id="player-count-value_' + this.serverId + '"></span></span>' +
|
|
'<span class="server-label" id="peak_' + this.serverId + '">' + peakHourDuration + '<span class="server-value" id="peak-value_' + this.serverId + '">-</span></span>' +
|
|
'<span class="server-label" id="record_' + this.serverId + '">Record: <span class="server-value" id="record-value_' + this.serverId + '">-</span></span>' +
|
|
'<span class="server-label" id="version_' + this.serverId + '"></span>' +
|
|
'</div>' +
|
|
'<div class="column column-graph" id="chart_' + this.serverId + '"></div>'
|
|
|
|
serverElement.setAttribute('class', 'server')
|
|
|
|
document.getElementById('server-list').appendChild(serverElement)
|
|
}
|
|
|
|
updateHighlightedValue (selectedCategory) {
|
|
['player-count', 'peak', 'record'].forEach((category) => {
|
|
const labelElement = document.getElementById(category + '_' + this.serverId)
|
|
const valueElement = document.getElementById(category + '-value_' + this.serverId)
|
|
|
|
if (selectedCategory && category === selectedCategory) {
|
|
labelElement.setAttribute('class', 'server-highlighted-label')
|
|
valueElement.setAttribute('class', 'server-highlighted-value')
|
|
} else {
|
|
labelElement.setAttribute('class', 'server-label')
|
|
valueElement.setAttribute('class', 'server-value')
|
|
}
|
|
})
|
|
}
|
|
|
|
initEventListeners () {
|
|
$('#chart_' + this.serverId).bind('plothover', this._app.graphDisplayManager.handlePlotHover)
|
|
|
|
document.getElementById('favorite-toggle_' + this.serverId).addEventListener('click', () => {
|
|
this._app.favoritesManager.handleFavoriteButtonClick(this)
|
|
}, false)
|
|
}
|
|
}
|