131 lines
3.7 KiB
JavaScript
131 lines
3.7 KiB
JavaScript
var server = require('./lib/server');
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var ping = require('./lib/ping');
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var logger = require('./lib/logger');
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var mojang = require('./lib/mojang_services');
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var util = require('./lib/util');
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var config = require('./config.json');
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var networkHistory = [];
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var connectedClients = 0;
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function pingAll() {
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var servers = config.servers;
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for (var i = 0; i < servers.length; i++) {
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// Make sure we lock our scope.
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(function(network) {
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ping.ping(network.ip, network.port, network.type, config.rates.connectTimeout, function(err, res) {
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// Handle our ping results, if it succeeded.
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if (err) {
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logger.log('error', 'Failed to ping ' + network.ip + ': ' + JSON.stringify(err));
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}
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// If we have favicon override specified, use it.
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if (res && config.faviconOverride && config.faviconOverride[network.name]) {
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res.favicon = config.faviconOverride[network.name];
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}
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var networkSnapshot = {
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info: {
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name: network.name,
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timestamp: util.getCurrentTimeMs()
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}
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};
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if (res) {
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networkSnapshot.result = res;
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} else if (err) {
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networkSnapshot.error = err;
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}
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server.io.sockets.emit('update', networkSnapshot);
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// Log our response.
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if (!networkHistory[network.name]) {
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networkHistory[network.name] = [];
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}
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var _networkHistory = networkHistory[network.name];
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// Remove our previous data that we don't need anymore.
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for (var i = 0; i < _networkHistory.length; i++) {
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delete _networkHistory[i].info;
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if (_networkHistory[i].result) {
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delete _networkHistory[i].result.favicon;
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}
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}
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_networkHistory.push({
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error: err,
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result: res,
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timestamp: util.getCurrentTimeMs(),
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info: {
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ip: network.ip,
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port: network.port,
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type: network.type,
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name: network.name
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}
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});
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// Make sure we never log too much.
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if (_networkHistory.length > 72) { // 60/2.5 = 24, so 24 is one minute
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_networkHistory.shift();
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}
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});
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})(servers[i]);
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}
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}
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// Start our main loop that does everything.
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function startMainLoop() {
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util.setIntervalNoDelay(pingAll, config.rates.pingAll);
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util.setIntervalNoDelay(function() {
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mojang.update(config.rates.mojangStatusTimeout);
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server.io.sockets.emit('updateMojangServices', mojang.toMessage());
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}, config.rates.upateMojangStatus);
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}
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server.start(function() {
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// Track how many people are currently connected.
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server.io.on('connect', function(client) {
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// If we haven't sent out at least one round of pings, disconnect them for now.
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if (Object.keys(networkHistory).length < config.servers.length) {
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client.disconnect();
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return;
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}
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// We're good to connect them!
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connectedClients += 1;
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logger.log('info', 'Accepted connection: %s, total clients: %d', client.request.connection.remoteAddress, connectedClients);
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setTimeout(function() {
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// Send them our previous data, so they have somewhere to start.
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client.emit('updateMojangServices', mojang.toMessage());
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// Remap our associative array into just an array.
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var networkHistoryKeys = Object.keys(networkHistory);
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networkHistoryKeys.sort();
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// Send each individually, this should look cleaner than waiting for one big array to transfer.
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for (var i = 0; i < networkHistoryKeys.length; i++) {
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client.emit('add', [networkHistory[networkHistoryKeys[i]]]);
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}
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}, 1);
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// Attach our listeners.
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client.on('disconnect', function(client) {
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connectedClients -= 1;
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logger.log('info', 'Client disconnected, total clients: %d', connectedClients);
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});
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});
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startMainLoop();
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}); |