var server = require('./lib/server'); var ping = require('./lib/ping'); var logger = require('./lib/logger'); var mojang = require('./lib/mojang_services'); var util = require('./lib/util'); var config = require('./config.json'); var networkHistory = []; var connectedClients = 0; function pingAll() { var servers = config.servers; for (var i = 0; i < servers.length; i++) { // Make sure we lock our scope. (function(network) { ping.ping(network.ip, network.port, network.type, config.rates.connectTimeout, function(err, res) { // Handle our ping results, if it succeeded. if (err) { logger.log('error', 'Failed to ping ' + network.ip + ': ' + JSON.stringify(err)); } // If we have favicon override specified, use it. if (res && config.faviconOverride && config.faviconOverride[network.name]) { res.favicon = config.faviconOverride[network.name]; } var networkSnapshot = { info: { name: network.name, timestamp: util.getCurrentTimeMs() } }; if (res) { networkSnapshot.result = res; } else if (err) { networkSnapshot.error = err; } server.io.sockets.emit('update', networkSnapshot); // Log our response. if (!networkHistory[network.ip]) { networkHistory[network.ip] = []; } var _networkHistory = networkHistory[network.ip]; // Remove our previous data that we don't need anymore. for (var i = 0; i < _networkHistory.length; i++) { delete _networkHistory[i].info; if (_networkHistory[i].result) { delete _networkHistory[i].result.favicon; } } _networkHistory.push({ error: err, result: res, timestamp: util.getCurrentTimeMs(), info: { ip: network.ip, port: network.port, type: network.type, name: network.name } }); // Make sure we never log too much. if (_networkHistory.length > 72) { // 60/2.5 = 24, so 24 is one minute _networkHistory.shift(); } }); })(servers[i]); } } // Start our main loop that does everything. function startMainLoop() { util.setIntervalNoDelay(pingAll, config.rates.pingAll); util.setIntervalNoDelay(function() { mojang.update(config.rates.mojangStatusTimeout); server.io.sockets.emit('updateMojangServices', mojang.toMessage()); }, config.rates.upateMojangStatus); } server.start(function() { // Track how many people are currently connected. server.io.on('connect', function(client) { // If we haven't sent out at least one round of pings, disconnect them for now. if (Object.keys(networkHistory).length < config.servers.length) { client.disconnect(); return; } // We're good to connect them! connectedClients += 1; logger.log('info', 'Accepted connection: %s, total clients: %d', client.request.connection.remoteAddress, connectedClients); setTimeout(function() { // Send them our previous data, so they have somewhere to start. client.emit('updateMojangServices', mojang.toMessage()); // Remap our associative array into just an array. var networkHistoryKeys = Object.keys(networkHistory); // Send each individually, this should look cleaner than waiting for one big array to transfer. for (var i = 0; i < networkHistoryKeys.length; i++) { client.emit('add', [networkHistory[networkHistoryKeys[i]]]); } }, 1); // Attach our listeners. client.on('disconnect', function(client) { connectedClients -= 1; logger.log('info', 'Client disconnected, total clients: %d', connectedClients); }); }); startMainLoop(); });