fix remaining merge errors
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@ -1,4 +1,3 @@
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<<<<<<< HEAD
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**5.5.0** *(May 11 2020)*
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**5.5.0** *(May 11 2020)*
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**IMPORTANT**
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**IMPORTANT**
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@ -15,14 +14,13 @@ This update moves ping timestamps to a shared timestamp per round. Meaning that
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- Removes the mobile browser detection/manual historical graph load request. It is now automatically loaded given its smaller size.
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- Removes the mobile browser detection/manual historical graph load request. It is now automatically loaded given its smaller size.
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Faster, smaller, more features.
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Faster, smaller, more features.
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=======
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**5.4.3** *(May 14 2020)*
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**5.4.3** *(May 14 2020)*
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- Added support for the optional field `config->skipSrvTimeout` in `config.json`. If a configured server does not return a valid response when unfurling potential SRV records, it will avoid re-unfurling SRV records for this duration in milliseconds. Use a value of `0` to disable this feature altogether.
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- Added support for the optional field `config->skipSrvTimeout` in `config.json`. If a configured server does not return a valid response when unfurling potential SRV records, it will avoid re-unfurling SRV records for this duration in milliseconds. Use a value of `0` to disable this feature altogether.
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- Removes support for the `config->performance->skipUnfurlSrv` and `config->performance->unfurlSrvCacheTtl` fields in `config.json
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- Removes support for the `config->performance->skipUnfurlSrv` and `config->performance->unfurlSrvCacheTtl` fields in `config.json
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**5.4.2** *(May 13 2020)*
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**5.4.2** *(May 13 2020)*
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- Fixes a typo causing `_minecraft._tcp.*` SRV records to not resolve.
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- Fixes a typo causing `_minecraft._tcp.*` SRV records to not resolve.
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>>>>>>> 0e5859a82953b9d67ea759a3235080eaf7dbe74c
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**5.4.1** *(May 10 2020)*
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**5.4.1** *(May 10 2020)*
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- Adds warnings when the system is pinging more frequently than it is getting replies.
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- Adds warnings when the system is pinging more frequently than it is getting replies.
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@ -15,7 +15,7 @@ function ping (serverRegistration, timeout, callback, version) {
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serverRegistration.dnsResolver.resolve((host, port, remainingTimeout) => {
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serverRegistration.dnsResolver.resolve((host, port, remainingTimeout) => {
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const server = new minecraftJavaPing.MinecraftServer(host, port || 25565)
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const server = new minecraftJavaPing.MinecraftServer(host, port || 25565)
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server.resolve(remainingTimeout, version, (err, res) => {
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server.ping(remainingTimeout, version, (err, res) => {
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if (err) {
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if (err) {
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callback(err)
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callback(err)
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} else {
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} else {
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